SpaceMineSyntax
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SpaceMine Definition
- SpaceMine
- armorType: Enumeration
- CapitalShip
- Heavy
- Light
- Medium
- Module
- Pirate
- Titan
- VeryHeavy
- VeryLight
- hudIcon: Brush
- smallHudIcon: Brush
- infoCardIcon: Brush
- picture: Brush
- mainViewIcon: Brush
- minZoomDistanceMult: Decimal
- MeshName: Mesh
- spawnActivationDelay: Decimal
- targetStartFollowRange: Decimal
- targetMaxFollowRange: Decimal
- nameStringID: StringInfo
- scuttleValue
- baseScuttleTime: Decimal
- ExplosionName: Explosion
- minShadow: Decimal
- maxShadow: Decimal
- mass: Decimal
- maxAccelerationLinear: Decimal
- maxAccelerationStrafe: Decimal
- maxDecelerationLinear: Decimal
- maxAccelerationAngular: Decimal
- maxDecelerationAngular: Decimal
- maxSpeedLinear: Decimal
- maxRollRate: Decimal
- maxRollAngle: Decimal
- NumSoundsFor:ONATTACKORDERISSUED: Iteration
- SoundID: Sound
- NumSoundsFor:ONCREATION: Iteration
- SoundID: Sound
- NumSoundsFor:ONGENERALORDERISSUED: Iteration
- SoundID: Sound
- NumSoundsFor:ONSELECTED: Iteration
- SoundID: Sound
- NumSoundsFor:ONSTARTPHASEJUMP: Iteration
- SoundID: Sound
- maxHullPoints: Decimal
- hullPointRestoreRate: Decimal
- maxShieldPoints: Decimal
- shieldPointRestoreRate: Decimal
- maxShieldMitigation: Decimal
- armorPoints: Decimal
- experiencePointsForDestroying: Decimal
- baseMaxAntiMatter: Decimal
- baseAntiMatterRestoreRate: Decimal