ConstantsSyntax
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Constants Definition
- Constants
- GameplayConstants
- pingTime: Decimal
- zoomDistanceLevel0ScalarForPlanets: Decimal
- zoomDistanceLevel0ScalarForNonPlanets: Decimal
- zoomDistanceLevel0: Integer
- zoomDistanceLevel1: Integer
- zoomDistanceLevel2: Integer
- nearFarThreshold: Integer
- baseHyperspaceRange: Decimal
- jumpAngle: Decimal
- timeForPeaceTreatyCooldown: Integer
- defaultGravWellColor: Color
- phaseLaneWidth: Decimal
- unexploredPhaseLaneWidth: Decimal
- gravWellThickness: Decimal
- cannonsPerGravityWellRatio: Integer
- cannonGravityWellRatioDenominator: Integer
- maxAiCannons: Integer
- preferNewAssetsGameCountThreshold: Integer
- EconomyData
- DefaultSalvageRefundPercent: Decimal
- bountyPerExperiencePointMin: Decimal
- bountyPerExperiencePointMax: Decimal
- bountyThresholdMin: Decimal
- bountyThresholdMax: Decimal
- percOfBuildTimeForScuttleTime: Decimal
- buildCountSmallPerButtonPress: Decimal
- buildCountLargePerButtonPress: Decimal
- minTimeBetweenResourcePickUps: Decimal
- PlanetData
- allegiancePassiveGainRate: Decimal
- allegiancePassiveLossRate: Decimal
- allegianceFriendlyMaxGainRate: Decimal
- allegianceEnemyMaxLossRate: Decimal
- allegianceGainFromCultureMax: Decimal
- startingPopulationPercOfMax: Decimal
- healthOnColonize: Decimal
- healthRegenRatePercWhenBombed: Decimal
- considerBeingBombedTimeForHealthRegen: Decimal
- considerBeingBombedTimeForPopulationGrowth: Decimal
- populationGrowthPercWhenBombed: Decimal
- moduleConstructorRespawnTime: Decimal
- moduleConstructorRespawnTimeWithEnemies: Decimal
- baseTaxRatePerPopulation: Decimal
- planetBaseAllegianceAtDistanceCount: Iteration
- allegiance: Decimal
- planetCultureTakeOverPercWarning: Decimal
- experienceGainedForDestroying: Decimal
- scuttleTime: Decimal
- stripTime: Decimal
- CapitalShipData
- ExperienceLevelData:0
- ExperienceLevelData:1
- ExperienceLevelData:2
- ExperienceLevelData:3
- ExperienceLevelData:4
- ExperienceLevelData:5
- ExperienceLevelData:6
- ExperienceLevelData:7
- ExperienceLevelData:8
- ExperienceLevelData:9
- LevelUpEffectName: Particle
- LevelUpEffectSoundID: Sound
- PurchaseNextLevelTime: Integer
- TitanData
- ExperienceLevelData:0
- ExperienceLevelData:1
- ExperienceLevelData:2
- ExperienceLevelData:3
- ExperienceLevelData:4
- ExperienceLevelData:5
- ExperienceLevelData:6
- ExperienceLevelData:7
- ExperienceLevelData:8
- ExperienceLevelData:9
- LevelUpEffectName: Particle
- LevelUpEffectSoundID: Sound
- AdditionalPriceModifierPerLevel: Decimal
- AdditionalBuildTimeModifierPerLevel: Decimal
- cultureData
- effectData
- OrbitBodyData
- StarBaseData
- DamageData
- ChanceToHitTargetType:ANTIVERYLIGHT
- ChanceToHitTargetType:ANTILIGHT
- ChanceToHitTargetType:ANTIMEDIUM
- ChanceToHitTargetType:ANTIHEAVY
- ChanceToHitTargetType:ANTIVERYHEAVY
