AbilitySyntax: Difference between revisions
(Created page with "Rebellion Syntax =Ability Definition= Used to create abilities. An Ability is an entity file that can be assigned to an object as the "front end" for a...") |
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* [[RebellionSyntax|Rebellion]] | * [[RebellionSyntax|Rebellion]] | ||
: Ability | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[buffInstantActionTypeSyntax|buffInstantActionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AddPopulationToPlanet | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: populationAdded | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyArbitraryTargettedBuffToSelf | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToAllFirstSpawnerShipsAndStructures | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToFirstSpawnerNoFilterNoRange | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToIncomingHyperspacers | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToLastSpawnerNoFilterNoRange | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToLastSpawnerWithTravelNoFilterNoRange | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: travelSpeed: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[hasWeaponEffectsSyntax|hasWeaponEffects]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;FALSE | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TRUE | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponEffectOriginTypeSyntax|weaponEffectOriginType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Target | |||
<div class="mw-collapsible-content"> | |||
: targetCentricEffectPointSpawnInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[spawnTypeSyntax|spawnType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CompletelyRandom | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RandomFromUp | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
: angleVariance: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Targetter | |||
<div class="mw-collapsible-content"> | |||
: weaponEffectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[weaponEffectImpactOffsetTypeSyntax|weaponEffectImpactOffsetType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: RandomMesh | |||
:: Center | |||
:: CenterOffsetBySpatialRadius | |||
</div></div> | |||
: canWeaponEffectHitHull: [[Boolean]] | |||
: canWeaponEffectHitShields: [[Boolean]] | |||
: weaponEffectsDef | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponTypeSyntax|weaponType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Beam | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamGlowTextureName: [[Texture]] | |||
: beamCoreTextureName: [[Texture]] | |||
: beamWidth: [[Decimal]] | |||
: beamGlowColor: [[Color]] | |||
: beamCoreColor: [[Color]] | |||
: beamTilingRate: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Missile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: missileTravelEffectName: [[Particle]] | |||
: missileStartTurningDistance: [[Decimal]] | |||
: missileSlowTurnRate: [[Decimal]] | |||
: missileMaxSlowTurnTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Projectile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: projectileTravelEffectName: [[Particle]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToLocalOrbitBodiesWithinDistance | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: connectionDistance: [[Decimal]] | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToLocalOrbitBody | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToLocalOrbitBodyWithTravel | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: travelSpeed: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[hasWeaponEffectsSyntax|hasWeaponEffects]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;FALSE | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TRUE | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponEffectOriginTypeSyntax|weaponEffectOriginType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Target | |||
<div class="mw-collapsible-content"> | |||
: targetCentricEffectPointSpawnInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[spawnTypeSyntax|spawnType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CompletelyRandom | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RandomFromUp | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
: angleVariance: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Targetter | |||
<div class="mw-collapsible-content"> | |||
: weaponEffectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[weaponEffectImpactOffsetTypeSyntax|weaponEffectImpactOffsetType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: RandomMesh | |||
:: Center | |||
:: CenterOffsetBySpatialRadius | |||
</div></div> | |||
: canWeaponEffectHitHull: [[Boolean]] | |||
: canWeaponEffectHitShields: [[Boolean]] | |||
: weaponEffectsDef | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponTypeSyntax|weaponType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Beam | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamGlowTextureName: [[Texture]] | |||
: beamCoreTextureName: [[Texture]] | |||
: beamWidth: [[Decimal]] | |||
: beamGlowColor: [[Color]] | |||
: beamCoreColor: [[Color]] | |||
: beamTilingRate: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Missile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: missileTravelEffectName: [[Particle]] | |||
: missileStartTurningDistance: [[Decimal]] | |||
: missileSlowTurnRate: [[Decimal]] | |||
: missileMaxSlowTurnTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Projectile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: projectileTravelEffectName: [[Particle]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToSelf | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToSelfWithFilter | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetNoFilterNoRange | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetNoRange | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetOnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetWithEntryVehicles | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: entryVehicleType: [[Entity]] | |||
: numEntryVehicles | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: travelTime: [[Decimal]] | |||
: entryVehicleLaunchInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetWithTravel | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: travelSpeed: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[hasWeaponEffectsSyntax|hasWeaponEffects]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;FALSE | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TRUE | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponEffectOriginTypeSyntax|weaponEffectOriginType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Target | |||
<div class="mw-collapsible-content"> | |||
: targetCentricEffectPointSpawnInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[spawnTypeSyntax|spawnType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CompletelyRandom | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RandomFromUp | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
: angleVariance: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Targetter | |||
<div class="mw-collapsible-content"> | |||
: weaponEffectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[weaponEffectImpactOffsetTypeSyntax|weaponEffectImpactOffsetType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: RandomMesh | |||
:: Center | |||
:: CenterOffsetBySpatialRadius | |||
</div></div> | |||
: canWeaponEffectHitHull: [[Boolean]] | |||
: canWeaponEffectHitShields: [[Boolean]] | |||
: weaponEffectsDef | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponTypeSyntax|weaponType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Beam | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamGlowTextureName: [[Texture]] | |||
: beamCoreTextureName: [[Texture]] | |||
: beamWidth: [[Decimal]] | |||
: beamGlowColor: [[Color]] | |||
: beamCoreColor: [[Color]] | |||
: beamTilingRate: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Missile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: missileTravelEffectName: [[Particle]] | |||
: missileStartTurningDistance: [[Decimal]] | |||
: missileSlowTurnRate: [[Decimal]] | |||
: missileMaxSlowTurnTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Projectile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: projectileTravelEffectName: [[Particle]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetWithTravelNoFilterNoRange | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: travelSpeed: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[hasWeaponEffectsSyntax|hasWeaponEffects]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;FALSE | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TRUE | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponEffectOriginTypeSyntax|weaponEffectOriginType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Target | |||
<div class="mw-collapsible-content"> | |||
: targetCentricEffectPointSpawnInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[spawnTypeSyntax|spawnType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CompletelyRandom | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RandomFromUp | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
