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	<id>https://wiki.sinsofasolarempire.com/index.php?action=history&amp;feed=atom&amp;title=Sins_of_a_Solar_Empire%3ARebellion_V1.85</id>
	<title>Sins of a Solar Empire:Rebellion V1.85 - Revision history</title>
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	<updated>2026-06-05T19:14:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sinsofasolarempire.com/index.php?title=Sins_of_a_Solar_Empire:Rebellion_V1.85&amp;diff=7656&amp;oldid=prev</id>
		<title>JYWLuca8269: Created page with &quot;{{DISPLAYTITLE:&lt;span style=&quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&quot;&gt;{{FULLPAGENAME}}&lt;/span&gt;}} {{HeaderTemplate |welcome=V1.85 }} &#039;&#039;Return to Updates&#039;&#039;&lt;br&gt; {{SectionTemplate |h=h1 |title=Change Log |content= *Added Outlaw Sectors DLC support *Added Smuggling Specialization planet development (Outlaw Sectors DLC Only): **Steal up to 4.5% (1.5% * 3 stages) of global trade income (all players trade income combined) per pl...&quot;</title>
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		<updated>2022-02-21T10:25:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}} {{HeaderTemplate |welcome=V1.85 }} &amp;#039;&amp;#039;&lt;a href=&quot;/index.php/Updates&quot; title=&quot;Updates&quot;&gt;Return to Updates&lt;/a&gt;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; {{SectionTemplate |h=h1 |title=Change Log |content= *Added Outlaw Sectors DLC support *Added Smuggling Specialization planet development (Outlaw Sectors DLC Only): **Steal up to 4.5% (1.5% * 3 stages) of global trade income (all players trade income combined) per pl...&amp;quot;&lt;/p&gt;
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&amp;#039;&amp;#039;[[Updates|Return to Updates]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{SectionTemplate&lt;br /&gt;
|h=h1&lt;br /&gt;
|title=Change Log&lt;br /&gt;
|content=&lt;br /&gt;
*Added Outlaw Sectors DLC support&lt;br /&gt;
*Added Smuggling Specialization planet development (Outlaw Sectors DLC Only):&lt;br /&gt;
**Steal up to 4.5% (1.5% * 3 stages) of global trade income (all players trade income combined) per planet. &lt;br /&gt;
**The maximum amount of global trade profit that can be stolen is 40% across all players. &lt;br /&gt;
**Each stage of Smuggling adds a 25% tax penalty for that planet up to a max of 75%. -This is mutually exclusive with Social and Industry specialization.&lt;br /&gt;
*Added Rampant Militias (Outlaw Sectors DLC Only):&lt;br /&gt;
**Every potentially colonizable world except homeworlds and pirate worlds will periodically spawn a random fleet of militia units with a fleet supply value of 20.&lt;br /&gt;
**A given planet will not exceed a militia max capacity for that planet.&lt;br /&gt;
**The max militia capacity at a planet is: (20 fleet supply + .025 * population at that planet) * a scalar proportional to the maximum fleet capacity researched * a scalar based on the number of planets in the galaxy.&lt;br /&gt;
**The frequency of spawning is proportional to the maximum fleet capacity researched in the current match ranging from 10 to 4 minutes with a 25% variance. &lt;br /&gt;
**Capturing a valid militia world will cause future spawned militia at that world to join your side as uncontrollable units so long as you control that planet.&lt;br /&gt;
**When the max militia at a planet is reached, the militia will seek an adjacent gravwell target to attack unless they are already engaged. Neutral militia will attack any non-pirate gravwell adjacent and player owned militia will attack any non-pirate gravwell adjacent with enemy units detected.&lt;br /&gt;
**Militia at a target planet with no enemies to engage will return to their planet of origin.&lt;br /&gt;
**Militia will attack any non-friendly units including raiding pirates, enemy neutral militia, enemy player militia, and enemy normal units.&lt;br /&gt;
*Added Pirate Turf (Outlaw Sectors DLC Only):&lt;br /&gt;
**Pirates will now simultaneously raid multiple players dependent on the number of players in the game. &lt;br /&gt;
**1,2,3 players = 1 raid. &lt;br /&gt;
**4,5,6,7,8 players = 2 raids. &lt;br /&gt;
**9,10 players = 3 raids.&lt;br /&gt;
**The players selected will be the players with the most bounty.&lt;br /&gt;
**All bounty applied against a player will receive a 25% bonus amount.&lt;br /&gt;
**Pirates will spawn 15% faster.&lt;br /&gt;
*Added 12 new maps (Outlaw Sectors DLC Only).&lt;br /&gt;
**Maps that can only be played with a specific DLC now show up green if you own the DLC or red if not. A text description is shown when the map is selected indicating the reason for the state.&lt;br /&gt;
*Added Enhanced Mod Memory Support:&lt;br /&gt;
**Mods now use less memory. &lt;br /&gt;
**Entering, exiting and re-entering a modded game no longer accumulates memory usage.&lt;br /&gt;
**Changing mods no longer causes unnecessary memory consumption.&lt;br /&gt;
**Overall memory usage is also reduced.&lt;br /&gt;
*Players who don&amp;#039;t own Outlaw Sectors can still play with a host who does own it.&lt;br /&gt;
*Fixed two crashes present in version 1.84.&lt;br /&gt;
}}&lt;br /&gt;
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|title=Other Resources&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://forums.sinsofasolarempire.com/478243/ V1.85 Forum Post]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sins of a Solar Empire]]&lt;br /&gt;
[[Category:Update]]&lt;/div&gt;</summary>
		<author><name>JYWLuca8269</name></author>
	</entry>
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