- ChanceToHitTargetType:ANTIMODULE
- ChanceToHitTargetType:COMPOSITE
- ChanceToHitTargetType:CAPITALSHIP
- ChanceToHitTargetType:CAPITALABILITY
- ChanceToHitTargetType:TITAN
- ChanceToHitTargetType:CORVETTE
- DamagePercentBonus:ANTIVERYLIGHT:CapitalShip: Decimal
- DamagePercentBonus:ANTIVERYLIGHT:VeryLight: Decimal
- DamagePercentBonus:ANTIVERYLIGHT:Light: Decimal
- DamagePercentBonus:ANTIVERYLIGHT:Medium: Decimal
- DamagePercentBonus:ANTIVERYLIGHT:Heavy: Decimal
- DamagePercentBonus:ANTIVERYLIGHT:VeryHeavy: Decimal
- DamagePercentBonus:ANTIVERYLIGHT:Module: Decimal
- DamagePercentBonus:ANTIVERYLIGHT:Pirate: Decimal
- DamagePercentBonus:ANTIVERYLIGHT:Titan: Decimal
- DamagePercentBonus:ANTILIGHT:CapitalShip: Decimal
- DamagePercentBonus:ANTILIGHT:VeryLight: Decimal
- DamagePercentBonus:ANTILIGHT:Light: Decimal
- DamagePercentBonus:ANTILIGHT:Medium: Decimal
- DamagePercentBonus:ANTILIGHT:Heavy: Decimal
- DamagePercentBonus:ANTILIGHT:VeryHeavy: Decimal
- DamagePercentBonus:ANTILIGHT:Module: Decimal
- DamagePercentBonus:ANTILIGHT:Pirate: Decimal
- DamagePercentBonus:ANTILIGHT:Titan: Decimal
- DamagePercentBonus:ANTIMEDIUM:CapitalShip: Decimal
- DamagePercentBonus:ANTIMEDIUM:VeryLight: Decimal
- DamagePercentBonus:ANTIMEDIUM:Light: Decimal
- DamagePercentBonus:ANTIMEDIUM:Medium: Decimal
- DamagePercentBonus:ANTIMEDIUM:Heavy: Decimal
- DamagePercentBonus:ANTIMEDIUM:VeryHeavy: Decimal
- DamagePercentBonus:ANTIMEDIUM:Module: Decimal
- DamagePercentBonus:ANTIMEDIUM:Pirate: Decimal
- DamagePercentBonus:ANTIMEDIUM:Titan: Decimal
- DamagePercentBonus:ANTIHEAVY:CapitalShip: Decimal
- DamagePercentBonus:ANTIHEAVY:VeryLight: Decimal
- DamagePercentBonus:ANTIHEAVY:Light: Decimal
- DamagePercentBonus:ANTIHEAVY:Medium: Decimal
- DamagePercentBonus:ANTIHEAVY:Heavy: Decimal
- DamagePercentBonus:ANTIHEAVY:VeryHeavy: Decimal
- DamagePercentBonus:ANTIHEAVY:Module: Decimal
- DamagePercentBonus:ANTIHEAVY:Pirate: Decimal
- DamagePercentBonus:ANTIHEAVY:Titan: Decimal
- DamagePercentBonus:ANTIVERYHEAVY:CapitalShip: Decimal
- DamagePercentBonus:ANTIVERYHEAVY:VeryLight: Decimal
- DamagePercentBonus:ANTIVERYHEAVY:Light: Decimal
- DamagePercentBonus:ANTIVERYHEAVY:Medium: Decimal
- DamagePercentBonus:ANTIVERYHEAVY:Heavy: Decimal
- DamagePercentBonus:ANTIVERYHEAVY:VeryHeavy: Decimal
- DamagePercentBonus:ANTIVERYHEAVY:Module: Decimal
- DamagePercentBonus:ANTIVERYHEAVY:Pirate: Decimal
- DamagePercentBonus:ANTIVERYHEAVY:Titan: Decimal
- DamagePercentBonus:ANTIMODULE:CapitalShip: Decimal
- DamagePercentBonus:ANTIMODULE:VeryLight: Decimal
- DamagePercentBonus:ANTIMODULE:Light: Decimal
- DamagePercentBonus:ANTIMODULE:Medium: Decimal
- DamagePercentBonus:ANTIMODULE:Heavy: Decimal
- DamagePercentBonus:ANTIMODULE:VeryHeavy: Decimal
- DamagePercentBonus:ANTIMODULE:Module: Decimal
- DamagePercentBonus:ANTIMODULE:Pirate: Decimal
