Modding Tutorials: Difference between revisions
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This section is a work-in-progress. | |||
== [[Modding Tools|Tools]] == | |||
[[ | |||
| | === [[Modding Tools#Sins Tools|Sins Developer Tools]] === | ||
| | * Galaxy Forge | ||
[[ | * Particle Forge | ||
* Reference Files | |||
* Original Sins Mod Set | |||
* [[Convert Data|ConvertData]] | |||
* [[Convert XSI|ConvertXSI]] | |||
=== [[Modding Tools#3rd Party Open Source|3rd Party Open Source Tools]] === | |||
* 7Zip | |||
[[ | * Audacity | ||
* Bink Video | |||
* Notepad++ | |||
=== [[Modding Tools#Modeling Tools|Modeling Tools]] === | |||
* Autodesk Softimage | |||
[[ | * Gimp | ||
* The Compressionator | |||
=== [[Modding Tools#Client and Server|Source Control]] === | |||
* TortoiseSVN | |||
* VisualSVN Server | |||
[[ | |||
| | == [[Modding Basics]] == | ||
| | * [[Modding Basics#How Mods Work|How Mods Work]] | ||
[[ | * [[Modding Basics#Developer EXE|Developer Exe]] | ||
* [[Modding Basics#Start a New Mod|Starting a New Mod]] | |||
== Graphics Help == | |||
* [[Getting Rid of Non-Tris and Non-Quads|Getting Rid of Non-Tri's and Non-Quads]] | |||
* [[Create UV Map|Creating a UV Map]] | |||
* [[Hooking-up the Textures|Hooking-up Textures]] | |||
* [[Texturing]] | |||
* [[2nd Set Materials|Second Set Materials]] | |||
* [[Setting-up Meshpoints]] | |||
* [[Clean-up the Scene|Cleaning-up the Scene]] | |||
* [[Export the Final Model|Exporting the Final Model]] | |||
* [[Quad's vs Tri's|Quad's vs. Tri's]] | |||
[[ | |||
[[ | |||
[[Hooking- | |||
[[Texturing | |||
[[ | |||
[[Setting- | |||
[[Clean- | |||
[[ | |||
[[Quad' | |||
Latest revision as of 21:28, 12 April 2018
This section is a work-in-progress.
Tools
Sins Developer Tools
- Galaxy Forge
- Particle Forge
- Reference Files
- Original Sins Mod Set
- ConvertData
- ConvertXSI
3rd Party Open Source Tools
- 7Zip
- Audacity
- Bink Video
- Notepad++
Modeling Tools
- Autodesk Softimage
- Gimp
- The Compressionator
Source Control
- TortoiseSVN
- VisualSVN Server