Template:Ship: Difference between revisions

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|- style="line-height:14px;"
|- style="line-height:14px;"
| colspan="2" | Uses: <span style="color:#d79100;">{{{Supply}}}</span> supply.
| colspan="2" | Uses: <span style="color:#d79100;">{{{Supply}}}</span> supply.
|- style="line-height:14px;"
| Hull:
| <span style="color:#d79100;">{{{Hull}}}<br/> <span style="font-size: 80%">+{{{HullL}}} / level</span></span>
|- style="line-height:14px;"
| Repair:
| <span style="color:#d79100;">{{{HullR}}}<br/> <span style="font-size: 80%">+{{{HullRL}}} / level</span></span>
|- style="line-height:14px;"
| Armor:<br/> <span style="font-size: 80%;color:#d79100;">{{{Armortype}}}</span>
| <span style="color:#d79100;">{{{Armor}}}<br/> <span style="font-size: 80%">+{{{ArmorL}}} / level</span></span>
|- style="line-height:14px;"
| Shields:
| <span style="color:#d79100;">{{{Shield}}}<br/> <span style="font-size: 80%">+{{{ShieldL}}}/ level</span></span>
|- style="line-height:14px;"
| Regeneration:
| <span style="color:#d79100;">{{{ShieldR}}}<br/> <span style="font-size: 80%">+{{{ShieldRL}}} / level</span></span>
|- style="line-height:14px;"
| Antimatter:
| <span style="color:#d79100;">{{{Am}}}<br/> <span style="font-size: 80%">+{{{AmL}}} / level</span></span>
|- style="line-height:14px;"
| Recharge:
| <span style="color:#d79100;">{{{AmR}}}<br/> <span style="font-size: 80%">+{{{AmRL}}}/ level</span></span>
|- style="line-height:14px;"
| Experience value:
| <span style="color:#d79100;">{{{Xp}}}<br/> <span style="font-size: 80%">+{{{XpL}}}/ level</span></span>
|- style="line-height:14px;"
| colspan="2" | Weapon Damage Per Second Per Bank<br/> <span style="font-size: 80%">(front / back / left / right)</span>
|- style="line-height:14px;"
| {{{W1}}}:<br/> <span style="font-size: 80%;color:#d79100;">{{{W1T}}}</span>
| <span style="color:#d79100;">{{{W1B1}}} / {{{W1B2}}} / {{{W1B3}}} / {{{W1B4}}}<br/> <span style="font-size: 80%">Range: {{{W1R}}}</span></span>
|- style="line-height:14px;"
| {{{W2}}}:<br/> <span style="font-size: 80%;color:#d79100;">{{{W2T}}}</span>
| <span style="color:#d79100;">{{{W2B1}}} / {{{W2B2}}} / {{{W2B3}}} / {{{W2B4}}}<br/> <span style="font-size: 80%">Range: {{{W2R}}}</span></span>
|- style="line-height:14px;"
| {{{W3}}}:<br/> <span style="font-size: 80%;color:#d79100;">{{{W3T}}}</span>
| <span style="color:#d79100;">{{{W3B1}}} / {{{W3B2}}} / {{{W3B3}}} / {{{W3B4}}}<br/> <span style="font-size: 80%">Range: {{{W3R}}}</span></span>
|- style="line-height:14px;"
| {{{W4}}}:<br/> <span style="font-size: 80%;color:#d79100;">{{{W4T}}}</span>
| <span style="color:#d79100;">{{{W4B1}}} / {{{W4B2}}} / {{{W4B3}}} / {{{W4B4}}}<br/> <span style="font-size: 80%">Range: {{{W4R}}}</span></span>
|- style="line-height:14px;"
| {{{W1}}}:<br/> <span style="font-size: 80%;color:#d79100;">{{{W5T}}}</span>
| <span style="color:#d79100;">{{{W5B1}}} / {{{W5B2}}} / {{{W5B3}}} / {{{W5B4}}}<br/> <span style="font-size: 80%">Range: {{{W5R}}}</span></span>
|- style="line-height:14px;"
| Weapon Banks:
| <span style="color:#d79100;">{{{B1}}} / {{{B2}}} / {{{B3}}} / {{{B4}}}</span>
|- style="line-height:0;"
|- style="line-height:0;"
| colspan="2" | &nbsp;
| Bombing Damage:
| <span style="color:#d79100;">{{{Bombing damage}}}</span>
|- style="line-height:14px;"
| colspan="2" | {{{Strikecraft}}}<br/>
|- style="color:#d79100;"
| colspan="2" | {{{Abilities1}}}<br/> {{{Abilities2}}}<br/> {{{Abilities3}}}<br/> {{{Abilities4}}}
|- style="color:#d79100;"
| colspan="2" | {{{Description}}}
|- style="line-height:14px;"
|- style="line-height:14px;"
| colspan="2" | Shortcut: (<span style="color:#d79100;">{{{Hotkey}}}</span>)
|}
|}
</div>
</div>
<noinclude>[[Category:Templates]]
<noinclude>[[Category:Templates]]

Revision as of 18:06, 30 June 2022

Cost: {{{Credits}}} Credits, {{{Metal}}} Metal, {{{Crystal}}} Crystal
Build Time: {{{Buildtime}}} seconds.
Uses: {{{Supply}}} supply.
Hull: {{{Hull}}}
+{{{HullL}}} / level
Repair: {{{HullR}}}
+{{{HullRL}}} / level
Armor:
{{{Armortype}}}
{{{Armor}}}
+{{{ArmorL}}} / level
Shields: {{{Shield}}}
+{{{ShieldL}}}/ level
Regeneration: {{{ShieldR}}}
+{{{ShieldRL}}} / level
Antimatter: {{{Am}}}
+{{{AmL}}} / level
Recharge: {{{AmR}}}
+{{{AmRL}}}/ level
Experience value: {{{Xp}}}
+{{{XpL}}}/ level
Weapon Damage Per Second Per Bank
(front / back / left / right)
{{{W1}}}:
{{{W1T}}}
{{{W1B1}}} / {{{W1B2}}} / {{{W1B3}}} / {{{W1B4}}}
Range: {{{W1R}}}
{{{W2}}}:
{{{W2T}}}
{{{W2B1}}} / {{{W2B2}}} / {{{W2B3}}} / {{{W2B4}}}
Range: {{{W2R}}}
{{{W3}}}:
{{{W3T}}}
{{{W3B1}}} / {{{W3B2}}} / {{{W3B3}}} / {{{W3B4}}}
Range: {{{W3R}}}
{{{W4}}}:
{{{W4T}}}
{{{W4B1}}} / {{{W4B2}}} / {{{W4B3}}} / {{{W4B4}}}
Range: {{{W4R}}}
{{{W1}}}:
{{{W5T}}}
{{{W5B1}}} / {{{W5B2}}} / {{{W5B3}}} / {{{W5B4}}}
Range: {{{W5R}}}
Weapon Banks: {{{B1}}} / {{{B2}}} / {{{B3}}} / {{{B4}}}
Bombing Damage: {{{Bombing damage}}}
{{{Strikecraft}}}
{{{Abilities1}}}
{{{Abilities2}}}
{{{Abilities3}}}
{{{Abilities4}}}
{{{Description}}}
Shortcut: ({{{Hotkey}}})