- DamagePercentBonus:ANTIMODULE:Titan: Decimal
- DamagePercentBonus:COMPOSITE:CapitalShip: Decimal
- DamagePercentBonus:COMPOSITE:VeryLight: Decimal
- DamagePercentBonus:COMPOSITE:Light: Decimal
- DamagePercentBonus:COMPOSITE:Medium: Decimal
- DamagePercentBonus:COMPOSITE:Heavy: Decimal
- DamagePercentBonus:COMPOSITE:VeryHeavy: Decimal
- DamagePercentBonus:COMPOSITE:Module: Decimal
- DamagePercentBonus:COMPOSITE:Pirate: Decimal
- DamagePercentBonus:COMPOSITE:Titan: Decimal
- DamagePercentBonus:CAPITALSHIP:CapitalShip: Decimal
- DamagePercentBonus:CAPITALSHIP:VeryLight: Decimal
- DamagePercentBonus:CAPITALSHIP:Light: Decimal
- DamagePercentBonus:CAPITALSHIP:Medium: Decimal
- DamagePercentBonus:CAPITALSHIP:Heavy: Decimal
- DamagePercentBonus:CAPITALSHIP:VeryHeavy: Decimal
- DamagePercentBonus:CAPITALSHIP:Module: Decimal
- DamagePercentBonus:CAPITALSHIP:Pirate: Decimal
- DamagePercentBonus:CAPITALSHIP:Titan: Decimal
- DamagePercentBonus:CAPITALABILITY:CapitalShip: Decimal
- DamagePercentBonus:CAPITALABILITY:VeryLight: Decimal
- DamagePercentBonus:CAPITALABILITY:Light: Decimal
- DamagePercentBonus:CAPITALABILITY:Medium: Decimal
- DamagePercentBonus:CAPITALABILITY:Heavy: Decimal
- DamagePercentBonus:CAPITALABILITY:VeryHeavy: Decimal
- DamagePercentBonus:CAPITALABILITY:Module: Decimal
- DamagePercentBonus:CAPITALABILITY:Pirate: Decimal
- DamagePercentBonus:CAPITALABILITY:Titan: Decimal
- DamagePercentBonus:TITAN:CapitalShip: Decimal
- DamagePercentBonus:TITAN:VeryLight: Decimal
- DamagePercentBonus:TITAN:Light: Decimal
- DamagePercentBonus:TITAN:Medium: Decimal
- DamagePercentBonus:TITAN:Heavy: Decimal
- DamagePercentBonus:TITAN:VeryHeavy: Decimal
- DamagePercentBonus:TITAN:Module: Decimal
- DamagePercentBonus:TITAN:Pirate: Decimal
- DamagePercentBonus:TITAN:Titan: Decimal
- DamagePercentBonus:CORVETTE:CapitalShip: Decimal
- DamagePercentBonus:CORVETTE:VeryLight: Decimal
- DamagePercentBonus:CORVETTE:Light: Decimal
- DamagePercentBonus:CORVETTE:Medium: Decimal
- DamagePercentBonus:CORVETTE:Heavy: Decimal
- DamagePercentBonus:CORVETTE:VeryHeavy: Decimal
- DamagePercentBonus:CORVETTE:Module: Decimal
- DamagePercentBonus:CORVETTE:Pirate: Decimal
- DamagePercentBonus:CORVETTE:Titan: Decimal
- HullPointPercentageIncreasePerArmorPoint: Decimal
- NumCriticalHitEffectNames: Iteration
- EffectName: Particle
- NumCriticalHitEffectSoundIDs: Iteration
- SoundID: Sound
- NumPersistentHullDamageEffects: Iteration
- InCombatHullRegenerationPenalty: Decimal
- InCombatFighterBuildRatePenalty: Decimal
- considerBeingDamagedTime: Decimal
- enemyDPSInOrbitBodyISquadOwnerBuildRateScalar: Decimal
- ResearchData
- tierLabCount-0: Integer
- tierLabCount-1: Integer
- tierLabCount-2: Integer
- tierLabCount-3: Integer
- tierLabCount-4: Integer
- tierLabCount-5: Integer
- tierLabCount-6: Integer
- tierLabCount-7: Integer
