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  • |welcome=Sins of a Solar Empire II <b>RULE A VAST SPACE EMPIRE</b><br/> ...
    2 KB (322 words) - 13:27, 19 May 2023

Page text matches

  • ...the game through new features, bug fixes, and more. A complete list of all of the updates and links to their patch notes can be found below. | [[Sins of a Solar Empire: Rebellion V1.96|V1.96]] ...
    2 KB (241 words) - 11:42, 21 February 2022
  • |welcome=Sins of a Solar Empire II - Trailer [[Category:Sins of a Solar Empire II]] ...
    290 bytes (43 words) - 18:59, 10 October 2022
  • ...el [[Export_the_Final_Model|exported to .xsi]] into a '''''Sins of a Solar Empire''''' .mesh file. ''C:\Program Files (x86)\Steam\steamapps\common\Sins of a Solar Empire Rebellion\ConvertXSI'' ...
    361 bytes (54 words) - 03:31, 30 September 2016
  • ...''Sins of a Solar Empire'' franchise has been around a long time. Here is a brief look at its history. |title=Sins of a Solar Empire ...
    4 KB (587 words) - 18:31, 11 October 2022
  • [[File:Sins Keycard.jpg|1200px|Sins Keycard.jpg]] [[Category:Sins of a Solar Empire]] ...
    386 bytes (49 words) - 00:17, 11 October 2022
  • #REDIRECT [[Sins of a Solar Empire:Mods Listing]] ...
    49 bytes (8 words) - 15:42, 7 October 2019
  • ...plosion''' is an eight player map in ''Sins of a Solar Empire'' consisting of 1 star and 65 planets. ...ch empire's homeworld, the resource rich core of this large system will be a fiercely contested battleground. ...
    276 bytes (42 words) - 22:19, 14 July 2016
  • | welcome = [[File:Sins2wiki home.jpg|link=|<span title="Sins of a Solar Empire Wiki"></span>]] | about_title = What is Sins of a Solar Empire? ...
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  • '''Backstab''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 22 planets. ...e space have created strange wormholes with only one entrance. Expand your empire, but watch your back. ...
    263 bytes (40 words) - 21:55, 14 July 2016
  • '''Maelstrom''' is a six player map in ''Sins of a Solar Empire'' consisting of 1 star and 39 planets. ...ption:''' Race to establish your empire's presence in one of the many arcs of the Matar System. All paths lead to Matar... or do they? ...
    256 bytes (44 words) - 22:07, 14 July 2016
  • ...irectory, but&nbsp;modding will require access to the full Sins of a Solar Empire Rebellion&nbsp;install directory. Example: <Sins Path> ...
    1 KB (191 words) - 12:49, 2 October 2016
  • [[Category:Sins of a Solar Empire]] ...
    384 bytes (51 words) - 08:56, 19 February 2022
  • ...''' is an eight player random map in ''Sins of a Solar Empire'' consisting of 3 stars and 74 planets. '''Official Description:''' A new sector's expanse lays beyond empire's foothold here. Venture out and establish your rule over up to seven oppos ...
    341 bytes (56 words) - 22:16, 14 July 2016
  • Sins of a Solar Empire has numerous maps. Maps have either a single star or multiple stars and many planets. ...Solar Empire: Rebellion, and over forty maps were added to Sins of a Solar Empire: Rebellion via patch. ...
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  • ...'' is a two player map in ''Sins of a Solar Empire: Diplomacy'' consisting of 1 star and 12 planets. ...tes have built bases next to each empire's homeworld. They are always just a coin flip away. ...
    393 bytes (65 words) - 21:38, 14 July 2016
  • ...torm Front''' is a two player map in ''Sins of a Solar Empire'' consisting of 1 star and 23 planets. ...uds in this region. Undeterred by the storms, two factions vie for control of the system's ample resources. ...
    292 bytes (46 words) - 21:44, 14 July 2016
  • ...ient Gifts''' is a six player map in ''Sins of a Solar Empire'' consisting of 14 stars and 101 planets. ...e beyond the wormholes leads many to question: was this gift a blessing or a curse? ...
    330 bytes (52 words) - 22:15, 14 July 2016
  • '''Rebellion:'''<br/> E:\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\ ...<user_name>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\ ...
    626 bytes (103 words) - 22:32, 28 March 2017
  • [[Category:Sins of a Solar Empire]] ...
