AbilitySyntax
Ability Definition
Used to create abilities.
An Ability is an entity file that can be assigned to an object as the "front end" for a buff.
- Ability
- buffInstantActionType: Condition
- AddPopulationToPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ApplyArbitraryTargettedBuffToSelf
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- range
- effectInfo
- effectAttachInfo
- ApplyBuffToAllFirstSpawnerShipsAndStructures
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToFirstSpawnerNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- ApplyBuffToIncomingHyperspacers
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToLastSpawnerNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- ApplyBuffToLastSpawnerWithTravelNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToLocalOrbitBodiesWithinDistance
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- connectionDistance: Decimal
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToLocalOrbitBody
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToLocalOrbitBodyWithTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToSelf
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- effectInfo
- effectAttachInfo
- ApplyBuffToSelfWithFilter
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- ApplyBuffToTargetNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetOnWeaponFired
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTargetWithEntryVehicles
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTargetWithTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetWithTravelNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsAtAdjacentOrbitBodies
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsAtOrbitBody
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInColumn
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- columnRadius
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInDirectionalCone
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- weaponBank: Enumeration
- FRONT
- BACK
- LEFT
- RIGHT
- range
- coneAngle
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInRadius
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInRadiusOfTargetWithTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsInRadiusWithChainTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- maxTargetCount
- chainDelay: Decimal
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsInRadiusWithTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- maxTargetCount
- effectInfo
- effectAttachInfo
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsLinked
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyForceFromSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- force: Decimal
- ApplyImpulseFromSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- impulse: Decimal
- ApplyImpulseInSpawnerDirection
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- impulse: Decimal
- ApplyOrRemoveBuffToSelf
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- effectInfo
- effectAttachInfo
- ApplyRelationshipModifierToOwnerOfPlanetInCurrentGravityWell
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ApplyTargettedBuffToSelf
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- effectInfo
- effectAttachInfo
- ApplyTargettedBuffToSelfNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- effectInfo
- effectAttachInfo
- ApplyTargettedBuffToSelfNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- AttractDebris
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ChangePlayerIndexToFirstSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ChangePlayerIndexToNeutral
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ChangePlayerIndexToPriorMinorFaction
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ClearRecordedDamage
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ColonizePlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ConvertDamageToAntiMatter
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ConvertFrigateToResources
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ConvertNearbyDebrisToHull
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ConvertSquadMembersToMines
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateCannonShell
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- cannonShellType: Entity
- effectInfo
- effectAttachInfo
- CreateClonedFrigate
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateFrigate
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateFrigateAtArbitraryTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateFrigateAtTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- frigateType: Entity
- numFrigates
- impulse: Decimal
- expiryTime
- spawnFrigateSoundID: Sound
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- CreateIllusionFighters
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- numFighters
- expiryTime
- effectInfo
- effectAttachInfo
- CreatePlanetModule
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateSpaceMine
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateSquad
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateStarBase
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoAllegianceChangeToPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoDamage
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- damageAffectType: Enumeration
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- damageType: Enumeration
- PHYSICAL
- ENERGY
- isDamageShared: Boolean
- DoDamagePerEntityInRadius
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- damageAffectType: Enumeration
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- damageType: Enumeration
- PHYSICAL
- ENERGY
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- DoDamagePerLastSpawnerPopulation
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- damageAffectType: Enumeration
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- damageType: Enumeration
- PHYSICAL
- ENERGY
- isDamageShared: Boolean
- DoDamagePercOfCurrentHull
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- damageAffectType: Enumeration
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- damageType: Enumeration
- PHYSICAL
- ENERGY
- isDamageShared: Boolean
- DoDamageToPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoInterrupt
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoInterruptUltimate
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Explore
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ForceAttackersToRepickAttackTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GainAntimatterEqualToTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GainHullEqualToTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GainShieldEqualToTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GiveCreditsToPlayer
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- credits
- effectInfo
- effectAttachInfo
- GiveExperience
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- experienceToGive: Decimal
- GiveResourceToPlayer
