Regeneration Bay: Difference between revisions

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Repair Platforms can repair ships and structures near them. They must be researched before they can be built. With only 15 Hull points restored per second it falls way behind the repair platforms of the other two races (Advent: 30 HP restored/sec. and Tec: 20-30-40 HP restored/sec. depending on upgrades)
Repair Platforms can repair ships and structures near them. They must be researched before they can be built. With only 15 Hull points restored per second it falls way behind the repair platforms of the other two races (Advent: 30 HP restored/sec. and Tec: 20-30-40 HP restored/sec. depending on upgrades)


'''Cost''': 400 Credits 100 Metal 75 Crystal
'''Cost''': 400 Credits 100 Metal 75 Crystal<br>
'''Build Time''': 60 Seconds
'''Build Time''': 60 Seconds<br>
'''Tactical Slots''': 2
'''Tactical Slots''': 2<br>
'''Hull''': 3500
'''Hull''': 3500<br>
'''Armor''': 12
'''Armor''': 12<br>
'''Antimatter''': 300
'''Antimatter''': 300<br>
'''Range''': 12000
'''Range''': 12000<br>
'''Ability''': 20 antimatter -> +200 hull over 20 secs; cooldown 5
'''Ability''': 20 antimatter -> +200 hull over 20 secs; cooldown 5

Revision as of 18:45, 11 July 2016

Repair Platforms can repair ships and structures near them. They must be researched before they can be built. With only 15 Hull points restored per second it falls way behind the repair platforms of the other two races (Advent: 30 HP restored/sec. and Tec: 20-30-40 HP restored/sec. depending on upgrades)

Cost: 400 Credits 100 Metal 75 Crystal
Build Time: 60 Seconds
Tactical Slots: 2
Hull: 3500
Armor: 12
Antimatter: 300
Range: 12000
Ability: 20 antimatter -> +200 hull over 20 secs; cooldown 5