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Rebellion Syntax
Buff Definition
Rebellion Syntax
Buff Definition
- Buff
- stackingLimit: Integer
- allowFirstSpawnerToStack: Boolean
- isInterruptable: Boolean
- isChannelling: Boolean
- numInstantActions: Iteration
- instantAction
- buffInstantActionType: Condition
- AddPopulationToPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- populationAdded
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ApplyArbitraryTargettedBuffToSelf
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToAllFirstSpawnerShipsAndStructures
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToFirstSpawnerNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- ApplyBuffToIncomingHyperspacers
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToLastSpawnerNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- ApplyBuffToLastSpawnerWithTravelNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToLocalOrbitBodiesWithinDistance
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- connectionDistance: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToLocalOrbitBody
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToLocalOrbitBodyWithTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToSelf
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToSelfWithFilter
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- ApplyBuffToTargetNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetOnWeaponFired
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTargetWithEntryVehicles
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- entryVehicleType: Entity
- numEntryVehicles
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelTime: Decimal
- entryVehicleLaunchInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetWithTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetWithTravelNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetsAtAdjacentOrbitBodies
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsAtOrbitBody
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsInColumn
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- columnRadius
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsInDirectionalCone
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- coneAngle
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsInRadius
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsInRadiusOfTargetWithTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelSpeed: Decimal
- effectStaggerDelay: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetsInRadiusWithChainTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- chainDelay: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetsInRadiusWithTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- travelSpeed: Decimal
- effectStaggerDelay: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetsLinked
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyForceFromSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- force: Decimal
- ApplyImpulseFromSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- ApplyImpulseInSpawnerDirection
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- ApplyOrRemoveBuffToSelf
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyRelationshipModifierToOwnerOfPlanetInCurrentGravityWell
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- relationshipIncrease
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ApplyTargettedBuffToSelf
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyTargettedBuffToSelfNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyTargettedBuffToSelfNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- AttractDebris
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelSpeed: Decimal
- ChangePlayerIndexToFirstSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isPermanent: Boolean
- failIfNotEnoughShipSlots: Boolean
- experiencePercentageToAward: Decimal
- ChangePlayerIndexToNeutral
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ChangePlayerIndexToPriorMinorFaction
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ClearRecordedDamage
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ColonizePlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- delayUntilColonization: Decimal
- entryVehicleType: Entity
- numEntryVehicles
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelTime: Decimal
- entryVehicleLaunchInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- afterColonizeBuffType: Entity
- ConvertDamageToAntiMatter
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatterFromDamagePerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ConvertFrigateToResources
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- percentageOfCost
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ConvertNearbyDebrisToHull
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hullPerDebris
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- debrisCleanupSounds
- soundCount: Iteration
- sound: Sound
- ConvertSquadMembersToMines
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spaceMineType: Entity
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- CreateCannonShell
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- cannonShellType: Entity
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- CreateClonedFrigate
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- numFrigates
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnFrigateSoundID: Sound
- CreateFrigate
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- frigateType: Entity
- numFrigates
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- matchOwnerDamageState: Boolean
- impulse: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnFrigateSoundID: Sound
- postSpawnBuff: Entity
- CreateFrigateAtArbitraryTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- frigateType: Entity
- numFrigates
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnFrigateSoundID: Sound
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- CreateFrigateAtTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- frigateType: Entity
- numFrigates
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnFrigateSoundID: Sound
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- CreateIllusionFighters
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- numFighters
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- CreatePlanetModule
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- planetModuleType: Entity
- spawnPlanetModuleSoundID: Sound
- CreateSpaceMine