    316 bytes (43 words) - 08:51, 19 February 2022
  • | Check out all of the Dev Diaries ...ins-of-a-solar-empire-at-the-end-of-2020 Sins of a Solar Empire at the end of 2020] ...
    7 KB (942 words) - 00:13, 11 October 2022
  • ...' is a five player map in ''Sins of a Solar Empire: Diplomacy'' consisting of 1 star and 25 planets. ...m you choose as ally and nemesis can seal your fate in this close quarters solar system. ...
    380 bytes (62 words) - 22:03, 14 July 2016
  • ...ian Sector''' is a ten player map in ''Sins of a Solar Empire'' consisting of 6 stars and 67 planets. ...tion:''' Your empire has established a beach head on a planet orbiting one of the stars in the [[Areolian Sector]]. Now your factions must work to ensure ...
    354 bytes (58 words) - 22:22, 14 July 2016
  • ...h direction they fire. Each weapon can have up to 25 weapon points in each of the four directions. ...tions are show below. It is possible to use diagonal orientations to allow a single weapon point to fire in two different directions. ...
    2 KB (160 words) - 00:46, 20 February 2017
  • ...riumvirate''' is a six player map in ''Sins of a Solar Empire'' consisting of 4 stars and 59 planets. ...ose your diplomatic posture wisely - other factions maybe enlisting allies of their own. ...
    294 bytes (46 words) - 22:14, 14 July 2016
  • ...ash Point''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 23 planets. ...
    253 bytes (40 words) - 21:56, 14 July 2016
  • ...tanglement''' is a six player map in ''Sins of a Solar Empire'' consisting of 1 star and 37 planets. ...
    256 bytes (38 words) - 22:07, 14 July 2016
  • ...nvergence''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 29 planets. ...
    253 bytes (39 words) - 21:57, 14 July 2016
  • ...ndstone''' is an eight player map in ''Sins of a Solar Empire'' consisting of 1 star and 25 planets. ...
    279 bytes (43 words) - 22:18, 14 July 2016
  • *A dialog will appear telling you where to place your mods. <code>C:\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85</code> ...
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  • ...ndemonium''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 16 planets. ...
    282 bytes (44 words) - 21:50, 14 July 2016
  • '''Quickstrike''' is a two player map in Sins of a Solar Empire consisting of 1 star and 7 planets. ...are forced into combat. Choose your first target wisely... you may not get a second chance. ...
    254 bytes (42 words) - 21:36, 14 July 2016
  • ...ose Encounters''' is a two player map in Sins of a Solar Empire consisting of 1 star and 9 planets. ...tes neighboring empires. Expand quickly but warily, an assault may come at a moment's notice. ...
    259 bytes (41 words) - 21:36, 14 July 2016
  • ...n Invasion''' is a six player map in ''Sins of a Solar Empire'' consisting of 1 star and 33 planets. ...
    303 bytes (45 words) - 22:06, 14 July 2016
  • '''Tempest''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 25 planets. ...he paths from your homeworld quickly fork and multiply, revealing a wealth of territory for the taking. Weigh your decisions to expand carefully - hostil ...
    314 bytes (49 words) - 21:57, 14 July 2016
  • ...of Power''' is a three player map in ''Sins of a Solar Empire'' consisting of 1 star and 12 planets. ...em, each knowing that every bit of force thrown against one enemy can mean a lost on the other front. ...
    334 bytes (57 words) - 21:45, 14 July 2016
  • ...Empires''' is an eight player map in ''Sins of a Solar Empire'' consisting of 1 star and 58 planets. ...ies to ensure victory. Wormholes may be the key to a quick joint strike or a unified defense. ...
    285 bytes (47 words) - 22:18, 14 July 2016
  • ...ms of War''' is a four player map in ''Sins of a Solar Empire'' consisting of 5 stars and 50 planets. ...m, launch an assault on their neighbor, or race to establish a foothold in a large system nearby. ...
    296 bytes (49 words) - 21:59, 14 July 2016
  • ...zor's Edge''' is a six player map in ''Sins of a Solar Empire'' consisting of 1 star and 20 planets. '''Official Description:''' Two coalitions of empires occupy opposite arms of the Aludra System. Rally your allies and spearhead an assault through the n ...
    295 bytes (46 words) - 22:04, 14 July 2016
  • '''Face Off''' is a two player map in Sins of a Solar Empire consisting of 1 star and 11 planets. ...