: angleVariance: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Targetter | |||
<div class="mw-collapsible-content"> | |||
: weaponEffectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[weaponEffectImpactOffsetTypeSyntax|weaponEffectImpactOffsetType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: RandomMesh | |||
:: Center | |||
:: CenterOffsetBySpatialRadius | |||
</div></div> | |||
: canWeaponEffectHitHull: [[Boolean]] | |||
: canWeaponEffectHitShields: [[Boolean]] | |||
: weaponEffectsDef | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponTypeSyntax|weaponType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Beam | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamGlowTextureName: [[Texture]] | |||
: beamCoreTextureName: [[Texture]] | |||
: beamWidth: [[Decimal]] | |||
: beamGlowColor: [[Color]] | |||
: beamCoreColor: [[Color]] | |||
: beamTilingRate: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Missile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: missileTravelEffectName: [[Particle]] | |||
: missileStartTurningDistance: [[Decimal]] | |||
: missileSlowTurnRate: [[Decimal]] | |||
: missileMaxSlowTurnTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Projectile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: projectileTravelEffectName: [[Particle]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetsAtAdjacentOrbitBodies | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetsAtOrbitBody | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetsInColumn | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: columnRadius | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetsInDirectionalCone | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[weaponBankSyntax|weaponBank]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: FRONT | |||
:: BACK | |||
:: LEFT | |||
:: RIGHT | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: coneAngle | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetsInRadius | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetsInRadiusOfTargetWithTravel | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: travelSpeed: [[Decimal]] | |||
: effectStaggerDelay: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[hasWeaponEffectsSyntax|hasWeaponEffects]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;FALSE | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TRUE | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponEffectOriginTypeSyntax|weaponEffectOriginType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Target | |||
<div class="mw-collapsible-content"> | |||
: targetCentricEffectPointSpawnInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[spawnTypeSyntax|spawnType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CompletelyRandom | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RandomFromUp | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
: angleVariance: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Targetter | |||
<div class="mw-collapsible-content"> | |||
: weaponEffectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[weaponEffectImpactOffsetTypeSyntax|weaponEffectImpactOffsetType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: RandomMesh | |||
:: Center | |||
:: CenterOffsetBySpatialRadius | |||
</div></div> | |||
: canWeaponEffectHitHull: [[Boolean]] | |||
: canWeaponEffectHitShields: [[Boolean]] | |||
: weaponEffectsDef | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponTypeSyntax|weaponType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Beam | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamGlowTextureName: [[Texture]] | |||
: beamCoreTextureName: [[Texture]] | |||
: beamWidth: [[Decimal]] | |||
: beamGlowColor: [[Color]] | |||
: beamCoreColor: [[Color]] | |||
: beamTilingRate: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Missile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: missileTravelEffectName: [[Particle]] | |||
: missileStartTurningDistance: [[Decimal]] | |||
: missileSlowTurnRate: [[Decimal]] | |||
: missileMaxSlowTurnTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Projectile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: projectileTravelEffectName: [[Particle]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetsInRadiusWithChainTravel | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: chainDelay: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[hasWeaponEffectsSyntax|hasWeaponEffects]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;FALSE | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TRUE | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponEffectOriginTypeSyntax|weaponEffectOriginType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Target | |||
<div class="mw-collapsible-content"> | |||
: targetCentricEffectPointSpawnInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[spawnTypeSyntax|spawnType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CompletelyRandom | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RandomFromUp | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
: angleVariance: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Targetter | |||
<div class="mw-collapsible-content"> | |||
: weaponEffectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[weaponEffectImpactOffsetTypeSyntax|weaponEffectImpactOffsetType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: RandomMesh | |||
:: Center | |||
:: CenterOffsetBySpatialRadius | |||
</div></div> | |||
: canWeaponEffectHitHull: [[Boolean]] | |||
: canWeaponEffectHitShields: [[Boolean]] | |||
: weaponEffectsDef | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponTypeSyntax|weaponType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Beam | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamGlowTextureName: [[Texture]] | |||
: beamCoreTextureName: [[Texture]] | |||
: beamWidth: [[Decimal]] | |||
: beamGlowColor: [[Color]] | |||
: beamCoreColor: [[Color]] | |||
: beamTilingRate: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Missile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: missileTravelEffectName: [[Particle]] | |||
: missileStartTurningDistance: [[Decimal]] | |||
: missileSlowTurnRate: [[Decimal]] | |||
: missileMaxSlowTurnTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Projectile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: projectileTravelEffectName: [[Particle]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetsInRadiusWithTravel | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
: travelSpeed: [[Decimal]] | |||
: effectStaggerDelay: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[hasWeaponEffectsSyntax|hasWeaponEffects]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;FALSE | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TRUE | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponEffectOriginTypeSyntax|weaponEffectOriginType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Target | |||
<div class="mw-collapsible-content"> | |||
: targetCentricEffectPointSpawnInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[spawnTypeSyntax|spawnType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CompletelyRandom | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RandomFromUp | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
: angleVariance: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Targetter | |||
<div class="mw-collapsible-content"> | |||
: weaponEffectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[weaponEffectImpactOffsetTypeSyntax|weaponEffectImpactOffsetType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: RandomMesh | |||
:: Center | |||
:: CenterOffsetBySpatialRadius | |||
</div></div> | |||
: canWeaponEffectHitHull: [[Boolean]] | |||
: canWeaponEffectHitShields: [[Boolean]] | |||
: weaponEffectsDef | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponTypeSyntax|weaponType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Beam | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamGlowTextureName: [[Texture]] | |||
: beamCoreTextureName: [[Texture]] | |||
: beamWidth: [[Decimal]] | |||
: beamGlowColor: [[Color]] | |||
: beamCoreColor: [[Color]] | |||
: beamTilingRate: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Missile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: missileTravelEffectName: [[Particle]] | |||
: missileStartTurningDistance: [[Decimal]] | |||
: missileSlowTurnRate: [[Decimal]] | |||
: missileMaxSlowTurnTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Projectile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: projectileTravelEffectName: [[Particle]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyBuffToTargetsLinked | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyForceFromSpawner | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: force: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyImpulseFromSpawner | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: impulse: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyImpulseInSpawnerDirection | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: impulse: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyOrRemoveBuffToSelf | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyRelationshipModifierToOwnerOfPlanetInCurrentGravityWell | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: relationshipIncrease | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyTargettedBuffToSelf | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyTargettedBuffToSelfNoFilterNoRange | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ApplyTargettedBuffToSelfNoRange | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffType: [[Entity]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AttractDebris | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: travelSpeed: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ChangePlayerIndexToFirstSpawner | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: isPermanent: [[Boolean]] | |||