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spaceMineType: Entity
- numMines
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- angleVariance: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnMineSoundID: Sound
- CreateSquad
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- squadType: Entity
- numSquads
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnSquadSoundID: Sound
- CreateStarBase
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- starBaseType: Entity
- placementRadius
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoAllegianceChangeToPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- allegianceChange
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoDamage
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damage
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isDamageShared: Boolean
- DoDamagePerEntityInRadius
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damagePerEntity
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isDamageShared: Boolean
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoDamagePerLastSpawnerPopulation
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damagePerPopulationPoint
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isDamageShared: Boolean
- DoDamagePercOfCurrentHull
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hullDamagePerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isDamageShared: Boolean
- DoDamageToPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damage
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- populationKilled
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoInterrupt
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoInterruptUltimate
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- Explore
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ForceAttackersToRepickAttackTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- GainAntimatterEqualToTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- GainHullEqualToTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- GainShieldEqualToTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- GiveCreditsToPlayer
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- credits
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- GiveExperience
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- experienceToGive: Decimal
- GiveResourceToPlayer
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- resourceAmount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- IncreaseOwnerAbilityLevel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- abilityIndex: Decimal
- abilityLevel
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- InitializeMovementTowardLastSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- minLinearSpeed: Decimal
- maxLinearSpeed: Decimal
- InitializeRandomMotion
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- minRandomAngularSpeed: Decimal
- maxRandomAngularSpeed: Decimal
- minRandomLinearSpeed: Decimal
- maxRandomLinearSpeed: Decimal
- MakeDead
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- MatchTargetVelocity
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- PlayAttachedEffect
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- PlayDetachedEffectsInRadius
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- numEffects: Integer
- delayBetweenEffects: Decimal
- PlayPersistantAttachedEffect
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- PlayPersistantBeamEffect
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- PropagateWeaponDamageReceivedToTargetsInRadius
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RecordDamage
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RemoveAntiMatter
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatter
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RemoveAntiMatterPerc
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatterPerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RemoveBuffOfType
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffTypeToRemove: Entity
- RemovePlanetPopulation
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- populationAmount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ResetPhysicsState
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreAntiMatter
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatter
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreHullPoints
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hull
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreHullPointsPerc
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hullPerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreShieldPoints
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- shields
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreShieldPointsPerc
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- shieldPerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ResurrectCapitalShip
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RetaliateBounty
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- bountyAmount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RetaliateDamage
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damageRetaliationPerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RuinPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- afterRuinBuffType: Entity
- SetTauntTargetToLastSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- SpawnResourceExtractors
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- numExtractors
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- SpawnShipsAtPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnShipsLevelCount: Iteration
- spawnShips
- minFleetPoints: Decimal
- maxFleetPoints: Decimal
- requiredShipCount: Iteration
- requiredShip
- type: Entity
- minCount: Integer
- maxCount: Integer
- randomShipCount: Iteration
- randomShip
- type: Entity
- weight: Decimal
- spawnShipsArrivalDelayTime: Decimal
- shouldAdoptFirstSpawnersMinorFactionState: Boolean
- spawnShipsMinStartingHullPerc: Decimal
- spawnShipsMaxStartingHullPerc: Decimal
- SpawnShipsAtPlanetWithRandomTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- spawnShipsLevelCount: Iteration
- spawnShips
- minFleetPoints: Decimal
- maxFleetPoints: Decimal
- requiredShipCount: Iteration
- requiredShip
- type: Entity
- minCount: Integer
- maxCount: Integer
- randomShipCount: Iteration
- randomShip
- type: Entity
- weight: Decimal
- spawnShipsArrivalDelayTime: Decimal
- shouldAdoptFirstSpawnersMinorFactionState: Boolean
- spawnShipsMinStartingHullPerc: Decimal
