User contributions for Centaurianmudpig
A user with 1 edit. Account created on 29 August 2016.
30 September 2016
- 16:2516:25, 30 September 2016 diff hist 0 N File:XSI Tangent6.png No edit summary current
- 16:2516:25, 30 September 2016 diff hist 0 N File:XSI Tangent5.png No edit summary current
- 16:2416:24, 30 September 2016 diff hist 0 N File:XSI Tangent4.png No edit summary current
- 16:2416:24, 30 September 2016 diff hist 0 N File:XSI Tangent3.png No edit summary current
- 16:2316:23, 30 September 2016 diff hist 0 N File:XSI Tangent2.png No edit summary current
- 16:2316:23, 30 September 2016 diff hist 0 N File:XSI Tangent1.png No edit summary current
- 16:0916:09, 30 September 2016 diff hist +23 Tangent Map No edit summary
- 15:5115:51, 30 September 2016 diff hist +4,228 N Tangent Map Created page with " Repeat step 1 of Creating the UV Map. This will create a second set of UVs from which to base the Tangent Map on. Press [Alt + 7] to access the Texture Edi..."
- 14:2314:23, 30 September 2016 diff hist +224 Particle Forge No edit summary
- 14:1814:18, 30 September 2016 diff hist 0 N File:Particle New.png No edit summary current
- 14:0214:02, 30 September 2016 diff hist 0 N File:ParticleForgeDir.png No edit summary current
- 13:4113:41, 30 September 2016 diff hist −135 Modding Tools No edit summary current
- 04:2704:27, 30 September 2016 diff hist −2 m 2nd Set Materials No edit summary current
- 04:2304:23, 30 September 2016 diff hist +599 m Clean-up the Scene No edit summary
- 04:0904:09, 30 September 2016 diff hist +23 Clean-up the Scene No edit summary
- 04:0604:06, 30 September 2016 diff hist +1,548 N Clean-up the Scene Created page with " 1) Freeze the model. 2) Freeze the mesh’s transform values. This is done so that the mesh does not end up being offset from all the meshpoints in-game. To do this, under t..."
- 03:3103:31, 30 September 2016 diff hist +38 m Convert XSI No edit summary current
- 03:0303:03, 30 September 2016 diff hist +323 N Convert XSI Created page with " ConvertXSI.exe converts a 3d model exported to .xsi into a '''''Sins of a Solar Empire''''' .mesh file. default path: ''C:\Program Files (x86)\St..."
- 02:5502:55, 30 September 2016 diff hist 0 N File:ConvertXSI.png No edit summary current
- 02:4102:41, 30 September 2016 diff hist −22 m Modding Tutorials No edit summary
- 02:2602:26, 30 September 2016 diff hist −15 2nd Set Materials No edit summary
- 01:3001:30, 30 September 2016 diff hist +23 Getting Rid of Non-Tris and Non-Quads No edit summary current
- 01:2901:29, 30 September 2016 diff hist +1,063 N Getting Rid of Non-Tris and Non-Quads Created page with " Since convertxsi.exe cannot recognize meshes that have polygons with more than 4 sides, all polygons in your model have to be either..."
- 01:2801:28, 30 September 2016 diff hist −2,344 Modding Tutorials No edit summary
- 01:2401:24, 30 September 2016 diff hist +73 Create UV Map No edit summary
- 01:2301:23, 30 September 2016 diff hist +836 N Create UV Map Created page with " right1) With the mesh selected, under the “Get” section of the Model/Animate/Render/Simula..."
- 01:2201:22, 30 September 2016 diff hist 0 N File:XSI Freeze.png No edit summary current
- 01:1901:19, 30 September 2016 diff hist 0 N File:XSI TextureEditor.png No edit summary current
- 01:1401:14, 30 September 2016 diff hist 0 N File:XSI CreateUV.png No edit summary current
- 00:0900:09, 30 September 2016 diff hist −126 m Category:Modeling No edit summary current
- 00:0600:06, 30 September 2016 diff hist +453 m Category:Modeling No edit summary
29 September 2016
- 23:2423:24, 29 September 2016 diff hist +3,765 N Quad's vs Tri's Created page with " So, what's the big deal about whether you use quads or triangles in your 3D mesh? It's really a very simple issue but, it does cause some confusion for beginning modellers. L..." current
- 23:1223:12, 29 September 2016 diff hist −29 m Category:Modeling No edit summary
- 18:4818:48, 29 September 2016 diff hist +6 Convert Data No edit summary
- 18:1918:19, 29 September 2016 diff hist +205 Convert Data No edit summary
- 17:3917:39, 29 September 2016 diff hist +33 Convert Data No edit summary
- 17:2117:21, 29 September 2016 diff hist +3,061 Convert Data No edit summary
- 16:4216:42, 29 September 2016 diff hist 0 N File:ConvertData BATnew.png No edit summary current
- 16:3516:35, 29 September 2016 diff hist +23 m Galaxy Forge No edit summary current
- 16:3316:33, 29 September 2016 diff hist +22 m Particle Forge No edit summary
- 15:2815:28, 29 September 2016 diff hist 0 N File:ConvertData BAT.png No edit summary current
- 13:0413:04, 29 September 2016 diff hist +22 Category:Modeling No edit summary
- 12:3212:32, 29 September 2016 diff hist +43 m Convert Data No edit summary
- 12:2912:29, 29 September 2016 diff hist +4,433 N Convert Data created
- 12:1912:19, 29 September 2016 diff hist 0 N File:CMD CD.png No edit summary current
- 12:0112:01, 29 September 2016 diff hist +2,412 N Category:Modding created modding cat
- 11:5211:52, 29 September 2016 diff hist +149 Modding Tools added Categories and link to modset pdf
28 September 2016
- 14:1514:15, 28 September 2016 diff hist +23 m Setting-up Meshpoints No edit summary current
- 14:1514:15, 28 September 2016 diff hist +5,582 N Setting-up Meshpoints Created page with " right|XSI Explorer.png 1) Press the “8” key (not on the number pad) to access the Explorer window. The Explorer allows you to view the hierarch..."
- 14:1114:11, 28 September 2016 diff hist 0 N File:XSI Meshpoint Rotate.png No edit summary current