: failIfNotEnoughShipSlots: [[Boolean]] | |||
: experiencePercentageToAward: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ChangePlayerIndexToNeutral | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ChangePlayerIndexToPriorMinorFaction | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ClearRecordedDamage | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ColonizePlanet | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: delayUntilColonization: [[Decimal]] | |||
: entryVehicleType: [[Entity]] | |||
: numEntryVehicles | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: travelTime: [[Decimal]] | |||
: entryVehicleLaunchInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
: afterColonizeBuffType: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ConvertDamageToAntiMatter | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: antiMatterFromDamagePerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ConvertFrigateToResources | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: percentageOfCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ConvertNearbyDebrisToHull | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: hullPerDebris | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: debrisCleanupSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ConvertSquadMembersToMines | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: spaceMineType: [[Entity]] | |||
: expiryTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreateCannonShell | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: cannonShellType: [[Entity]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreateClonedFrigate | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: numFrigates | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: impulse: [[Decimal]] | |||
: expiryTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: spawnFrigateSoundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreateFrigate | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: frigateType: [[Entity]] | |||
: numFrigates | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: matchOwnerDamageState: [[Boolean]] | |||
: impulse: [[Decimal]] | |||
: expiryTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: spawnFrigateSoundID: [[Sound]] | |||
: postSpawnBuff: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreateFrigateAtArbitraryTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: frigateType: [[Entity]] | |||
: numFrigates | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: expiryTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: spawnFrigateSoundID: [[Sound]] | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreateFrigateAtTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: frigateType: [[Entity]] | |||
: numFrigates | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: impulse: [[Decimal]] | |||
: expiryTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: spawnFrigateSoundID: [[Sound]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreateIllusionFighters | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: numFighters | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: expiryTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreatePlanetModule | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: planetModuleType: [[Entity]] | |||
: spawnPlanetModuleSoundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreateSpaceMine | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: spaceMineType: [[Entity]] | |||
: numMines | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: impulse: [[Decimal]] | |||
: angleVariance: [[Decimal]] | |||
: expiryTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: spawnMineSoundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreateSquad | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: squadType: [[Entity]] | |||
: numSquads | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: expiryTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: spawnSquadSoundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CreateStarBase | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: starBaseType: [[Entity]] | |||
: placementRadius | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;DoAllegianceChangeToPlanet | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: allegianceChange | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;DoDamage | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: damage | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageAffectTypeSyntax|damageAffectType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: AFFECTS_ONLY_HULL | |||
:: AFFECTS_ONLY_SHIELDS | |||
:: AFFECTS_SHIELDS_AND_HULL | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
: isDamageShared: [[Boolean]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;DoDamagePerEntityInRadius | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: damagePerEntity | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageAffectTypeSyntax|damageAffectType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: AFFECTS_ONLY_HULL | |||
:: AFFECTS_ONLY_SHIELDS | |||
:: AFFECTS_SHIELDS_AND_HULL | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
: isDamageShared: [[Boolean]] | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;DoDamagePerLastSpawnerPopulation | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: damagePerPopulationPoint | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageAffectTypeSyntax|damageAffectType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: AFFECTS_ONLY_HULL | |||
:: AFFECTS_ONLY_SHIELDS | |||
:: AFFECTS_SHIELDS_AND_HULL | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
: isDamageShared: [[Boolean]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;DoDamagePercOfCurrentHull | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: hullDamagePerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageAffectTypeSyntax|damageAffectType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: AFFECTS_ONLY_HULL | |||
:: AFFECTS_ONLY_SHIELDS | |||
:: AFFECTS_SHIELDS_AND_HULL | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
: isDamageShared: [[Boolean]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;DoDamageToPlanet | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: damage | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: populationKilled | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;DoInterrupt | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;DoInterruptUltimate | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Explore | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ForceAttackersToRepickAttackTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;GainAntimatterEqualToTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;GainHullEqualToTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;GainShieldEqualToTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;GiveCreditsToPlayer | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: credits | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;GiveExperience | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: experienceToGive: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;GiveResourceToPlayer | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[resourceTypeSyntax|resourceType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: Credits | |||
:: Metal | |||
:: Crystal | |||
</div></div> | |||
: resourceAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[resourceAmountScalarTypeSyntax|resourceAmountScalarType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PerOwnerShipSlot | |||
:: Flat | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IncreaseOwnerAbilityLevel | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: abilityIndex: [[Decimal]] | |||
: abilityLevel | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;InitializeMovementTowardLastSpawner | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: minLinearSpeed: [[Decimal]] | |||
: maxLinearSpeed: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;InitializeRandomMotion | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: minRandomAngularSpeed: [[Decimal]] | |||
: maxRandomAngularSpeed: [[Decimal]] | |||
: minRandomLinearSpeed: [[Decimal]] | |||
: maxRandomLinearSpeed: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;MakeDead | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;MatchTargetVelocity | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;PlayAttachedEffect | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;PlayDetachedEffectsInRadius | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: numEffects: [[Integer]] | |||