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- resourceType: Enumeration
- Credits
- Metal
- Crystal
- resourceAmountScalarType: Enumeration
- PerOwnerShipSlot
- Flat
- effectInfo
- effectAttachInfo
- IncreaseOwnerAbilityLevel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- InitializeMovementTowardLastSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- InitializeRandomMotion
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- MakeDead
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- MatchTargetVelocity
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- PlayAttachedEffect
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- effectInfo
- effectAttachInfo
- PlayDetachedEffectsInRadius
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- effectInfo
- effectAttachInfo
- PlayPersistantAttachedEffect
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- effectInfo
- effectAttachInfo
- PlayPersistantBeamEffect
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- PropagateWeaponDamageReceivedToTargetsInRadius
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- RecordDamage
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RemoveAntiMatter
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RemoveAntiMatterPerc
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RemoveBuffOfType
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffTypeToRemove: Entity
- RemovePlanetPopulation
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- populationAmountScalarType: Enumeration
- PerOwnerPlanetPopulation
- ResetPhysicsState
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreAntiMatter
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreHullPoints
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreHullPointsPerc
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreShieldPoints
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreShieldPointsPerc
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ResurrectCapitalShip
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RetaliateBounty
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RetaliateDamage
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RuinPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- SetTauntTargetToLastSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- SpawnResourceExtractors
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- SpawnShipsAtPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- spawnShipsHyperspaceSpawnType: Enumeration
- FleetBeacon
- FromFactories
- MinorFactionAntiModuleRaid
- MinorFactionAttackRaid
- MinorFactionDefenseRaid
- MinorFactionScoutRaid
- MinorFactionSiegeRaid
- PirateRaid
- SpawnShipsAtPlanetWithRandomTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- spawnShipsHyperspaceSpawnType: Enumeration
- FleetBeacon
- FromFactories
- MinorFactionAntiModuleRaid
- MinorFactionAttackRaid
- MinorFactionDefenseRaid
- MinorFactionScoutRaid
- MinorFactionSiegeRaid
- PirateRaid
- SpawnShipsAtPlanetWithTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- spawnShipsHyperspaceSpawnType: Enumeration
- FleetBeacon
- FromFactories
- MinorFactionAntiModuleRaid
- MinorFactionAttackRaid
- MinorFactionDefenseRaid
- MinorFactionScoutRaid
- MinorFactionSiegeRaid
- PirateRaid
- StealAntiMatterForFirstSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- StealResources
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- resourceToSteal: Enumeration
- Credits
- Metal
- Crystal
- TeleportTowardsArbitraryTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- TeleportTowardsMoveTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- teleportDistance: Decimal
- TeleportTowardsTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- teleportStopOffset: Decimal
- TiltUpVectorInTargetDirection
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- angleOffset: Decimal
- toggleStateOnNameStringID: StringInfo
- toggleStateOnDescStringID: StringInfo
- needsToFaceTarget: Boolean
- canCollideWithTarget: Boolean
- moveThruTarget: Boolean
- isUltimateAbility: Boolean
- maxNumLevels: Integer
- levelSourceType: Condition
- FixedLevel0
- Intrinsic
- ResearchFloatModifierValue
- sourceResearchFloatModifierType: Enumeration
- MinorFactionAbilityLevel
- ResearchStartsAt0
- improveSourceResearchSubject: Entity
- ResearchWithoutBase
- improveSourceResearchSubject: Entity
- StarBaseUpgradeLevel
- sourcePropertyType: Enumeration
- AbilityALevel
- AbilityBLevel
- AbilityCLevel
- AbilityDLevel
- AbilityELevel
- TitanUpgradeLevel
- sourcePropertyType: Enumeration
- AbilityALevel
- AbilityBLevel
- AbilityCLevel
- AbilityDLevel
- AbilityELevel
- aiUseTime: Condition
- Anytime
- Invalid
- NoEnemyShipsInGravityWell
- NotInCombat
- OnlyIfOwnTitan
- OnlyInCombat
- OnlyWhenAboutToDie
- OnlyWhenAttackTargetIsInFiringSolution
- OnlyWhenAttackTargetIsInFiringSolutionAndHasAttackOrder
- OnlyWhenBombing
- OnlyWhenDebrisWithinRange
- onlyAutoCastWhenDebrisWithinRange: Decimal
- OnlyWhenDisabled
- OnlyWhenEnemyFleetWillPrevail
- OnlyWhenHullDamageExceeds
- OnlyWhenManyTargetsHaveHullDamage
- OnlyWhenManyTargetsHaveShieldDamage
- OnlyWhenManyTargetsHyperspacingTowardsMyGravityWell
- OnlyWhenManyTargetsInCombatDoNotHaveBuff
- OnlyWhenManyTargetsInRange
- OnlyWhenManyTargetsInRangeOfBank
- onlyAutoCastWhenTargetCountExceedsAmount
- onlyAutoCastWhenTargetsInBank: Enumeration
- FRONT
- BACK
- LEFT
- RIGHT
- OnlyWhenMovingFar
- OnlyWhenMovingThresholdDistance
- thresholdDistance: Decimal
- OnlyWhenOrbitingEnemyOrAlliedPlanet
- OnlyWhenOrbitingEnemyPlanet
- OnlyWhenTakingDamage
- OnlyWithNoOrder
- OnlyWithNoOrderOrAutoAttackButNotIfTargettingMine
- aiUseTargetCondition: Condition
- AntimatterExceedsAmount
- Any
- HasAbilityInCooldown
- HasBuff
- buffType: Entity
- HasNoWeapons
- HullDamageExceedsAmount
- Invalid
- IsBoarded
- IsCapitalShipOrStarbase
- IsCapitalShipOrStarbaseOrTitan
- IsDifferentRoleType
- IsNotWeaponDisabled
- useCostType: Condition
- AntiMatter
- AntiMatterAndNotBeAtStar
- HullAndAntimatter
- hullCost
- antiMatterCost
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- None
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- Passive
- Resources
- creditCost
- metalCost
- crystalCost
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- ResourcesAndMustHaveCapitalCrew
- creditCost
- metalCost
- crystalCost
- requiredShipSlots
- requiredCapitalShipSlots
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- ResourcesAndMustHaveShipSlots
- creditCost
- metalCost
- crystalCost
- requiredShipSlots
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- ResourcesAndMustHaveTitan
- creditCost
- metalCost
- crystalCost
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- researchPrerequisites
- NumResearchPrerequisites: Iteration
- RequiredFactionNameID: StringInfo
- RequiredCompletedResearchSubjects: Integer
- nameStringID: StringInfo
- descStringID: StringInfo
- hudIcon: Brush
- smallHudIcon: Brush
- infoCardIcon: Brush
- researchPrerequisites