    243 bytes (43 words) - 21:35, 14 July 2016
  • '''Melting Point''' is a two player map in Sins of a Solar Empire consisting of 1 star and 9 planets. '''Official Description:''' A pair of arctic worlds circle this tiny system's dwarf star. Be the first to stake c ...
    260 bytes (45 words) - 21:36, 14 July 2016
  • ...' is a four player map in ''Sins of a Solar Empire: Diplomacy'' consisting of 1 star and 14 planets. ...e over you as you vie for control of the unclaimed planets near the center of the system. Rush to conquer the unclaimed worlds or be left behind. ...
    302 bytes (51 words) - 21:49, 14 July 2016
  • ...ble Cross''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 29 planets. ...fledgling empires of the Rhaego System prepare to expand. But space is at a premium, and it won't be long before battle is joined. ...
    270 bytes (46 words) - 21:58, 14 July 2016
  • ...osian Rift''' is a two player map in ''Sins of a Solar Empire'' consisting of 1 star and 12 planets. ...created a pair of stable wormholes in [[Cynos_System |its system]]. An arc of resource rich planets also orbits [[Cynos]] - can you exploit them before y ...
    351 bytes (58 words) - 21:37, 14 July 2016
  • |welcome=Sins of a Solar Empire II - Screenshots & Artwork [[Category:Sins of a Solar Empire II]] ...
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  • ...e and Ice''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 20 planets. '''Official Description:''' At opposite ends of the system lie a volcanic planet and an ice planet. Two allied factions must compete for the ...
    284 bytes (48 words) - 21:54, 14 July 2016
  • ...c's Cross''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 16 planets. ...he focal point of ruthless war for territory. Factions compete for control of the resources provided by the planets nearest the sun. ...
    300 bytes (48 words) - 21:50, 14 July 2016
  • ...nter Spin''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 18 planets. ...m their [[Home_Planet |capital]] should they opt for less volatile planets of the outer ring. ...
    353 bytes (60 words) - 21:51, 14 July 2016
  • ...n's Bounty''' is a two player map in ''Sins of a Solar Empire'' consisting of 3 stars and 23 planets. ...
    291 bytes (45 words) - 21:44, 14 July 2016
  • ...edium is a four player random map in ''Sins of a Solar Empire'' consisting of 1 star and 32 planets. ...
    301 bytes (50 words) - 21:49, 14 July 2016
  • ...ti)''' is a ten player random map in ''Sins of a Solar Empire'' consisting of 5 stars and 132 planets. '''Official Description:''' The galaxy is a big place. Up to nine other empires are scattered across its systems. Can y ...
    320 bytes (56 words) - 22:21, 14 July 2016
  • ...rge''' is a six player random map in ''Sins of a Solar Empire'' consisting of 1 star and 50 planets. ...
    304 bytes (51 words) - 22:04, 14 July 2016
  • ...lanus Core''' is a two player map in ''Sins of a Solar Empire'' consisting of 1 star and 18 planets. ...of the Celanus System, a concentrated group of planets encircled by a ring of asteroids, while keeping an eye open for flanking attacks through the aster ...
    341 bytes (55 words) - 21:41, 14 July 2016
  • ...s Gates''' is an eight player map in ''Sins of a Solar Empire'' consisting of 3 stars and 72 planets. ...races of the Hyperion Cluster struggle to be the first to reach the riches of the Atropos System. But can they overcome the guardians at the gates? ...
    319 bytes (53 words) - 22:20, 14 July 2016
  • ...is an eight player map in ''Sins of a Solar Empire: Diplomacy'' consisting of 1 star and 69 planets. '''Official Description:''' Concentric rings of identical planets circle this ancient and distant star. Your enemies will a ...
    374 bytes (57 words) - 22:19, 14 July 2016
  • ...'' is a six player map in ''Sins of a Solar Empire: Diplomacy'' consisting of 1 star and 21 planets. ...to take planets from your enemies. Don't let your desperation get the best of you. ...
    328 bytes (54 words) - 22:05, 14 July 2016
  • '''Blind Side''' is a six player map in ''Sins of a Solar Empire'' consisting of 1 star and 27 planets. ...others. In light of the inner conflict, pirate forces have opted for bases of operation far from the action. ...
    361 bytes (62 words) - 22:06, 14 July 2016
  • ...form an alliance with neutral factions and are able to increase the damage of their ships. ...