: delayBetweenEffects: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;PlayPersistantAttachedEffect | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: effectInfo | |||
:: effectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
:: smallEffectName: [[Particle]] | |||
:: mediumEffectName: [[Particle]] | |||
:: largeEffectName: [[Particle]] | |||
:: soundID: [[Sound]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;PlayPersistantBeamEffect | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[hasWeaponEffectsSyntax|hasWeaponEffects]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;FALSE | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TRUE | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponEffectOriginTypeSyntax|weaponEffectOriginType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Target | |||
<div class="mw-collapsible-content"> | |||
: targetCentricEffectPointSpawnInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[spawnTypeSyntax|spawnType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;CompletelyRandom | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RandomFromUp | |||
<div class="mw-collapsible-content"> | |||
: minRadius: [[Decimal]] | |||
: maxRadius: [[Decimal]] | |||
: angleVariance: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Targetter | |||
<div class="mw-collapsible-content"> | |||
: weaponEffectAttachInfo | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[attachTypeSyntax|attachType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Ability | |||
<div class="mw-collapsible-content"> | |||
: abilityIndex: [[Integer]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Above | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Aura | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Center | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[weaponEffectImpactOffsetTypeSyntax|weaponEffectImpactOffsetType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: RandomMesh | |||
:: Center | |||
:: CenterOffsetBySpatialRadius | |||
</div></div> | |||
: canWeaponEffectHitHull: [[Boolean]] | |||
: canWeaponEffectHitShields: [[Boolean]] | |||
: weaponEffectsDef | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[weaponTypeSyntax|weaponType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Beam | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: beamGlowTextureName: [[Texture]] | |||
: beamCoreTextureName: [[Texture]] | |||
: beamWidth: [[Decimal]] | |||
: beamGlowColor: [[Color]] | |||
: beamCoreColor: [[Color]] | |||
: beamTilingRate: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Missile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: missileTravelEffectName: [[Particle]] | |||
: missileStartTurningDistance: [[Decimal]] | |||
: missileSlowTurnRate: [[Decimal]] | |||
: missileMaxSlowTurnTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Projectile | |||
<div class="mw-collapsible-content"> | |||
: burstCount: [[Decimal]] | |||
: burstDelay: [[Decimal]] | |||
: fireDelay: [[Decimal]] | |||
: muzzleEffectName: [[Particle]] | |||
: muzzleSoundMinRespawnTime: [[Decimal]] | |||
: muzzleSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitEffectName: [[Particle]] | |||
: hitHullEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: hitShieldsEffectSounds | |||
:: soundCount: [[IterationSyntax|Iteration]] | |||
::: sound: [[Sound]] | |||
: projectileTravelEffectName: [[Particle]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;PropagateWeaponDamageReceivedToTargetsInRadius | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: maxTargetCount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RecordDamage | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RemoveAntiMatter | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: antiMatter | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RemoveAntiMatterPerc | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: antiMatterPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RemoveBuffOfType | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: buffTypeToRemove: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RemovePlanetPopulation | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: populationAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[populationAmountScalarTypeSyntax|populationAmountScalarType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PerOwnerPlanetPopulation | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ResetPhysicsState | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RestoreAntiMatter | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: antiMatter | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RestoreHullPoints | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: hull | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RestoreHullPointsPerc | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RestoreShieldPoints | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: shields | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RestoreShieldPointsPerc | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: shieldPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ResurrectCapitalShip | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RetaliateBounty | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: bountyAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RetaliateDamage | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: damageRetaliationPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;RuinPlanet | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: range | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: afterRuinBuffType: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;SetTauntTargetToLastSpawner | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;SpawnResourceExtractors | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: numExtractors | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;SpawnShipsAtPlanet | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: spawnShipsLevelCount: [[IterationSyntax|Iteration]] | |||
:: spawnShips | |||
::: minFleetPoints: [[Decimal]] | |||
::: maxFleetPoints: [[Decimal]] | |||
::: requiredShipCount: [[IterationSyntax|Iteration]] | |||
:::: requiredShip | |||
::::: type: [[Entity]] | |||
::::: minCount: [[Integer]] | |||
::::: maxCount: [[Integer]] | |||
::: randomShipCount: [[IterationSyntax|Iteration]] | |||
:::: randomShip | |||
::::: type: [[Entity]] | |||
::::: weight: [[Decimal]] | |||
: spawnShipsArrivalDelayTime: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[spawnShipsHyperspaceSpawnTypeSyntax|spawnShipsHyperspaceSpawnType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: FleetBeacon | |||
:: FromFactories | |||
:: MinorFactionAntiModuleRaid | |||
:: MinorFactionAttackRaid | |||
:: MinorFactionDefenseRaid | |||
:: MinorFactionScoutRaid | |||
:: MinorFactionSiegeRaid | |||
:: PirateRaid | |||
</div></div> | |||
: shouldAdoptFirstSpawnersMinorFactionState: [[Boolean]] | |||
: spawnShipsMinStartingHullPerc: [[Decimal]] | |||
: spawnShipsMaxStartingHullPerc: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;SpawnShipsAtPlanetWithRandomTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: spawnShipsLevelCount: [[IterationSyntax|Iteration]] | |||
:: spawnShips | |||
::: minFleetPoints: [[Decimal]] | |||
::: maxFleetPoints: [[Decimal]] | |||
::: requiredShipCount: [[IterationSyntax|Iteration]] | |||
:::: requiredShip | |||
::::: type: [[Entity]] | |||
::::: minCount: [[Integer]] | |||
::::: maxCount: [[Integer]] | |||
::: randomShipCount: [[IterationSyntax|Iteration]] | |||
:::: randomShip | |||
::::: type: [[Entity]] | |||
::::: weight: [[Decimal]] | |||
: spawnShipsArrivalDelayTime: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[spawnShipsHyperspaceSpawnTypeSyntax|spawnShipsHyperspaceSpawnType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: FleetBeacon | |||
:: FromFactories | |||
:: MinorFactionAntiModuleRaid | |||
:: MinorFactionAttackRaid | |||
:: MinorFactionDefenseRaid | |||
:: MinorFactionScoutRaid | |||
:: MinorFactionSiegeRaid | |||
:: PirateRaid | |||
</div></div> | |||
: shouldAdoptFirstSpawnersMinorFactionState: [[Boolean]] | |||
: spawnShipsMinStartingHullPerc: [[Decimal]] | |||
: spawnShipsMaxStartingHullPerc: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;SpawnShipsAtPlanetWithTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: targetFilter | |||
:: numOwnerships: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[ownershipSyntax|ownership]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Allied | |||
:::: AlliedOrEnemy | |||
:::: Enemy | |||
:::: Friendly | |||
:::: NoOwner | |||
:::: Player | |||
:::: UncontrolledMinorFaction | |||
</div></div> | |||
:: numObjects: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[objectSyntax|object]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CapitalShip | |||
:::: Corvette | |||
:::: EnvoyFrigate | |||
:::: Fighter | |||
:::: Frigate | |||
:::: PlaceHolderPlanetModule | |||
:::: PlaceHolderSpaceMine | |||
:::: Planet | |||
:::: PlanetModule | |||
:::: SpaceMine | |||
:::: Star | |||
:::: StarBase | |||
:::: Titan | |||
</div></div> | |||
:: numSpaces: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[spaceSyntax|space]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: Normal | |||