- spawnShipsMaxStartingHullPerc: Decimal
- SpawnShipsAtPlanetWithTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- spawnShipsLevelCount: Iteration
- spawnShips
- minFleetPoints: Decimal
- maxFleetPoints: Decimal
- requiredShipCount: Iteration
- requiredShip
- type: Entity
- minCount: Integer
- maxCount: Integer
- randomShipCount: Iteration
- randomShip
- type: Entity
- weight: Decimal
- spawnShipsArrivalDelayTime: Decimal
- shouldAdoptFirstSpawnersMinorFactionState: Boolean
- spawnShipsMinStartingHullPerc: Decimal
- spawnShipsMaxStartingHullPerc: Decimal
- StealAntiMatterForFirstSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatter
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- StealResources
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- resourceAmount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- TeleportTowardsArbitraryTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- TeleportTowardsMoveTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- teleportDistance: Decimal
- TeleportTowardsTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- teleportStopOffset: Decimal
- TiltUpVectorInTargetDirection
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- angleOffset: Decimal
- numPeriodicActions: Iteration
- periodicAction
- actionIntervalTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffInstantActionType: Condition
- AddPopulationToPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- populationAdded
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ApplyArbitraryTargettedBuffToSelf
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToAllFirstSpawnerShipsAndStructures
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToFirstSpawnerNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- ApplyBuffToIncomingHyperspacers
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToLastSpawnerNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- ApplyBuffToLastSpawnerWithTravelNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToLocalOrbitBodiesWithinDistance
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- connectionDistance: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToLocalOrbitBody
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToLocalOrbitBodyWithTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToSelf
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToSelfWithFilter
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- ApplyBuffToTargetNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetOnWeaponFired
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTargetWithEntryVehicles
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- entryVehicleType: Entity
- numEntryVehicles
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelTime: Decimal
- entryVehicleLaunchInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetWithTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetWithTravelNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetsAtAdjacentOrbitBodies
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsAtOrbitBody
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsInColumn
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- columnRadius
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsInDirectionalCone
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- coneAngle
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsInRadius
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyBuffToTargetsInRadiusOfTargetWithTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelSpeed: Decimal
- effectStaggerDelay: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetsInRadiusWithChainTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- chainDelay: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetsInRadiusWithTravel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- travelSpeed: Decimal
- effectStaggerDelay: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- ApplyBuffToTargetsLinked
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyForceFromSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- force: Decimal
- ApplyImpulseFromSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- ApplyImpulseInSpawnerDirection
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- ApplyOrRemoveBuffToSelf
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyRelationshipModifierToOwnerOfPlanetInCurrentGravityWell
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- relationshipIncrease
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ApplyTargettedBuffToSelf
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyTargettedBuffToSelfNoFilterNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- ApplyTargettedBuffToSelfNoRange
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffType: Entity
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- AttractDebris
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelSpeed: Decimal
- ChangePlayerIndexToFirstSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isPermanent: Boolean
- failIfNotEnoughShipSlots: Boolean
- experiencePercentageToAward: Decimal
- ChangePlayerIndexToNeutral
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ChangePlayerIndexToPriorMinorFaction
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ClearRecordedDamage
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ColonizePlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- delayUntilColonization: Decimal
- entryVehicleType: Entity
- numEntryVehicles
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- travelTime: Decimal
- entryVehicleLaunchInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- afterColonizeBuffType: Entity
- ConvertDamageToAntiMatter
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatterFromDamagePerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ConvertFrigateToResources
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- percentageOfCost
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ConvertNearbyDebrisToHull
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hullPerDebris
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- debrisCleanupSounds
- soundCount: Iteration
- sound: Sound
- ConvertSquadMembersToMines
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spaceMineType: Entity
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- CreateCannonShell
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- cannonShellType: Entity
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- CreateClonedFrigate
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- numFrigates