    344 bytes (56 words) - 18:13, 11 July 2016
  • ...n Crescent''' is a two player map in ''Sins of a Solar Empire'' consisting of 1 star and 16 planets. ...rsh on the nearly barren worlds, but rumor from the fringe suggests a belt of fertile worlds exists across the stellar divide - seek it out to bring pros ...
    331 bytes (56 words) - 21:39, 14 July 2016
  • ...ntrifuge''' is a three player map in ''Sins of a Solar Empire'' consisting of 1 star and 19 planets. ...large planets and two other empires competing for domination, the balance of power is delicate. ...
    341 bytes (54 words) - 21:48, 14 July 2016
  • ...' is a four player map in ''Sins of a Solar Empire: Diplomacy'' consisting of 1 star and 34 planets. ...e journey beyond the wormhole into the graveyard, you may find the remains of ancient starships crashed on planetoids therein, and the secrets they hold. ...
    372 bytes (60 words) - 21:59, 14 July 2016
  • ...le)''' is a ten player random map in ''Sins of a Solar Empire'' consisting of 1 star and 88 planets. '''Official Description:''' The galaxy is a big place. Up to nine other empires exist in one huge system. Can you domin ...
    311 bytes (56 words) - 22:17, 14 July 2016
  • ...is a three player map in ''Sins of a Solar Empire: Diplomacy'' consisting of 1 star and 18 planets. '''Official Description:''' The center of this system is rife with asteroids and debris. Those who brave the treacher ...
    368 bytes (61 words) - 21:46, 14 July 2016
  • '''Fulcrum''' is a six player map in ''Sins of a Solar Empire'' consisting of 1 star and 26 planets. ...control of the star and its nearby gas giant, as both grant access to many of the system's contested planets. ...
    299 bytes (50 words) - 22:06, 14 July 2016
  • ...Labyrinth''' is a four player map in ''Sins of a Solar Empire'' consisting of 9 stars and 62 planets. ...group of nine stars in a web of tunnels. Now this maze has become part of a desperate grab for resources by warring empires. ...
    371 bytes (64 words) - 22:02, 14 July 2016
  • |welcome=Sins of a Solar Empire II <b>RULE A VAST SPACE EMPIRE</b><br/> ...
    2 KB (322 words) - 13:27, 19 May 2023
  • ...Cauldron''' is a four player map in ''Sins of a Solar Empire'' consisting of 1 star and 21 planets. ...to seek fortune here should beware - the system's chaotic nature makes it a natural home for the galaxy's less scrupulous denizens. ...
    394 bytes (62 words) - 21:54, 14 July 2016
  • [[Category:Sins of a Solar Empire]] ...
    607 bytes (84 words) - 08:51, 19 February 2022
  • '''Derelict''' is a two player map in ''Sins of a Solar Empire'' consisting of 4 stars and 18 planets. ...ion:''' Recent reports of space junk floating in a nearby system lead your empire to mount an investigation for salvageable technology. But it seems you are ...
    907 bytes (144 words) - 21:42, 14 July 2016
  • ...elgangers''' is a four player map in ''Sins of a Solar Empire'' consisting of 4 stars and 32 planets. ...es have laid claim to a star system a piece. When venturing out to conquer a neighbor, be wary - things are not as familiar as they seem. ...
    932 bytes (168 words) - 21:58, 14 July 2016
  • ...beastly amount of firepower, plus the ability to field up to 14 squadrons of strike craft if fully upgraded, it is to be both respected and feared. ...ses]], which allows them to have 2 Argonevs at a planet, and 5 Argonevs at a star. ...
    3 KB (412 words) - 21:08, 31 August 2016
  • ...he tools included when running the&nbsp;'''[[Developer_EXE|Sins of a Solar Empire Rebellion Dev.exe]]''' Locate the game install directory and create a shortcut to the Dev.exe and move the shortcut to the desktop. ...
    6 KB (933 words) - 01:46, 1 October 2019
  • ...eceives the benefit automatically for every vessel or unit in their entire empire. If another player conquers that [[Planet|planet]], the original player who ...ich explored planets have discovered artifacts on them, but the exact type of artifact is unknown to all but the player who currently controls it. ...
    4 KB (541 words) - 11:54, 21 February 2022
  • ...y using Particle Forge. This tool was used by the developers to create all of the particle fx (i.e., weapons effects) bundled with the game. '''Particle Forge&nbsp;'''comes included with '''Sins of a Solar Empire:&nbsp;Rebellion.''' ...