:::: Phase | |||
</div></div> | |||
:: numConstraints: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
::: [[constraintSyntax|constraint]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:::: CanBeCaptured | |||
:::: CanBeJumpBlocked | |||
:::: CanHaveFighters | |||
:::: CanHaveShields | |||
:::: CanPhaseDodge | |||
:::: CanSpreadWeaponDamage | |||
:::: DoesNotHaveDestabilizationProtection | |||
:::: HasAbilityWithCooldown | |||
:::: HasAntiMatterPool | |||
:::: HasAntiMatterShortage | |||
:::: HasColonizeAbility | |||
:::: HasDestabilizationProtection | |||
:::: HasEnergyWeapons | |||
:::: HasHullDamage | |||
:::: HasPhaseMissiles | |||
:::: HasPopulation | |||
:::: HasShieldDamage | |||
:::: HasWeapons | |||
:::: Invalid | |||
:::: IsActivelyBeingConstructed | |||
:::: IsBoarded | |||
:::: IsCargoShip | |||
:::: IsColonizable | |||
:::: IsControllable | |||
:::: IsExplored | |||
:::: IsHomeworld | |||
:::: IsInFriendlyGravityWell | |||
:::: IsInNonFriendlyGravityWell | |||
:::: IsMovingToLocalOrbitBody | |||
:::: IsNotStarBaseConstructor | |||
:::: IsPetOfTargetter | |||
:::: IsPsi | |||
:::: IsResourceExtractor | |||
:::: IsRuinable | |||
:::: LinkedCargoShip | |||
:::: LinkedSquad | |||
:::: ModuleUnderConstruction | |||
:::: NotActivelyBeingConstructed | |||
:::: NotFlagship | |||
:::: NotInvulnerable | |||
:::: NotIsBoarded | |||
:::: NotIsExplored | |||
:::: NotIsHomeworld | |||
:::: NotIsIllusionShip | |||
:::: NotIsMinorFactionOwned | |||
:::: NotIsOccupationPlanet | |||
:::: NotIsOutlaw | |||
:::: NotIsTech | |||
:::: NotSelf | |||
:::: WithinCurrentSolarSystem | |||
</div></div> | |||
: spawnShipsLevelCount: [[IterationSyntax|Iteration]] | |||
:: spawnShips | |||
::: minFleetPoints: [[Decimal]] | |||
::: maxFleetPoints: [[Decimal]] | |||
::: requiredShipCount: [[IterationSyntax|Iteration]] | |||
:::: requiredShip | |||
::::: type: [[Entity]] | |||
::::: minCount: [[Integer]] | |||
::::: maxCount: [[Integer]] | |||
::: randomShipCount: [[IterationSyntax|Iteration]] | |||
:::: randomShip | |||
::::: type: [[Entity]] | |||
::::: weight: [[Decimal]] | |||
: spawnShipsArrivalDelayTime: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[spawnShipsHyperspaceSpawnTypeSyntax|spawnShipsHyperspaceSpawnType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: FleetBeacon | |||
:: FromFactories | |||
:: MinorFactionAntiModuleRaid | |||
:: MinorFactionAttackRaid | |||
:: MinorFactionDefenseRaid | |||
:: MinorFactionScoutRaid | |||
:: MinorFactionSiegeRaid | |||
:: PirateRaid | |||
</div></div> | |||
: shouldAdoptFirstSpawnersMinorFactionState: [[Boolean]] | |||
: spawnShipsMinStartingHullPerc: [[Decimal]] | |||
: spawnShipsMaxStartingHullPerc: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;StealAntiMatterForFirstSpawner | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: antiMatter | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;StealResources | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[resourceToStealSyntax|resourceToSteal]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: Credits | |||
:: Metal | |||
:: Crystal | |||
</div></div> | |||
: resourceAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TeleportTowardsArbitraryTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TeleportTowardsMoveTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: teleportDistance: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TeleportTowardsTarget | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: teleportStopOffset: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TiltUpVectorInTargetDirection | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionTriggerTypeSyntax|instantActionTriggerType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AlwaysPerform | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnBuffFinish | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnChance | |||
<div class="mw-collapsible-content"> | |||
: buffApplyChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnColonizeAbilityUsed | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnCondition | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[instantActionConditionTypeSyntax|instantActionConditionType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfFirstSpawnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerDoesNotHaveDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasBuff | |||
<div class="mw-collapsible-content"> | |||
: conditionBuffType: [[Entity]] | |||
: conditionBuffShortName: [[StringInfo]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasDestabilizationProtection | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerHasHullLessThanPerc | |||
<div class="mw-collapsible-content"> | |||
: hullPerc | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDamageTaken | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[damageTypeSyntax|damageType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: PHYSICAL | |||
:: ENERGY | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnDelay | |||
<div class="mw-collapsible-content"> | |||
: delayTime: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnHyperspaceExit | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnOwnerDeath | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnWeaponFired | |||
<div class="mw-collapsible-content"> | |||
: numWeaponClasses: [[IterationSyntax|Iteration]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
:: [[WeaponClassTypeSyntax|weaponClassForWeaponPassive]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
::: AUTOCANNON | |||
::: BEAM | |||
::: CAPITALABILITY | |||
::: CHAOSBOLT | |||
::: DART | |||
::: FLAK | |||
::: FLASHBEAM | |||
::: GAUSS | |||
::: ION | |||
::: Invalid | |||
::: LASERPSI | |||
::: LASERTECH | |||
::: MISSILE | |||
::: PHASECANNON | |||
::: PHASEMISSILE | |||
::: PLANETBOMBARDMENT | |||
::: PLASMA | |||
::: POINTDEFENSELASER | |||
::: PULSEGUN | |||
::: PULSEWAVE | |||
::: RAILGUN | |||
::: SPIRITBLADE | |||
::: WAVE | |||
</div></div> | |||
: passiveWeaponEffectChance | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
: angleOffset: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
:: toggleStateOnNameStringID: [[StringInfo]] | |||
:: toggleStateOnDescStringID: [[StringInfo]] | |||
:: needsToFaceTarget: [[Boolean]] | |||
:: canCollideWithTarget: [[Boolean]] | |||
:: moveThruTarget: [[Boolean]] | |||
:: isUltimateAbility: [[Boolean]] | |||
:: maxNumLevels: [[Integer]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[levelSourceTypeSyntax|levelSourceType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;FixedLevel0 | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Intrinsic | |||
<div class="mw-collapsible-content"> | |||
: minExperienceLevelRequired | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ResearchFloatModifierValue | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[sourceResearchFloatModifierTypeSyntax|sourceResearchFloatModifierType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: MinorFactionAbilityLevel | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ResearchStartsAt0 | |||
<div class="mw-collapsible-content"> | |||
: improveSourceResearchSubject: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ResearchWithBase | |||
<div class="mw-collapsible-content"> | |||
: baseSourceResearchSubject: [[Entity]] | |||
: improveSourceResearchSubject: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ResearchWithoutBase | |||
<div class="mw-collapsible-content"> | |||
: improveSourceResearchSubject: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;StarBaseUpgradeLevel | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[sourcePropertyTypeSyntax|sourcePropertyType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: AbilityALevel | |||
:: AbilityBLevel | |||
:: AbilityCLevel | |||
:: AbilityDLevel | |||
:: AbilityELevel | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;TitanUpgradeLevel | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[sourcePropertyTypeSyntax|sourcePropertyType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: AbilityALevel | |||
:: AbilityBLevel | |||
:: AbilityCLevel | |||
:: AbilityDLevel | |||
:: AbilityELevel | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[aiUseTimeSyntax|aiUseTime]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Anytime | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;NoEnemyShipsInGravityWell | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;NotInCombat | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyIfOwnTitan | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyInCombat | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenAboutToDie | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenAttackTargetIsInFiringSolution | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenAttackTargetIsInFiringSolutionAndHasAttackOrder | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenBombing | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenDebrisWithinRange | |||
<div class="mw-collapsible-content"> | |||
: onlyAutoCastWhenDebrisWithinRange: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenDisabled | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenEnemyFleetWillPrevail | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenHullDamageExceeds | |||