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnFrigateSoundID: Sound
- CreateFrigate
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- frigateType: Entity
- numFrigates
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- matchOwnerDamageState: Boolean
- impulse: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnFrigateSoundID: Sound
- postSpawnBuff: Entity
- CreateFrigateAtArbitraryTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- frigateType: Entity
- numFrigates
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnFrigateSoundID: Sound
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- CreateFrigateAtTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- frigateType: Entity
- numFrigates
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnFrigateSoundID: Sound
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- CreateIllusionFighters
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- numFighters
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- CreatePlanetModule
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- planetModuleType: Entity
- spawnPlanetModuleSoundID: Sound
- CreateSpaceMine
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spaceMineType: Entity
- numMines
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- impulse: Decimal
- angleVariance: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnMineSoundID: Sound
- CreateSquad
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- squadType: Entity
- numSquads
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- expiryTime
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnSquadSoundID: Sound
- CreateStarBase
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- starBaseType: Entity
- placementRadius
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoAllegianceChangeToPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- allegianceChange
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoDamage
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damage
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isDamageShared: Boolean
- DoDamagePerEntityInRadius
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damagePerEntity
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isDamageShared: Boolean
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoDamagePerLastSpawnerPopulation
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damagePerPopulationPoint
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isDamageShared: Boolean
- DoDamagePercOfCurrentHull
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hullDamagePerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- isDamageShared: Boolean
- DoDamageToPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damage
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- populationKilled
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoInterrupt
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- DoInterruptUltimate
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- Explore
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ForceAttackersToRepickAttackTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- GainAntimatterEqualToTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- GainHullEqualToTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- GainShieldEqualToTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- GiveCreditsToPlayer
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- credits
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- GiveExperience
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- experienceToGive: Decimal
- GiveResourceToPlayer
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- resourceAmount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- IncreaseOwnerAbilityLevel
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- abilityIndex: Decimal
- abilityLevel
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- InitializeMovementTowardLastSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- minLinearSpeed: Decimal
- maxLinearSpeed: Decimal
- InitializeRandomMotion
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- minRandomAngularSpeed: Decimal
- maxRandomAngularSpeed: Decimal
- minRandomLinearSpeed: Decimal
- maxRandomLinearSpeed: Decimal
- MakeDead
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- MatchTargetVelocity
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- PlayAttachedEffect
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- PlayDetachedEffectsInRadius
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- numEffects: Integer
- delayBetweenEffects: Decimal
- PlayPersistantAttachedEffect
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- effectInfo
- effectAttachInfo
- smallEffectName: Particle
- mediumEffectName: Particle
- largeEffectName: Particle
- soundID: Sound
- PlayPersistantBeamEffect
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hasWeaponEffects: Condition
- TRUE
- weaponEffectOriginType: Condition
- Target
- targetCentricEffectPointSpawnInfo
- canWeaponEffectHitHull: Boolean
- canWeaponEffectHitShields: Boolean
- weaponEffectsDef
- PropagateWeaponDamageReceivedToTargetsInRadius
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxTargetCount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RecordDamage
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RemoveAntiMatter
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatter
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RemoveAntiMatterPerc
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatterPerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RemoveBuffOfType
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- buffTypeToRemove: Entity
- RemovePlanetPopulation
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- populationAmount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ResetPhysicsState
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreAntiMatter
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatter
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreHullPoints
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hull
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreHullPointsPerc
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- hullPerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreShieldPoints
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- shields
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RestoreShieldPointsPerc
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- shieldPerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- ResurrectCapitalShip