    813 bytes (110 words) - 00:11, 3 October 2016
  • ...- Small''' is a two player random map in Sins of a Solar Empire consisting of 1 star and 20 planets. ...ity of random maps. The uncertainty of the random map generator encourages a more balanced build-up until you've finished scouting. As with all random m ...
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  • ...gle)''' is an eight player random map in Sins of a Solar Empire consisting of 1 star and 65 planets. '''Official Description:''' The galaxy is a big place. Up to seven other empires exist in one large system. Can you dom ...
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  • The Research Trees are divided into six sections, four of which are race-specific: This tree contains all research items related to the combat aspects of the game, including research projects that unlock new [[Ship_Types|Ship Typ ...
    3 KB (384 words) - 18:38, 1 September 2016
  • ...om the [[Hostility_Tree|Hostility Tree]] in the original ''Sins of a Solar Empire''. ...elds are improved through their tech. And even through the construction of a starbase. ...
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  • ...struction of Frigates and Cruiser Construction allows for the construction of Cruisers. Each ship you construct requires [[Fleet_Supply|Fleet Supply]] to Building more than one Frigate Factory at a planet does not directly reduce the build time for ships, but produces an a ...
    833 bytes (120 words) - 03:21, 29 March 2017
  • '''Planets''' are an important part of ''Sins of a Solar Empire.'' ...ty to change Planet Types to asteroids or dead asteroids by stripping them of all natural resources. ...
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  • ...planet to an empire. In terms of game mechanics, allegiance determines an empire's economy. ...giance value of a planet is determined by two factors: the position of the empire's capital planet and [[culture]]. ...
    3 KB (509 words) - 10:59, 18 February 2022
  • '''''Summary:''' We are going to create a mod folder with all the converted files and tools to '''<reference data>''' ...f any these files so that they’ll be easier to read and modify. Other than a 2GB RAM limit, and game load time, the engine doesn’t care if the data file ...
    8 KB (1,282 words) - 17:45, 3 October 2016
  • ...d any additional vessels. When you mouse over your fleet supply at the top of the gameplay window, an InfoCard will appear listing your total points in u ...lable capital ship crews is displayed next to your fleet supply at the top of the main gameplay screen. By mousing over this figure, you can see where yo ...
    2 KB (293 words) - 00:18, 11 October 2022
  • ...e.g. *.entity). To open the converted files you will need to first specify a program to do so (e.g. notepad). The very first line upon opening the file Using a simple .bat file along with the ConvertData_Rebellion.exe, converting multi ...
    8 KB (1,230 words) - 05:04, 1 October 2016
  • ...strikecraft: fighters, and bombers, each optimized against different kinds of targets. In the ''Sins of a Solar Empire: Entrenchment'' micro-expansion, the artistic designs for all factions' str ...
    1 KB (164 words) - 18:41, 11 July 2016
  • '''Capital Ships''' are among the largest warships in Sins of a Solar Empire. Capital Ships each have special four special abilities, the first three ha ...
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  • ...has handicaps to make it weaker, while all AIs above normal get some form of extra assistance to income and other miscellaneous advantages. These bonuse ...ence the AI difficulty can not be directly seen in the game files, so much of the information in this article are only estimates unless otherwise noted. ...
    2 KB (263 words) - 17:05, 11 March 2024
  • ...'', they are a series of randomly generated events that effect the outcome of planets. ...of time. Disables construction and weapons in affected areas for a period of time. ...
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  • ...oved to the [[Understanding_Tree|Understanding Tree]] in ''Sins of a Solar Empire: Diplomacy''. ...ntimatter Recharger was renamed the Temple of Renewal in ''Sins of a Solar Empire: Rebellion''. ...
    8 KB (851 words) - 21:10, 6 September 2016
  • ...mission or repeatedly rejecting missions will hurt your standing with the empire making the offer, while accomplishing the mission will raise your standing ...want to work with and then click the Offer Mission button. Select the type of mission you wish to offer, the target faction and the other required detail ...
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  • [[Category:Sins of a Solar Empire]] ...
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  • All of the downloadable content (DLC) require Sins of a Solar Empire: Rebellion (sold separately) to be played. ...exert control over upstart forces that have emerged outside the boundaries of the great powers. Crush them if you desire, but it might be wiser to let yo ...