<div class="mw-collapsible-content"> | |||
: onlyAutoCastWhenTotalHullDamageExceedsAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenManyTargetsHaveHullDamage | |||
<div class="mw-collapsible-content"> | |||
: onlyAutoCastWhenTotalHullDamageExceedsAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenManyTargetsHaveShieldDamage | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenManyTargetsHyperspacingTowardsMyGravityWell | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenManyTargetsInCombatDoNotHaveBuff | |||
<div class="mw-collapsible-content"> | |||
: onlyAutoCastWhenTargetCountExceedsAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: buffType: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenManyTargetsInRange | |||
<div class="mw-collapsible-content"> | |||
: onlyAutoCastWhenTargetCountExceedsAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenManyTargetsInRangeOfBank | |||
<div class="mw-collapsible-content"> | |||
: onlyAutoCastWhenTargetCountExceedsAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[onlyAutoCastWhenTargetsInBankSyntax|onlyAutoCastWhenTargetsInBank]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: FRONT | |||
:: BACK | |||
:: LEFT | |||
:: RIGHT | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenMovingFar | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenMovingThresholdDistance | |||
<div class="mw-collapsible-content"> | |||
: thresholdDistance: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenOrbitingEnemyOrAlliedPlanet | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenOrbitingEnemyPlanet | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWhenTakingDamage | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWithNoOrder | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;OnlyWithNoOrderOrAutoAttackButNotIfTargettingMine | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[aiUseTargetConditionSyntax|aiUseTargetCondition]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AntimatterExceedsAmount | |||
<div class="mw-collapsible-content"> | |||
: onlyAutoCastWhenTargetAntimatterExceedsAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Any | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;HasAbilityInCooldown | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;HasBuff | |||
<div class="mw-collapsible-content"> | |||
: buffType: [[Entity]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;HasNoWeapons | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;HullDamageExceedsAmount | |||
<div class="mw-collapsible-content"> | |||
: onlyAutoCastWhenTargetHullDamageExceedsAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Invalid | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IsBoarded | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IsCapitalShipOrStarbase | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IsCapitalShipOrStarbaseOrTitan | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IsDifferentRoleType | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;IsNotWeaponDisabled | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ShieldDamageExceedsAmount | |||
<div class="mw-collapsible-content"> | |||
: onlyAutoCastWhenTargetShieldDamageExceedsAmount | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
</div></div> | |||
</div></div> | |||
:: isAutoCastAvailable: [[Boolean]] | |||
:: isAutoCastOnByDefault: [[Boolean]] | |||
:: pickRandomPlanetToExploreForAutoCastTarget: [[Boolean]] | |||
:: ignoreNonCombatShipsForAutoCastTarget: [[Boolean]] | |||
:: onlyAutoCastWhenDamageTakenExceedsPerc: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
[[useCostTypeSyntax|useCostType]]: [[ConditionSyntax|Condition]] | |||
<div class="mw-collapsible-content"> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AntiMatter | |||
<div class="mw-collapsible-content"> | |||
: antiMatterCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: cooldownTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[orderAcknowledgementTypeSyntax|orderAcknowledgementType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: ONATTACKORDERISSUED | |||
:: ONCREATION | |||
:: ONGENERALORDERISSUED | |||
:: ONSELECTED | |||
:: ONSTARTPHASEJUMP | |||
:: Invalid | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;AntiMatterAndNotBeAtStar | |||
<div class="mw-collapsible-content"> | |||
: antiMatterCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: cooldownTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[orderAcknowledgementTypeSyntax|orderAcknowledgementType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: ONATTACKORDERISSUED | |||
:: ONCREATION | |||
:: ONGENERALORDERISSUED | |||
:: ONSELECTED | |||
:: ONSTARTPHASEJUMP | |||
:: Invalid | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;HullAndAntimatter | |||
<div class="mw-collapsible-content"> | |||
: hullCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: antiMatterCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: cooldownTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[orderAcknowledgementTypeSyntax|orderAcknowledgementType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: ONATTACKORDERISSUED | |||
:: ONCREATION | |||
:: ONGENERALORDERISSUED | |||
:: ONSELECTED | |||
:: ONSTARTPHASEJUMP | |||
:: Invalid | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;None | |||
<div class="mw-collapsible-content"> | |||
: cooldownTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[orderAcknowledgementTypeSyntax|orderAcknowledgementType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: ONATTACKORDERISSUED | |||
:: ONCREATION | |||
:: ONGENERALORDERISSUED | |||
:: ONSELECTED | |||
:: ONSTARTPHASEJUMP | |||
:: Invalid | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Passive | |||
<div class="mw-collapsible-content"> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;Resources | |||
<div class="mw-collapsible-content"> | |||
: creditCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: metalCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: crystalCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: cooldownTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[orderAcknowledgementTypeSyntax|orderAcknowledgementType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: ONATTACKORDERISSUED | |||
:: ONCREATION | |||
:: ONGENERALORDERISSUED | |||
:: ONSELECTED | |||
:: ONSTARTPHASEJUMP | |||
:: Invalid | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ResourcesAndMustHaveCapitalCrew | |||
<div class="mw-collapsible-content"> | |||
: creditCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: metalCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: crystalCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: requiredShipSlots | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: requiredCapitalShipSlots | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: cooldownTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[orderAcknowledgementTypeSyntax|orderAcknowledgementType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: ONATTACKORDERISSUED | |||
:: ONCREATION | |||
:: ONGENERALORDERISSUED | |||
:: ONSELECTED | |||
:: ONSTARTPHASEJUMP | |||
:: Invalid | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ResourcesAndMustHaveShipSlots | |||
<div class="mw-collapsible-content"> | |||
: creditCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: metalCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: crystalCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: requiredShipSlots | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: cooldownTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[orderAcknowledgementTypeSyntax|orderAcknowledgementType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: ONATTACKORDERISSUED | |||
:: ONCREATION | |||
:: ONGENERALORDERISSUED | |||
:: ONSELECTED | |||
:: ONSTARTPHASEJUMP | |||
:: Invalid | |||
</div></div> | |||
</div></div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
;ResourcesAndMustHaveTitan | |||
<div class="mw-collapsible-content"> | |||
: creditCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: metalCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: crystalCost | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
: cooldownTime | |||
:: Level:0: [[Decimal]] | |||
:: Level:1: [[Decimal]] | |||
:: Level:2: [[Decimal]] | |||
:: Level:3: [[Decimal]] | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
: [[orderAcknowledgementTypeSyntax|orderAcknowledgementType]]: [[EnumerationSyntax|Enumeration]] | |||
<div class="mw-collapsible-content"> | |||
:: ONATTACKORDERISSUED | |||
:: ONCREATION | |||
:: ONGENERALORDERISSUED | |||
:: ONSELECTED | |||
:: ONSTARTPHASEJUMP | |||
:: Invalid | |||
</div></div> | |||
</div></div> | |||
</div></div> | |||
:: researchPrerequisites | |||
::: NumResearchPrerequisites: [[IterationSyntax|Iteration]] | |||
:::: ResearchPrerequisite | |||
::::: Subject: [[Entity]] | |||
::::: Level: [[Integer]] | |||
::: RequiredFactionNameID: [[StringInfo]] | |||
::: RequiredCompletedResearchSubjects: [[Integer]] | |||
:: nameStringID: [[StringInfo]] | |||
:: descStringID: [[StringInfo]] | |||
:: hudIcon: [[Brush]] | |||
:: smallHudIcon: [[Brush]] | |||
:: infoCardIcon: [[Brush]] |
Revision as of 20:22, 2 January 2019
Ability Definition
Used to create abilities.