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RetaliateBounty
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- bountyAmount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RetaliateDamage
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damageRetaliationPerc
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- RuinPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- afterRuinBuffType: Entity
- SetTauntTargetToLastSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- SpawnResourceExtractors
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- numExtractors
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- SpawnShipsAtPlanet
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- spawnShipsLevelCount: Iteration
- spawnShips
- minFleetPoints: Decimal
- maxFleetPoints: Decimal
- requiredShipCount: Iteration
- requiredShip
- type: Entity
- minCount: Integer
- maxCount: Integer
- randomShipCount: Iteration
- randomShip
- type: Entity
- weight: Decimal
- spawnShipsArrivalDelayTime: Decimal
- shouldAdoptFirstSpawnersMinorFactionState: Boolean
- spawnShipsMinStartingHullPerc: Decimal
- spawnShipsMaxStartingHullPerc: Decimal
- SpawnShipsAtPlanetWithRandomTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- spawnShipsLevelCount: Iteration
- spawnShips
- minFleetPoints: Decimal
- maxFleetPoints: Decimal
- requiredShipCount: Iteration
- requiredShip
- type: Entity
- minCount: Integer
- maxCount: Integer
- randomShipCount: Iteration
- randomShip
- type: Entity
- weight: Decimal
- spawnShipsArrivalDelayTime: Decimal
- shouldAdoptFirstSpawnersMinorFactionState: Boolean
- spawnShipsMinStartingHullPerc: Decimal
- spawnShipsMaxStartingHullPerc: Decimal
- SpawnShipsAtPlanetWithTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- spawnShipsLevelCount: Iteration
- spawnShips
- minFleetPoints: Decimal
- maxFleetPoints: Decimal
- requiredShipCount: Iteration
- requiredShip
- type: Entity
- minCount: Integer
- maxCount: Integer
- randomShipCount: Iteration
- randomShip
- type: Entity
- weight: Decimal
- spawnShipsArrivalDelayTime: Decimal
- shouldAdoptFirstSpawnersMinorFactionState: Boolean
- spawnShipsMinStartingHullPerc: Decimal
- spawnShipsMaxStartingHullPerc: Decimal
- StealAntiMatterForFirstSpawner
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- antiMatter
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- StealResources
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- resourceAmount
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- TeleportTowardsArbitraryTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- TeleportTowardsMoveTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- teleportDistance: Decimal
- TeleportTowardsTarget
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- teleportStopOffset: Decimal
- TiltUpVectorInTargetDirection
- instantActionTriggerType: Condition
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasDestabilizationProtection
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- passiveWeaponEffectChance
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- angleOffset: Decimal
- numOverTimeActions: Iteration
- overTimeAction
- buffOverTimeActionType: Condition
- Magnetize
- targetFilter
- numOwnerships: Iteration
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- maxNumTargets
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- damagePerImpact
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- pullForceMagnitude: Decimal
- numEntityModifiers: Iteration
- entityModifier
- buffEntityModifierType: Enumeration
- AbilityCooldownRate
- AngularThrust
- AntiModuleDamageAsDamageDealer
- AntimatterCostOfNonUltimates
- AntimatterRestoration
- AntimatterRestoreRate
- ArmorAsDamageTarget
- BonusMaxSquads
- ChanceToBeNotOptimallyTargetted
- ChanceToHitAsDamageDealer
- ChanceToHitAsDamageTarget
- ChanceToIgnoreShieldsAsDamageDealer
- ChanceToIgnoreShieldsAsDamageTarget
- CultureRepelRateAdditive
- CultureSpread
- CultureSpreadModifier
- CultureSpreadRateForOwner
- DamageAsDamageDealer
- DamageAsDamageTarget
- DamageAsDamageTargetFromForward
- DamageSharing
- EnemyCultureSpread
- EnergyWeaponCooldown
- FightersPerSquadron
- GravityWellRangeForHyperspace
- HullPointRestoration
- HullPointRestoreRate
- HyperspaceChargeUpRate
- HyperspaceSpeed
- LinearMaxSpeed
- LinearThrust
- MaxHullPoints
- MaxShieldPoints
- PhysicalDamageAsDamageDealer
- PhysicalDamageAsDamageTarget
- PlanetBombingCooldown
- PlanetBombingDamageAbsorption
- PlanetBombingDamageAsDamageDealer
- PlanetHealthMaxAdjustment
- PlanetMaxPopulation
- PlanetModuleBuildTime
- PlanetPopulationGrowthRate
- PlanetProductionStolen
- PlanetResourceOutput
- PlanetTaxRate
- PlanetUpgradeBuildRateAdjustment
- PlanetUpgradeCost
- PropagateWeaponDamagePerc
- RefineryIncome
- ResourceExtractionRate
- ShieldMitigation
- ShieldPointRestoration
- ShieldPointRestoreRate
- ShipBuildTime
- TradeIncome
- UnderConstructionRate
- WeaponCooldown
- WeaponRange
- value
- Level:0: Decimal
- Level:1: Decimal
- Level:2: Decimal
- Level:3: Decimal
- numEntityBoolModifiers: Iteration
- entityBoolModifier: Enumeration
- ActivelyBeingConstructed
- Boarded
- CanBeCaptured
- CancelCannotBeDamaged
- CancelPhaseOut
- CannotBeColonized
- CannotBeDamaged
- CannotBeScuttled
- DetectIncomingHyperspacingEntities
- DisableAbilities
- DisableAbilitiesUltimate
- DisableAngularEngines
- DisableConstruction
- DisableFighterLaunch
- DisableLinearEngines
- DisableModuleFunctionality
- DisablePhaseJump
- DisableRegeneration
- DisableWeapons
- DisableWeaponsUltimate
- ForceIsDamagedOverlayInHyperspace
- HasDestabilizedHyperspaceEffect
- HasShieldMeshEffect
- HasTauntTarget
- ImmuneToNonUltimateDisable
- InstantBuildFighters
- IsFlagship
- IsIllusionShip
- IsInNonFriendlyGravityWell
- IsInvisible
- IsPhaseGateEndPoint
- IsResourceFocusActive
- JumpBlockerImmune
- NextAbilityAmplified
- PhaseDodge
- PhaseOut
- PlanetBombingDamageAsDamageDealer
- ProxySensor
- WeaponsDealNoDamage
- numFinishConditions: Iteration
- finishCondition
- finishConditionType: Condition
- AllOnDelayInstantActionsDone
- AnyInstantActionWithTriggerTypeDone
- AnyOnConditionInstantActionDone
- FirstSpawnerNoLongerHasBuff
- LastSpawnerNoLongerHasBuff
- OwnerIsFriendlyToFirstSpawner
- ResearchNotMet
- researchPrerequisites
- NumResearchPrerequisites: Iteration
- ResearchPrerequisite
- Subject: Entity
- Level: Integer
- RequiredFactionNameID: StringInfo
- RequiredCompletedResearchSubjects: Integer
- TargetConstructionCannotBeUpdated
- TargetNoLongerActivelyBeingConstructed