- rebellionInfoCount: Iteration
- pirateMercenariesInfo
- VisibilityDistanceData
- capitalShipRadiusMultiplier: Integer
- entryVehicleRadiusMultiplier: Integer
- frigateRadiusMultiplier: Integer
- planetRadiusMultiplier: Integer
- asteroidRadiusMultiplier: Integer
- resourceAsteroidRadiusMultiplier: Integer
- debrisRadiusMultiplier: Integer
- cannonShellRadiusMultiplier: Integer
- starRadiusMultiplier: Integer
- planetModuleRadiusMultiplier: Integer
- starBaseRadiusMultiplier: Integer
- spaceMineRadiusMultiplier: Integer
- fighterRadiusMultiplier: Integer
- maxFighterMeshDistanceToCamera: Integer
- mainViewIconChildrenPlanetRadiusMultiplier: Integer
- mainViewIconChildrenAsteroidRadiusMultiplier: Integer
- mainViewIconChildrenStarRadiusMultiplier: Integer
- veryDistantIconFadeNearThresholdDistance: Integer
- veryDistantIconFadeFarThresholdDistance: Integer
- PhysicsData
- pirateRaidDef
- arrivalDelayTime: Decimal
- minSupply: Integer
- maxSupply: Integer
- strengthPerOwnedPlanet: Decimal
- strengthPerCargoShip: Decimal
- strengthPerBounty: Decimal
- firstWarningTime: Integer
- normalWarningTime: Integer
- minSendRaidTime: Integer
- maxSendRaidTime: Integer
- pirateQuestCooldownTime: Integer
- minQuestCredits: Integer
- maxQuestCredits: Integer
- maxNumUpgradesPerRaid: Integer
- juicyPlanetModuleThreshold: Integer
- raidStrengthThreshold:0: Decimal
- raidStrengthThreshold:1: Decimal
- raidStrengthThreshold:2: Decimal
- raidStrengthThreshold:3: Decimal
- raidStrengthThreshold:4: Decimal
- pirateRaidComposition:0
- pirateRaidComposition:1
- pirateRaidComposition:2
- pirateRaidComposition:3
- pirateRaidComposition:4
- fleetStrengthLevel:Weak: Integer
- fleetStrengthLevel:Moderate: Integer
- fleetStrengthLevel:Strong: Integer
- fleetStrengthLevel:Massive: Integer
- fleetStrengthLevel:Overwhelming: Integer
- raidCost:0: Integer
- raidCost:1: Integer
- raidCost:2: Integer
- raidCost:3: Integer
- raidCost:4: Integer
- buildSpeedData-Slow
- buildSpeedData-Normal
- buildSpeedData-Fast
- buildSpeedData-Faster
- cultureSpeedData-Slow
- cultureSpeedData-Normal
- cultureSpeedData-Fast
- cultureSpeedData-Faster
- researchSpeedData-Slow
- researchRateGameSpeedScalar: Decimal
- researchSpeedData-Normal
- researchRateGameSpeedScalar: Decimal
- researchSpeedData-Fast
- researchRateGameSpeedScalar: Decimal
- researchSpeedData-Faster
- researchRateGameSpeedScalar: Decimal
- incomeSpeedData-Slow
- incomeRateGameSpeedScalar: Decimal
- incomeSpeedData-Normal
- incomeRateGameSpeedScalar: Decimal
- incomeSpeedData-Fast
- incomeRateGameSpeedScalar: Decimal
- incomeSpeedData-Faster
- incomeRateGameSpeedScalar: Decimal
- fleetSupplyData-Small
- fleetSupplyScalar: Decimal
- fleetSupplyData-Normal
- fleetSupplyScalar: Decimal
- fleetSupplyData-Large
- fleetSupplyScalar: Decimal
- shipPhysicsSpeedData-Slow
- shipPhysicsSpeedData-Normal