An Ability is an entity file that can be assigned to an object as the "front end" for a buff.
References
* Rebellion
- Ability
buffInstantActionType: Condition
- AddPopulationToPlanet
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ApplyArbitraryTargettedBuffToSelf
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- range
- effectInfo
- effectAttachInfo
- ApplyBuffToAllFirstSpawnerShipsAndStructures
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToFirstSpawnerNoFilterNoRange
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- ApplyBuffToIncomingHyperspacers
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToLastSpawnerNoFilterNoRange
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- ApplyBuffToLastSpawnerWithTravelNoFilterNoRange
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- FALSE
- TRUE
weaponEffectOriginType: Condition
- Target
- Targetter
- weaponEffectAttachInfo
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToLocalOrbitBodiesWithinDistance
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- connectionDistance: Decimal
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToLocalOrbitBody
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToLocalOrbitBodyWithTravel
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- travelSpeed: Decimal
- FALSE
- TRUE
weaponEffectOriginType: Condition
- Target
- Targetter
- weaponEffectAttachInfo
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToSelf
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- effectInfo
- effectAttachInfo
- ApplyBuffToSelfWithFilter
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetNoFilterNoRange
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- ApplyBuffToTargetNoRange
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetOnWeaponFired
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTargetWithEntryVehicles
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- entryVehicleType: Entity
- numEntryVehicles
- travelTime: Decimal
- entryVehicleLaunchInfo
- effectAttachInfo
- ApplyBuffToTargetWithTravel
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- FALSE
- TRUE
weaponEffectOriginType: Condition
- Target
- Targetter
- weaponEffectAttachInfo
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetWithTravelNoFilterNoRange
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- FALSE
- TRUE
weaponEffectOriginType: Condition
- Target
- Targetter
- weaponEffectAttachInfo
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsAtAdjacentOrbitBodies
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsAtOrbitBody
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInColumn
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- columnRadius
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInDirectionalCone
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- FRONT
- BACK
- LEFT
- RIGHT
- range
- coneAngle
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInRadius
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInRadiusOfTargetWithTravel
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- FALSE
- TRUE
weaponEffectOriginType: Condition
- Target
- Targetter
- weaponEffectAttachInfo
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsInRadiusWithChainTravel
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- maxTargetCount
- chainDelay: Decimal
- FALSE
- TRUE
weaponEffectOriginType: Condition
- Target
- Targetter
- weaponEffectAttachInfo
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsInRadiusWithTravel
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- maxTargetCount
- effectInfo
- effectAttachInfo
- FALSE
- TRUE
weaponEffectOriginType: Condition
- Target
- Targetter
- weaponEffectAttachInfo
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsLinked
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyForceFromSpawner
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- force: Decimal
- ApplyImpulseFromSpawner
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- impulse: Decimal
- ApplyImpulseInSpawnerDirection
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- impulse: Decimal
- ApplyOrRemoveBuffToSelf
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- effectInfo
- effectAttachInfo
- ApplyRelationshipModifierToOwnerOfPlanetInCurrentGravityWell
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ApplyTargettedBuffToSelf
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- effectInfo
- effectAttachInfo
- ApplyTargettedBuffToSelfNoFilterNoRange
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- effectInfo
- effectAttachInfo
- ApplyTargettedBuffToSelfNoRange
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- AttractDebris
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ChangePlayerIndexToFirstSpawner
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ChangePlayerIndexToNeutral
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ChangePlayerIndexToPriorMinorFaction
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ClearRecordedDamage
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ColonizePlanet
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- delayUntilColonization: Decimal
- entryVehicleType: Entity
- numEntryVehicles
- travelTime: Decimal
- entryVehicleLaunchInfo
- effectAttachInfo
- ConvertDamageToAntiMatter
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ConvertFrigateToResources
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ConvertNearbyDebrisToHull
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ConvertSquadMembersToMines
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateCannonShell
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- cannonShellType: Entity
- effectInfo
- effectAttachInfo
- CreateClonedFrigate
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateFrigate
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateFrigateAtArbitraryTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateFrigateAtTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- frigateType: Entity
- numFrigates
- impulse: Decimal
- expiryTime
- spawnFrigateSoundID: Sound
- targetFilter
- numOwnerships: Iteration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- CreateIllusionFighters
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- numFighters
- expiryTime
- effectInfo
- effectAttachInfo
- CreatePlanetModule
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateSpaceMine
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateSquad
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateStarBase
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoAllegianceChangeToPlanet
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoDamage
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- PHYSICAL
- ENERGY
- isDamageShared: Boolean
- DoDamagePerEntityInRadius
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- PHYSICAL
- ENERGY
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- DoDamagePerLastSpawnerPopulation
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- PHYSICAL
- ENERGY
- isDamageShared: Boolean
- DoDamagePercOfCurrentHull
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- PHYSICAL
- ENERGY
- isDamageShared: Boolean
- DoDamageToPlanet
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoInterrupt
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoInterruptUltimate
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Explore