    8 KB (1,203 words) - 00:16, 11 October 2022
  • ...en a player allies with a minor faction, it will fight for them, give some of its income as tribute, and most importantly will grant the player access to ...tia, minor factions begin the game with their planets already upgraded and a decent self defense force. They will eventually rebuild any ships or struct ...
    5 KB (680 words) - 14:11, 20 February 2022
  • ...est of time. Doing so will require diplomatic skill, a profitable economy, a powerful military, research & development, and occasionally dealing with le ...n in detail via an InfoCard - go into determining what other empires think of you, and this overall level will be the deciding factor on whether you’ll m ...
    6 KB (933 words) - 00:21, 11 October 2022
  • ...costs a certain amount of resources to construct and requires a set number of logistics slots. *[[Temple_of_Hostility|Temple of Hostility]] ...
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  • '''Point Blank''' is a two player map in Sins of a Solar Empire consisting of 1 star and 7 planets. ...action is literally next door. Planning a decisive strike or securing some of the few neutral worlds are both viable options - which strategy is the enem ...
    2 KB (271 words) - 21:36, 14 July 2016
  • The '''Research Trees''' are divided into six sections, four of which are faction-specific: This tree contains all research items related to the combat aspects of the game, including research projects that unlock new [[Ship_Types|Ship Typ ...
    3 KB (470 words) - 00:21, 11 October 2022
  • ...field; they are presumably on a similar scale to the Super Star Destroyers of the Star Wars saga, or at least that's what the developers compare them to. ...ster bomb: an unstoppable steamroller. Even a lower level titan is capable of decimating massive fleets by itself and when fully upgraded, becomes the mo ...
    2 KB (347 words) - 16:24, 24 June 2016
  • ...ese objects generates a spherical gravity well around themselves, the size of which is determined by their mass and density. ...ject‘s gravity well, they will power-up their phase jump engines and punch a temporary hole into Phase Space. ...
    12 KB (2,002 words) - 00:17, 11 October 2022
  • ...ree|Security Tree]], and Adjudicator Design was added in ''Sins of a Solar Empire: Entrenchment''. ! [[Temple_of_Hostility|Temples of Hostility]] ...
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  • ...gives the Gauss Defense Platform a long range, high damage strike against a single target that also reduces the target's armor. ...cularly when upgraded to maximum, allowing it to deal with a wider variety of enemies. it also has reasonable AoE damage and its single target damage is ...
    2 KB (339 words) - 01:37, 29 March 2017
  • Sins of a Solar Empire uses OGG files for music and event sounds. ...much on a cheap set of headphones, but on high quality ones you'll notice a huge difference. ...
    2 KB (333 words) - 15:58, 29 March 2017
  • ...ields were moved to the [[Defense_Tree|Defense Tree]] in ''Sins of a Solar Empire: Entrenchment''. ...ts was moved to the [[Diplomacy_Tree|Diplomacy Tree]] in ''Sins of a Solar Empire: Diplomacy''. ...
    7 KB (771 words) - 21:18, 6 September 2016
  • |title=The Factions of Sins of a Solar Empire Sins of a Solar Empire brings you into the epic conflict between the Trader Emergency Coalition, t ...
    8 KB (1,315 words) - 18:32, 12 October 2022
  • There are six different planetary improvements that an empire can use to upgrade its colonies. Purchasing the same type of upgrade on the same planet grows progressively more expensive. ...
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  • ...e typically fought over '''resources''' and the races in ''Sins of a Solar Empire'' are no different. There are three primary resources in the game that will This is the currency of the galaxy and just about everything you‘ll want to do ...
    9 KB (1,288 words) - 10:11, 18 February 2022
  • '''Gateway''' is a six player map in ''Sins of a Solar Empire'' consisting of 2 stars and 49 planets. '''Official Description:''' In the [[Telos System]], a [[Terran planet]] called [[Gateway]] controls the only jump lane to the sta ...
    3 KB (459 words) - 22:14, 14 July 2016
  • ...ia Hubs]]. Culture is represented in game by phase lanes turning the color of the player whose culture is being spread down that phase lane. ...50% allegiance is only returning 50% of its harvest to you. The allegiance of planets drops off very quickly based on how many jumps the planet is from y ...
    5 KB (884 words) - 16:19, 18 February 2022
  • Piracy is a constant problem in the galaxy with raids taking place on a regular basis by the unscrupulous. Those who take part in piracy don‘t care ...ounty is collected in this way until it is exhausted. This is a key method of getting others to do your dirty work for you, or to secretly wipe out allie ...