- shipPhysicsSpeedData-Fast
- shipPhysicsSpeedData-Faster
- victorySpeedData-Slow
- victorySpeedData-Normal
- victorySpeedData-Fast
- victorySpeedData-Faster
- marketDef
- sellPrice: Integer
- buyPrice: Integer
- priceIncreaseAtMaxShift: Integer
- minTimeForMarketChange: Integer
- maxTimeForMarketChange: Integer
- minTimeToCrashOrBoom: Integer
- maxTimeToCrashOrBoom: Integer
- minLengthOfCrashOrBoom: Integer
- maxLengthOfCrashOrBoom: Integer
- normalMarketMinShift: Integer
- normalMarketMaxShift: Integer
- boomThresholdPerPlayer: Integer
- crashThresholdPerPlayer: Integer
- boomMinShift: Integer
- crashMaxShift: Integer
- netChangeForCrash: Integer
- netChangeForBoom: Integer
- playerAISharedDef
- table-Aggressive
- BuildShip: Integer
- BuildModuleTactical: Integer
- BuildModuleCivilian: Integer
- BuildModuleResearch: Integer
- UpgradeResearch: Integer
- UpgradePlanetArtifactLevel: Integer
- UpgradePlanetPopulation: Integer
- UpgradePlanetInfastructure: Integer
- UpgradePlanetSocial: Integer
- UpgradePlanetIndustry: Integer
- MaxBountyBidCount: Integer
- UpgradeStarBase: Integer
- BuildMines: Integer
- table-Defensive
- BuildShip: Integer
- BuildModuleTactical: Integer
- BuildModuleCivilian: Integer
- BuildModuleResearch: Integer
- UpgradeResearch: Integer
- UpgradePlanetArtifactLevel: Integer
- UpgradePlanetPopulation: Integer
- UpgradePlanetInfastructure: Integer
- UpgradePlanetSocial: Integer
- UpgradePlanetIndustry: Integer
- MaxBountyBidCount: Integer
- UpgradeStarBase: Integer
- BuildMines: Integer
- table-Research
- BuildShip: Integer
- BuildModuleTactical: Integer
- BuildModuleCivilian: Integer
- BuildModuleResearch: Integer
- UpgradeResearch: Integer
- UpgradePlanetArtifactLevel: Integer
- UpgradePlanetPopulation: Integer
- UpgradePlanetInfastructure: Integer
- UpgradePlanetSocial: Integer
- UpgradePlanetIndustry: Integer
- MaxBountyBidCount: Integer
- UpgradeStarBase: Integer
- BuildMines: Integer
- table-Economic
- BuildShip: Integer
- BuildModuleTactical: Integer
- BuildModuleCivilian: Integer
- BuildModuleResearch: Integer
- UpgradeResearch: Integer
- UpgradePlanetArtifactLevel: Integer
- UpgradePlanetPopulation: Integer
- UpgradePlanetInfastructure: Integer
- UpgradePlanetSocial: Integer
- UpgradePlanetIndustry: Integer
- MaxBountyBidCount: Integer
- UpgradeStarBase: Integer
- BuildMines: Integer
- table-Aggressive
- playerDiplomacyAIDef
- breakRelationshipThreshold:Trade: Decimal
- breakRelationshipThreshold:ExternalVision: Decimal
- breakRelationshipThreshold:InternalVision: Decimal
- breakRelationshipThreshold:CeaseFire: Decimal
- breakRelationshipThreshold:PeaceTreaty: Decimal
- breakRelationshipThreshold:ResearchPact: Decimal
- breakRelationshipThreshold:EfficiencyPact: Decimal
- breakRelationshipThreshold:AntimatterPact: Decimal
- breakRelationshipThreshold:ArmorPact: Decimal