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ForceAttackersToRepickAttackTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GainAntimatterEqualToTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GainHullEqualToTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GainShieldEqualToTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GiveCreditsToPlayer
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- credits
- effectInfo
- effectAttachInfo
- GiveExperience
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- experienceToGive: Decimal
- GiveResourceToPlayer
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Credits
- Metal
- Crystal
- PerOwnerShipSlot
- Flat
- effectInfo
- effectAttachInfo
- IncreaseOwnerAbilityLevel
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- InitializeMovementTowardLastSpawner
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- InitializeRandomMotion
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- MakeDead
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- MatchTargetVelocity
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- PlayAttachedEffect
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- effectInfo
- effectAttachInfo
- PlayDetachedEffectsInRadius
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- effectInfo
- effectAttachInfo
- PlayPersistantAttachedEffect
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- effectInfo
- effectAttachInfo
- PlayPersistantBeamEffect
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- FALSE
- TRUE
weaponEffectOriginType: Condition
- Target
- Targetter
- weaponEffectAttachInfo
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- PropagateWeaponDamageReceivedToTargetsInRadius
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- RecordDamage
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RemoveAntiMatter
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RemoveAntiMatterPerc
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RemoveBuffOfType
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffTypeToRemove: Entity
- RemovePlanetPopulation
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- PerOwnerPlanetPopulation
- ResetPhysicsState
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreAntiMatter
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreHullPoints
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreHullPointsPerc
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreShieldPoints
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreShieldPointsPerc
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ResurrectCapitalShip
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RetaliateBounty
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RetaliateDamage
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RuinPlanet
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- SetTauntTargetToLastSpawner
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- SpawnResourceExtractors
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- SpawnShipsAtPlanet
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- FleetBeacon
- FromFactories
- MinorFactionAntiModuleRaid
- MinorFactionAttackRaid
- MinorFactionDefenseRaid
- MinorFactionScoutRaid
- MinorFactionSiegeRaid
- PirateRaid
- SpawnShipsAtPlanetWithRandomTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- FleetBeacon
- FromFactories
- MinorFactionAntiModuleRaid
- MinorFactionAttackRaid
- MinorFactionDefenseRaid
- MinorFactionScoutRaid
- MinorFactionSiegeRaid
- PirateRaid
- SpawnShipsAtPlanetWithTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- Normal
- Phase
- numConstraints: Iteration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- FleetBeacon
- FromFactories
- MinorFactionAntiModuleRaid
- MinorFactionAttackRaid
- MinorFactionDefenseRaid
- MinorFactionScoutRaid
- MinorFactionSiegeRaid
- PirateRaid
- StealAntiMatterForFirstSpawner
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- StealResources
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Credits
- Metal
- Crystal
- TeleportTowardsArbitraryTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- TeleportTowardsMoveTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- teleportDistance: Decimal
- TeleportTowardsTarget
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- teleportStopOffset: Decimal
- TiltUpVectorInTargetDirection
instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- angleOffset: Decimal
- toggleStateOnNameStringID: StringInfo
- toggleStateOnDescStringID: StringInfo
- needsToFaceTarget: Boolean
- canCollideWithTarget: Boolean
- moveThruTarget: Boolean
- isUltimateAbility: Boolean
- maxNumLevels: Integer
- FixedLevel0
- Intrinsic
- ResearchFloatModifierValue
- MinorFactionAbilityLevel
- ResearchStartsAt0
- improveSourceResearchSubject: Entity
- ResearchWithoutBase
- improveSourceResearchSubject: Entity
- StarBaseUpgradeLevel
- AbilityALevel
- AbilityBLevel
- AbilityCLevel
- AbilityDLevel
- AbilityELevel
- TitanUpgradeLevel
- AbilityALevel
- AbilityBLevel
- AbilityCLevel
- AbilityDLevel
- AbilityELevel
- Anytime
- Invalid
- NoEnemyShipsInGravityWell
- NotInCombat
- OnlyIfOwnTitan
- OnlyInCombat
- OnlyWhenAboutToDie
- OnlyWhenAttackTargetIsInFiringSolution
- OnlyWhenAttackTargetIsInFiringSolutionAndHasAttackOrder
- OnlyWhenBombing
- OnlyWhenDebrisWithinRange
- onlyAutoCastWhenDebrisWithinRange: Decimal
- OnlyWhenDisabled
- OnlyWhenEnemyFleetWillPrevail
- OnlyWhenHullDamageExceeds
- OnlyWhenManyTargetsHaveHullDamage
- OnlyWhenManyTargetsHaveShieldDamage
- OnlyWhenManyTargetsHyperspacingTowardsMyGravityWell
- OnlyWhenManyTargetsInCombatDoNotHaveBuff
- OnlyWhenManyTargetsInRange
- OnlyWhenManyTargetsInRangeOfBank
- onlyAutoCastWhenTargetCountExceedsAmount
- FRONT
- BACK
- LEFT
- RIGHT
- OnlyWhenMovingFar
- OnlyWhenMovingThresholdDistance
- thresholdDistance: Decimal
- OnlyWhenOrbitingEnemyOrAlliedPlanet
- OnlyWhenOrbitingEnemyPlanet
- OnlyWhenTakingDamage
- OnlyWithNoOrder
- OnlyWithNoOrderOrAutoAttackButNotIfTargettingMine
aiUseTargetCondition: Condition
- AntimatterExceedsAmount
- Any
- HasAbilityInCooldown
- HasBuff
- buffType: Entity
- HasNoWeapons
- HullDamageExceedsAmount
- Invalid
- IsBoarded
- IsCapitalShipOrStarbase
- IsCapitalShipOrStarbaseOrTitan
- IsDifferentRoleType
- IsNotWeaponDisabled
- AntiMatter
- antiMatterCost
- cooldownTime
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- AntiMatterAndNotBeAtStar
- antiMatterCost
- cooldownTime
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- HullAndAntimatter
- hullCost
- antiMatterCost
- cooldownTime
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- None
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- Passive
- Resources
- creditCost
- metalCost
- crystalCost
- cooldownTime
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- ResourcesAndMustHaveCapitalCrew
- creditCost
- metalCost
- crystalCost
- requiredShipSlots
- requiredCapitalShipSlots
- cooldownTime
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- ResourcesAndMustHaveShipSlots
- creditCost
- metalCost
- crystalCost
- requiredShipSlots
- cooldownTime
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- ResourcesAndMustHaveTitan
- creditCost
- metalCost
- crystalCost
- cooldownTime
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- researchPrerequisites
- NumResearchPrerequisites: Iteration
- RequiredFactionNameID: StringInfo
- RequiredCompletedResearchSubjects: Integer
- nameStringID: StringInfo
- descStringID: StringInfo
- hudIcon: Brush
- smallHudIcon: Brush
- infoCardIcon: Brush
- researchPrerequisites