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Rebellion Syntax
GalaxyScenarioDef Definition
- GalaxyScenarioDef
- starTypeCount: Iteration
- starType
- designName: Any
- designStringId: StringInfo
- orbitBodyTypeCount: Iteration
- orbitBodyType: GalaxyOrbitBodyType
- planetTypeCount: Iteration
- planetType
- designName: Any
- designStringId: StringInfo
- orbitBodyTypeCount: Iteration
- orbitBodyType: GalaxyOrbitBodyType
- orbitBodyTypeCount: Iteration
- orbitBodyType
- typeName: Any
- entityDefName: Entity
- defaultTemplateName: GalaxyTemplate
- planetItemTypeCount: Iteration
- planetItemType
- designName: Any
- entityDefName: Entity
- playerTypeCount: Iteration
- playerType
- designName: Any
- entityDefName: Entity
- planetItemsTemplateCount: Iteration
- planetItemsTemplate
- templateName: Any
- subTemplates: Iteration
- template: GalaxyTemplate
- groups: Iteration
- group
- condition
- type: Enumeration
- Always
- NoPlanetOwner
- NoPlanetOwnerWithChance
- PlanetOwnerIsMilitia
- PlanetOwnerIsMilitiaWithChance
- PlanetOwnerIsMinorFactionWithFactionName
- PlanetOwnerIsRaceNormalStart
- PlanetOwnerIsRaceQuickStart
- param: Any
- owner: Any
- colonizeChance: Integer
- items: Iteration
- item: GalaxyDesign
- validPictureGroups: Iteration
- pictureGroup: Any
- validThemeGroups: Iteration
- themeGroup: Any
- npcPlayers: Iteration
- player
- designName: Any
- inGameName: Any
- overrideRaceName: Any
- teamIndex: Integer
- startingCredits: Integer
- startingMetal: Integer
- startingCrystal: Integer
- playerType: Condition
- NPCMinorFaction
- minorFactionPlayerDefName: Any
- themeGroup: Any
- themeIndex: Integer
- pictureGroup: Any
- pictureIndex: Integer
- npcMiltiaPlayerCountPerGalaxy: Decimal