- breakRelationshipThreshold:BeamWeaponPact: Decimal
- breakRelationshipThreshold:CulturePact: Decimal
- breakRelationshipThreshold:MetalCrystalPact: Decimal
- breakRelationshipThreshold:ThrusterPact: Decimal
- breakRelationshipThreshold:PhaseJumpPact: Decimal
- breakRelationshipThreshold:PlanetBombingPact: Decimal
- breakRelationshipThreshold:ShieldPact: Decimal
- breakRelationshipThreshold:MarketPact: Decimal
- breakRelationshipThreshold:EnergyWeaponCooldownPact: Decimal
- breakRelationshipThreshold:MassReductionPact: Decimal
- breakRelationshipThreshold:SupplyPact: Decimal
- breakRelationshipThreshold:TacticalSlotsPact: Decimal
- breakRelationshipThreshold:WeaponCooldownPact: Decimal
- breakRelationshipThreshold:TradeIncomePact: Decimal
- relationshipRequirement:Trade: Decimal
- relationshipRequirement:ExternalVision: Decimal
- relationshipRequirement:InternalVision: Decimal
- relationshipRequirement:CeaseFire: Decimal
- relationshipRequirement:PeaceTreaty: Decimal
- relationshipRequirement:ResearchPact: Decimal
- relationshipRequirement:EfficiencyPact: Decimal
- relationshipRequirement:AntimatterPact: Decimal
- relationshipRequirement:ArmorPact: Decimal
- relationshipRequirement:BeamWeaponPact: Decimal
- relationshipRequirement:CulturePact: Decimal
- relationshipRequirement:MetalCrystalPact: Decimal
- relationshipRequirement:ThrusterPact: Decimal
- relationshipRequirement:PhaseJumpPact: Decimal
- relationshipRequirement:PlanetBombingPact: Decimal
- relationshipRequirement:ShieldPact: Decimal
- relationshipRequirement:MarketPact: Decimal
- relationshipRequirement:EnergyWeaponCooldownPact: Decimal
- relationshipRequirement:MassReductionPact: Decimal
- relationshipRequirement:SupplyPact: Decimal
- relationshipRequirement:TacticalSlotsPact: Decimal
- relationshipRequirement:WeaponCooldownPact: Decimal
- relationshipRequirement:TradeIncomePact: Decimal
- breakRelationshipPenalty:Trade: Decimal
- breakRelationshipPenalty:ExternalVision: Decimal
- breakRelationshipPenalty:InternalVision: Decimal
- breakRelationshipPenalty:CeaseFire: Decimal
- breakRelationshipPenalty:PeaceTreaty: Decimal
- breakRelationshipPenalty:ResearchPact: Decimal
- breakRelationshipPenalty:EfficiencyPact: Decimal
- breakRelationshipPenalty:AntimatterPact: Decimal
- breakRelationshipPenalty:ArmorPact: Decimal
- breakRelationshipPenalty:BeamWeaponPact: Decimal
- breakRelationshipPenalty:CulturePact: Decimal
- breakRelationshipPenalty:MetalCrystalPact: Decimal
- breakRelationshipPenalty:ThrusterPact: Decimal
- breakRelationshipPenalty:PhaseJumpPact: Decimal
- breakRelationshipPenalty:PlanetBombingPact: Decimal
- breakRelationshipPenalty:ShieldPact: Decimal
- breakRelationshipPenalty:MarketPact: Decimal
- breakRelationshipPenalty:EnergyWeaponCooldownPact: Decimal
- breakRelationshipPenalty:MassReductionPact: Decimal
- breakRelationshipPenalty:SupplyPact: Decimal
