AiUseTargetCondition
Revision as of 05:41, 23 June 2016 by ZombiesRus5 (talk | contribs) (Created page with "Rebellion Syntax =aiUseTargetCondition Definition= * aiUseTargetCondition: Condition ** AntimatterExceedsAmount *** GenericL...")
aiUseTargetCondition Definition
- aiUseTargetCondition: Condition
- AntimatterExceedsAmount
- Any
- HasAbilityInCooldown
- HasBuff
- buffType: Entity
- HasNoWeapons
- HullDamageExceedsAmount
- Invalid
- IsBoarded
- IsCapitalShipOrStarbase
- IsCapitalShipOrStarbaseOrTitan
- IsDifferentRoleType
- IsNotWeaponDisabled
- ShieldDamageExceedsAmount