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	<id>https://wiki.sinsofasolarempire.com/index.php?action=history&amp;feed=atom&amp;title=PlanetModuleShipFactorySyntax</id>
	<title>PlanetModuleShipFactorySyntax - Revision history</title>
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	<updated>2026-06-05T06:07:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://wiki.sinsofasolarempire.com/index.php?title=PlanetModuleShipFactorySyntax&amp;diff=7207&amp;oldid=prev</id>
		<title>Shade A.I: Created page with &quot;Rebellion Syntax =PlanetModuleShipFactory Definition= : PlanetModuleShipFactory :: minZoomDistanceMult: Decimal :: ability:0: Entity :: ability:1:...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.sinsofasolarempire.com/index.php?title=PlanetModuleShipFactorySyntax&amp;diff=7207&amp;oldid=prev"/>
		<updated>2019-01-02T21:10:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/RebellionSyntax&quot; title=&quot;RebellionSyntax&quot;&gt;Rebellion Syntax&lt;/a&gt; =PlanetModuleShipFactory Definition= : PlanetModuleShipFactory :: minZoomDistanceMult: &lt;a href=&quot;/index.php?title=Decimal&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Decimal (page does not exist)&quot;&gt;Decimal&lt;/a&gt; :: ability:0: &lt;a href=&quot;/index.php?title=Entity&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Entity (page does not exist)&quot;&gt;Entity&lt;/a&gt; :: ability:1:...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[RebellionSyntax|Rebellion Syntax]]&lt;br /&gt;
=PlanetModuleShipFactory Definition=&lt;br /&gt;
: PlanetModuleShipFactory&lt;br /&gt;
:: minZoomDistanceMult: [[Decimal]]&lt;br /&gt;
:: ability:0: [[Entity]]&lt;br /&gt;
:: ability:1: [[Entity]]&lt;br /&gt;
:: ability:2: [[Entity]]&lt;br /&gt;
:: ability:3: [[Entity]]&lt;br /&gt;
:: ability:4: [[Entity]]&lt;br /&gt;
:: MaxAntiMatter: [[Decimal]]&lt;br /&gt;
:: AntiMatterRestoreRate: [[Decimal]]&lt;br /&gt;
:: numRandomDebrisLarge: [[Decimal]]&lt;br /&gt;
:: numRandomDebrisSmall: [[Decimal]]&lt;br /&gt;
:: numSpecificDebris: [[IterationSyntax|Iteration]]&lt;br /&gt;
::: specificDebrisMeshName: [[Mesh]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
:: armorType: [[EnumerationSyntax|Enumeration]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
::: CapitalShip&lt;br /&gt;
::: Heavy&lt;br /&gt;
::: Light&lt;br /&gt;
::: Medium&lt;br /&gt;
::: Module&lt;br /&gt;
::: Pirate&lt;br /&gt;
::: Titan&lt;br /&gt;
::: VeryHeavy&lt;br /&gt;
::: VeryLight&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:: hudIcon: [[Brush]]&lt;br /&gt;
:: smallHudIcon: [[Brush]]&lt;br /&gt;
:: infoCardIcon: [[Brush]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
:: planetUpgradeSlotType: [[EnumerationSyntax|Enumeration]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
::: Civilian&lt;br /&gt;
::: Tactical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:: planetUpgradeSlotCount: [[Integer]]&lt;br /&gt;
:: basePrice&lt;br /&gt;
::: credits: [[Decimal]]&lt;br /&gt;
::: metal: [[Decimal]]&lt;br /&gt;
::: crystal: [[Decimal]]&lt;br /&gt;
:: NameStringID: [[StringInfo]]&lt;br /&gt;
:: DescriptionStringID: [[StringInfo]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
:: planetModuleRoleType: [[EnumerationSyntax|Enumeration]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