- breakRelationshipPenalty:TacticalSlotsPact: Decimal
- breakRelationshipPenalty:WeaponCooldownPact: Decimal
- breakRelationshipPenalty:TradeIncomePact: Decimal
- diplomacyPointsForRelationship:Trade: Decimal
- diplomacyPointsForRelationship:ExternalVision: Decimal
- diplomacyPointsForRelationship:InternalVision: Decimal
- diplomacyPointsForRelationship:CeaseFire: Decimal
- diplomacyPointsForRelationship:PeaceTreaty: Decimal
- diplomacyPointsForPactCount:1: Decimal
- diplomacyPointsForPactCount:2: Decimal
- diplomacyPointsForPactCount:3: Decimal
- diplomacyPointsForPactCount:4: Decimal
- diplomacyPointsForPactCount:5: Decimal
- diplomacyPointsForPactCount:6: Decimal
- diplomacyPointsForPactCount:7: Decimal
- diplomacyPointsForPactCount:8: Decimal
- diplomacyPointsForPactCount:9: Decimal
- diplomacyPointsForPactCount:10: Decimal
- diplomacyPointsForPactCount:11: Decimal
- diplomacyPointsForPactCount:12: Decimal
- diplomaticVictoryForPlayerCount:2: Decimal
- diplomaticVictoryForPlayerCount:3: Decimal
- diplomaticVictoryForPlayerCount:4: Decimal
- diplomaticVictoryForPlayerCount:5: Decimal
- diplomaticVictoryForPlayerCount:6: Decimal
- diplomaticVictoryForPlayerCount:7: Decimal
- diplomaticVictoryForPlayerCount:8: Decimal
- diplomaticVictoryForPlayerCount:9: Decimal
- diplomaticVictoryForPlayerCount:10: Decimal
- aiDiplomaticPointBonusScalar:Easy: Decimal
- aiDiplomaticPointBonusScalar:Medium: Decimal
- aiDiplomaticPointBonusScalar:Hard: Decimal
- aiDiplomaticPointBonusScalar:Unfair: Decimal
- aiDiplomaticPointBonusScalar:Nightmare: Decimal
- aiDiplomaticPointBonusScalar:Impossible: Decimal
- timeBetweenTreatyOffers: Decimal
- timeBetweenQuests: Decimal
- maxRelationship: Decimal
- rejectMissionsPenalty: Decimal
- rejectMissionsMin: Decimal
- militaryActionsMin: Decimal
- militaryActionsMax: Decimal
- militaryActionsDecayRate: Decimal
- KilledShip
- KilledCivilianStructure
- KilledTacticalStructure
- KilledPlanet
- KilledStarbase
- adjacentTerritoryModifiers: Iteration
- modifier: Decimal
- aggressivenessModifierMax: Decimal
- aggressivenessModifierMin: Decimal
- aggressivenessModifierIncrement: Decimal
- raceRelationsIncrement: Decimal
- factionRelationsIncrement: Decimal
- militaryPresenceMin: Decimal
- militaryPresenceMax: Decimal
- allyTreatyRelationshipChanges
- enemyTreatyRelationshipChanges
- allyPactCountRelationshipChanges: Iteration
- modifier: Decimal
- enemyPactCountRelationshipChanges: Iteration
- modifier: Decimal
- creditsGivenRelationshipRatio: Decimal
- metalGivenRelationshipRatio: Decimal
- crystalGivenRelationshipRatio: Decimal
- resourceGivenMax: Decimal
- resourceGivenChangeRate: Decimal
- tradeBonusRatePerTrip: Decimal
- tradeBonusCap: Decimal
- tradeBonusDecayRate: Decimal
- planetaryEnvoyBonusDecayRate: Decimal
- planetaryEnvoyBonusMax: Decimal
- planetaryEnvoyBonusTimeout: Decimal