    5 KB (929 words) - 16:03, 18 February 2022
  • ...brought online to maintain this last line of defense throughout the armor of the hull. ...from all attacks regardless of source. Shield mitigation starts at a base of 15% and increases as more damage is accumulated. Abilities that directly da ...
    3 KB (477 words) - 16:49, 30 June 2022
  • ...d Heavy Fallout requires 5 Military Labs instead of 4 in ''Sins of a Solar Empire: Entrenchment''. ...mic Frequencies, and Amplified Beam Output were added in ''Sins of a Solar Empire: Entrenchment''. ...
    7 KB (625 words) - 12:53, 2 September 2016
  • ''Timeline'' covering the major events in the story of the Sins of a Solar Empire games. ...elopment curtailed. Little more is known of this period except for legends of past glory. ...
    7 KB (1,175 words) - 18:27, 12 October 2022
  • The '''Empire Tree''' is the noncombat {Research_Trees |research tree]] for the [[Vasari| ...moved to the [[Manipulation_Tree|Manipulation Tree]] in ''Sins of a Solar Empire: Diplomacy''. ...
    6 KB (559 words) - 21:33, 6 September 2016
  • ...but are very expensive; they can be upgraded in level with a maximum level of 10, making them superior to all vessels within their respective fleet. ...e the firepower to counter Starbases, and [[Mines|Mines]] change the shape of the battlefield. ...
    38 KB (5,593 words) - 00:20, 11 October 2022
  • ...ise your supply point total, an empire must [[Research]] additional levels of [[Global Fleet Supply]] under the [[Fleet Logistics]] research section. ...ikecraft require fleet supply to operate. The amount of supply required by a ship varies significantly depending on the ship. ...
    14 KB (2,220 words) - 10:06, 18 February 2022
  • ...oved to the [[Fortification_Tree|Fortification Tree]] in ''Sins of a Solar Empire: Entrenchment''. Give lines of research into new ship designs, defensive structures, antimatter tampering ...
    6 KB (556 words) - 15:27, 2 September 2016
  • ...re is one for each version of Sins you have, and are named Sins of a Solar Empire [Version] Dev.exe. They are updated automatically with the base game via St ...ctrl+shift+.''']. All the commands should work the same on all versions of Sins, though some features may not be present in all versions. ...
    17 KB (2,967 words) - 04:18, 10 October 2016
  • ...eet up to defend if they come close, or go on the offensive if they're out of position! ...itor or two, repair platforms, and frigate factories could work wonders at a choke point. ...
    23 KB (4,001 words) - 00:17, 11 October 2022
  • ...vily on spiritualism, psychic prowess and cybernetic technologies. A sense of elitism permeates the Unity, and is most strongly expressed through the hig ...vent evolved well before recorded history. It is said that it began as one of many broken peoples who sought spiritual escape on peripheral worlds follow ...
    8 KB (1,268 words) - 15:55, 18 February 2022
  • The '''Vasari''' were once part of an ancient empire that was destroyed by an unknown threat that sent them on the run, right in ...own and ruled from vast orbital structures in order to minimize the chance of rebellion. ...
    16 KB (2,476 words) - 16:01, 18 February 2022
  • <td style="vertical-align: top;">N/A</td> <td style="vertical-align: top;">N/A</td> ...
    50 KB (7,076 words) - 13:49, 18 February 2022
  • ...ailable water, land masses, and natural resources means these planets have a large local population for you to exploit. The [[TEC]] favor these worlds, ...ngly, the only difference is their appearances. They come second in amount of militia defending them after Terran planets.</td> ...
    28 KB (4,582 words) - 10:42, 18 February 2022
  • ...re an NPC faction that exists only to collect bounties by destroying ships of the other three. In the ''Sins of a Solar Empire: Rebellion'' stand-alone expansion, the three factions have fractured into ...
    31 KB (4,536 words) - 00:20, 11 October 2022
  • At a basic level, there are four priorities in Sins of a Solar Empire: #Expansion - to capture planets and build a larger empire ...
    61 KB (10,274 words) - 00:17, 11 October 2022
  • ...rt of military government formed from the Trade Order to combat the threat of the Vasari and, when they returned, the Advent. ...ers' core principles, each member world maintained its own interests, form of government, economic systems and culture. ...
    18 KB (2,904 words) - 15:13, 18 February 2022