Diplomacy Tree
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The Diplomacy Tree is the diplomacy research tree for the TEC.
Skilled Diplomats was originally from the Civilian Tree.
Diplomacy
Name | Civics Labs | Prerequisites | Effect (Per level) | Cost (Credits/Metal/Crystal)) |
---|---|---|---|---|
Cultural Relations | 1 | Gives plus 1 to relationship bonus. | 400/0/25 | |
Neruda Prototype | 1 | Unlocks Neruda Envoy Cruiser | 400/0/25 | |
Cultural Affinity | 2 | Cultural Relations | Give an additional plus 1 to relationship bonus. | 600/50/100 |
Worthy Cause | 2 | Neruda Prototype | Unlocks Worthy Cause | 600/50/100 |
Bounty Hunting | 2 | Grants the the ability to offer missions to other factions. | 600/50/100 | |
Arbitrate Tariff | 3 | Neruda Prototype | Unlocks Arbitrate Tariff | 800/100/175 |
Universal Negotiation | 3 | Bounty Hunting | Allows you to offer and demand gifts of Credits, Metal, and Crystal from opposing factions. | 800/100/175 |
Cultural Mastery | 3 | Cultural Affinity | Give an additional plus 1 to relationship bonus. | 800/100/175 |
Political Kickbacks | 3 | Universal Negotiation | Increases the maximum relationship gain from resources by 1, and the amount gained from Credits by 100%. | 800/100/175 900/125/200 |
Settlers | 4 | Arbitrate Tariff | Unlocks Settlers | 1000/150/250 |
Backroom Deals | 4 | Political Kickbacks | Allows you to offer missions to pirate factions. | 1000/150/250 |
Trade Pact | 4 | Improves trade profit for factions that sign the pact with each other. | 1000/150/250 | |
Metal Pact | 4 | Trade Pact | Improves metal production for factions that sign the pact with each other. | 1000/150/250 |
Skilled Diplomats | 4 | Increases relationship standing rewarded by 15% and decreases relationship lose by 10% for failure. | 1000/150/250 1100/175/275 | |
Missile Pact | 5 | Trade Pact | Increases missile damage for factions that sign the pact with each other. | 1200/200/325 |
Labor Negotiations | 6 | Increases ship and structure construction rates by 15%. | 1400/250/400 | |
Siege Pact | 6 | Missile Pact | Increases bombardment damage for factions that sign the pact with each other. | 1400/250/400 |
Public Forgiveness | 7 | Removes the racial relations penalty. | 1600/300/475 | |
Armor Pact | 7 | Siege Pact | Increases armor for factions that sign the pact with each other. | 1600/300/475 |
Supply Pact | 8 | Armor Pact | Increases supply capacity for factions that sign the pact with each other. | 1800/350/550 |