- questTimeoutRatio: Decimal
- flavorTextLevel:Hateful: Decimal
- flavorTextLevel:Abysmal: Decimal
- flavorTextLevel:Warming: Decimal
- flavorTextLevel:Neutral: Decimal
- flavorTextLevel:Friendly: Decimal
- flavorTextLevel:Peaceful: Decimal
- flavorTextLevel:Cooperative: Decimal
- flavorTextLevel:Beneficial: Decimal
- flavorTextLevel:Symbiotic: Decimal
- flavorTextLevel:Devoted: Decimal
- relationshipLevelMissionBonus:Hateful: Decimal
- relationshipLevelMissionBonus:Abysmal: Decimal
- relationshipLevelMissionBonus:Warming: Decimal
- relationshipLevelMissionBonus:Neutral: Decimal
- relationshipLevelMissionBonus:Friendly: Decimal
- relationshipLevelMissionBonus:Peaceful: Decimal
- relationshipLevelMissionBonus:Cooperative: Decimal
- relationshipLevelMissionBonus:Beneficial: Decimal
- relationshipLevelMissionBonus:Symbiotic: Decimal
- relationshipLevelMissionBonus:Devoted: Decimal
- aiBonusMax: Decimal
- aiBonusRate: Decimal
- QuestTypeBombAnyPlanetLevelInfos
- QuestTypeGiveResourcesLevelInfos
- QuestTypeKillShipsLevelInfos
- QuestTypeKillCapitalShipsLevelInfos
- QuestTypeKillCivilianStructuresLevelInfos
- QuestTypeKillTacticalStructuresLevelInfos
- QuestTypeSendEnvoyLevelInfos
- FactionCount: Iteration
- FactionName: StringInfo
- playerTradeNetworkDef
- incomeRateBonusPerLongestNodeDistanceNode: Decimal
- targetTypeCounterData: Any
- aiData
- aiRetreatThreshold: Decimal
- victoryData
- outlawSectorsData
- GameplayConstants
- outlawSpawnShipsType: Enumeration
- MatchPlayerRace
- numOutlawSpawnShipsOptionsCount: Iteration
- baseFleetCapacity: Decimal
- maxFleetSupplyPerPlanetPopulation: Decimal
- fleetSupplyMin: Decimal
- fleetSupplyMax: Decimal
- fleetSupplyScalarAtMinFleetSupply: Decimal
- fleetSupplyScalarAtMaxFleetSupply: Decimal
- timeBetweenSpawnShipsAtMinFleetSupply: Decimal
- timeBetweenSpawnShipsAtMaxFleetSupply: Decimal
- timeBetweenSpawnShipsVariancePercent: Decimal
- planetsAtMinFleetSupplyScalar: Decimal
- planetsAtMaxFleetSupplyScalar: Decimal
- minPlanetsFleetSupplyScalar: Decimal
- maxPlanetsFleetSupplyScalar: Decimal
- pirateBountyBonusScalar: Decimal
- pirateRaidRaidTimeScalar: Decimal
- minorFactionsData
- npcIconOffset:Mesh
- npcIconOffset:MainViewIcon
- npcIconOffset:HUDIcon
- npcIconOffset:PlanetIcon
- colonizePlanetBlackListCount: Iteration
- planet: Entity
- colonizablePlanetsWithMinorFactionsPercent: Decimal
- minConnectionDistanceToColonizedPlanets: Decimal
- minConnectionDistanceToSameFactionPlanets: Decimal
- minAdjacentPlanetCount: Decimal
- infrastructurePlanetUpgradeLevel: Decimal
- populationPlanetUpgradeLevel: Decimal
- civilianModulesUpgradeLevel: Decimal
- tacticalModulesUpgradeLevel: Decimal
- planetIncomeScalar: Decimal
- planetCultureRepelAdditiveBonus: Decimal
- spawnTime: Decimal
- spawnTimeVariance: Decimal
- minorFactionPlayerDefCount: Iteration