::: ANTIMATTERRECHARGER&lt;br /&gt;
::: CANNON&lt;br /&gt;
::: CAPITALSHIPFACTORY&lt;br /&gt;
::: CRYSTALEXTRACTOR&lt;br /&gt;
::: CULTURE&lt;br /&gt;
::: FRIGATEFACTORY&lt;br /&gt;
::: HANGARDEFENSE&lt;br /&gt;
::: JUMPBLOCKER&lt;br /&gt;
::: METALEXTRACTOR&lt;br /&gt;
::: NANOWEAPONJAMMER&lt;br /&gt;
::: PHASEGATE&lt;br /&gt;
::: REFINERY&lt;br /&gt;
::: REPAIRPLATFORM&lt;br /&gt;
::: RESEARCHCOMBAT&lt;br /&gt;
::: RESEARCHNONCOMBAT&lt;br /&gt;
::: SHIELDGENERATOR&lt;br /&gt;
::: SPACEMINE&lt;br /&gt;
::: TITANFACTORY&lt;br /&gt;
::: TRADEPORT&lt;br /&gt;
::: WEAPONDEFENSE&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
:: statCountType: [[EnumerationSyntax|Enumeration]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
::: CapitalShipBattleship&lt;br /&gt;
::: CapitalShipCarrier&lt;br /&gt;
::: CapitalShipUtility0&lt;br /&gt;
::: CapitalShipUtility1&lt;br /&gt;
::: CapitalShipUtility2&lt;br /&gt;
::: FighterBomber&lt;br /&gt;
::: FighterCombat&lt;br /&gt;
::: FighterMineLayer&lt;br /&gt;
::: FrigateAntiFighter&lt;br /&gt;
::: FrigateAntiModule&lt;br /&gt;
::: FrigateCarrier&lt;br /&gt;
::: FrigateColony&lt;br /&gt;
::: FrigateConstructor&lt;br /&gt;
::: FrigateCorvette&lt;br /&gt;
::: FrigateEnvoy&lt;br /&gt;
::: FrigateHeavy&lt;br /&gt;
::: FrigateLight&lt;br /&gt;
::: FrigateLongRange&lt;br /&gt;
::: FrigateMineLayer&lt;br /&gt;
::: FrigateRefineryShip&lt;br /&gt;
::: FrigateScout&lt;br /&gt;
::: FrigateSiege&lt;br /&gt;
::: FrigateSpawnedByAbility&lt;br /&gt;
::: FrigateStarBaseConstructor&lt;br /&gt;
::: FrigateTradeShip&lt;br /&gt;
::: FrigateUtility0&lt;br /&gt;
::: FrigateUtility1&lt;br /&gt;
::: Invalid&lt;br /&gt;
::: ModuleCannon&lt;br /&gt;
::: ModuleCapitalShipFactory&lt;br /&gt;
::: ModuleCombatLab&lt;br /&gt;
::: ModuleCrystalExtractor&lt;br /&gt;
::: ModuleCultureCenter&lt;br /&gt;
::: ModuleFrigateFactory&lt;br /&gt;
::: ModuleHangarDefense&lt;br /&gt;
::: ModuleJumpBlocker&lt;br /&gt;
::: ModuleMetalExtractor&lt;br /&gt;
::: ModuleNonCombatLab&lt;br /&gt;
::: ModulePointDefense&lt;br /&gt;
::: ModuleRefinery&lt;br /&gt;
::: ModuleRepair&lt;br /&gt;
::: ModuleTradePort&lt;br /&gt;
::: ModuleUtility&lt;br /&gt;
::: SquadBomber&lt;br /&gt;
::: SquadCombat&lt;br /&gt;
::: SquadMineLayer&lt;br /&gt;
::: StarBase&lt;br /&gt;
::: Titan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:: Prerequisites&lt;br /&gt;
::: NumResearchPrerequisites: [[IterationSyntax|Iteration]]&lt;br /&gt;
:::: ResearchPrerequisite&lt;br /&gt;
::::: Subject: [[Entity]]&lt;br /&gt;
::::: Level: [[Integer]]&lt;br /&gt;
::: RequiredFactionNameID: [[StringInfo]]&lt;br /&gt;
::: RequiredCompletedResearchSubjects: [[Integer]]&lt;br /&gt;
:: MaxHullPoints: [[Decimal]]&lt;br /&gt;
:: HullPointRestoreRate: [[Decimal]]&lt;br /&gt;
:: BaseArmorPoints: [[Decimal]]&lt;br /&gt;
:: MaxShieldPoints: [[Decimal]]&lt;br /&gt;
:: ShieldPointRestoreRate: [[Decimal]]&lt;br /&gt;
:: maxShieldMitigation: [[Decimal]]&lt;br /&gt;
:: ExperiencePointsForDestroying: [[Decimal]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
:: resourceExtractionType: [[EnumerationSyntax|Enumeration]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
::: Crystal&lt;br /&gt;
::: Metal&lt;br /&gt;
::: Invalid&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:: cultureSpreadRate: [[Decimal]]&lt;br /&gt;
:: isAffectedBySimilarModuleCostResearch: [[Boolean]]&lt;br /&gt;
:: placementRadius: [[Decimal]]&lt;br /&gt;
:: nearPlacementDistOffset: [[Decimal]]&lt;br /&gt;
:: farPlacementDistOffset: [[Decimal]]&lt;br /&gt;
:: spawnCount: [[Integer]]&lt;br /&gt;
:: swapMineType: [[Entity]]&lt;br /&gt;
:: angularSpeed: [[Decimal]]&lt;br /&gt;
:: rotateSoundName: [[Sound]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
:: rotateFacingType: [[EnumerationSyntax|Enumeration]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
::: None&lt;br /&gt;
::: AwayFromOrbitBody&lt;br /&gt;
::: TowardsOrbitBody&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:: rotateConstantly: [[Boolean]]&lt;br /&gt;
:: ShieldMeshName: [[Mesh]]&lt;br /&gt;
:: renderShield: [[Boolean]]&lt;br /&gt;
:: NumSoundsFor:ONATTACKORDERISSUED: [[IterationSyntax|Iteration]]&lt;br /&gt;
::: SoundID: [[Sound]]&lt;br /&gt;
:: NumSoundsFor:ONCREATION: [[IterationSyntax|Iteration]]&lt;br /&gt;
::: SoundID: [[Sound]]&lt;br /&gt;
:: NumSoundsFor:ONGENERALORDERISSUED: [[IterationSyntax|Iteration]]&lt;br /&gt;
::: SoundID: [[Sound]]&lt;br /&gt;
:: NumSoundsFor:ONSELECTED: [[IterationSyntax|Iteration]]&lt;br /&gt;
::: SoundID: [[Sound]]&lt;br /&gt;
:: NumSoundsFor:ONSTARTPHASEJUMP: [[IterationSyntax|Iteration]]&lt;br /&gt;
::: SoundID: [[Sound]]&lt;br /&gt;
:: MeshNameInfoCount: [[IterationSyntax|Iteration]]&lt;br /&gt;
::: MeshNameInfo&lt;br /&gt;
:::: meshName: [[Mesh]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
:::: criteriaType: [[ConditionSyntax|Condition]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
;None&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
;Research&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
: prerequisites&lt;br /&gt;
:: NumResearchPrerequisites: [[IterationSyntax|Iteration]]&lt;br /&gt;
::: ResearchPrerequisite&lt;br /&gt;
:::: Subject: [[Entity]]&lt;br /&gt;
:::: Level: [[Integer]]&lt;br /&gt;
:: RequiredFactionNameID: [[StringInfo]]&lt;br /&gt;
:: RequiredCompletedResearchSubjects: [[Integer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
;StarBaseUpgradeLevel&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
: levelRequirements&lt;br /&gt;
:: levelRequirementCount: [[IterationSyntax|Iteration]]&lt;br /&gt;
::: levelRequirement&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
:::: upgradePropertyType: [[EnumerationSyntax|Enumeration]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
::::: CultureMeshLevel&lt;br /&gt;
::::: TradePortMeshLevel&lt;br /&gt;
::::: WeaponUpgradeLevel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:::: upgradeLevel: [[Integer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:: meshNameIncreasedEffectName: [[Particle]]&lt;br /&gt;
:: meshNameDecreasedEffectName: [[Particle]]&lt;br /&gt;
:: ExplosionName: [[Explosion]]&lt;br /&gt;
:: mainViewIcon: [[Brush]]&lt;br /&gt;
:: picture: [[Brush]]&lt;br /&gt;
:: minShadow: [[Decimal]]&lt;br /&gt;
:: maxShadow: [[Decimal]]&lt;br /&gt;
:: formationRank: [[Integer]]&lt;br /&gt;
:: baseBuildTime: [[Decimal]]&lt;br /&gt;
:: buildEffectName: [[Particle]]&lt;/div&gt;</summary>
		<author><name>Shade A.I</name></author>
	</entry>
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