Rebellion Syntax

Sounddata Definition

Sounddata
numEffects: Iteration
effect
name: Any
fileName: SoundFile
type: Condition
Dialogue
is3D: Boolean
priority: Integer
threshold: Decimal
minAttenuationDist: Decimal
maxNumPlayingSimultaneously: Integer
isLooping: Boolean
isResident: Boolean
minRespawnTime: Decimal
fadeInTime: Decimal
fadeOutTime: Decimal
alternateGroup: Any
Effect
is3D: Boolean
priority: Integer
threshold: Decimal
minAttenuationDist: Decimal
maxNumPlayingSimultaneously: Integer
isLooping: Boolean
isResident: Boolean
minRespawnTime: Decimal
fadeInTime: Decimal
fadeOutTime: Decimal
alternateGroup: Any
UI
is3D: Boolean
priority: Integer
threshold: Decimal
minAttenuationDist: Decimal
maxNumPlayingSimultaneously: Integer
isLooping: Boolean
isResident: Boolean
minRespawnTime: Decimal
fadeInTime: Decimal
fadeOutTime: Decimal
alternateGroup: Any
numMusic: Iteration
music
name: Any
fileName: SoundFile
isLooping: Boolean
actionLevel: Decimal
actionRange: Decimal
emotionLevel: Decimal
emotionRange: Decimal

Debug data: