Sins of a Solar Empire:Mods Listing: Difference between revisions

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The engine will attempt to find the files it needs in mods before searching the root game path. Mods work by simply providing the different files to use.


'''Mods''' (short for modifications) are a variety of fan-produced content that alters the game. Numerous mods are available for ''Sins of a Solar Empire'' and its micro expansions ''Entrenchment'' and ''Diplomacy''. Sins supports mods internally, and the developers have went to great lengths to support modding, even incorporating numerous bug fixes made by the community into the 1.2 patch for ''Trinity/Diplomacy''.
'''Mods''' (short for modifications) are a variety of fan-produced content that alters the game. Numerous mods are available for ''Sins of a Solar Empire: Rebellion''. Sins supports mods internally, and the developers have went to great lengths to support modding, even incorporating numerous bug fixes made by the community into the 1.2 patch for ''Trinity/Diplomacy''.


A common category of mods are total conversion mods, which use the framework of ''Sins of a Solar Empire'' to depict a conflict set in a different franchise.
A common category of mods are total conversion mods, which use the framework of ''Sins of a Solar Empire'' to depict a conflict set in a different franchise.


== Partial List of Mods ==
See the [[Setting-up_Mods|Setting-up Mods]] page for more details.
 
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*7 Deadly Sins  
*7 Deadly Sins  
*Babylon 5: Sins of the Younger Races - a Babylon 5 total conversion
*Babylon 5: Sins of the Younger Races  
*Battlestar Galactica: Sins of the 13th Tribe - a Battlestar Galactica total conversion
*Battlestar Galactica: Sins of the 13th Tribe  
*Celestial Bodies  
*Celestial Bodies  
*[http://www.moddb.com/mods/sins-dark-reavers-mod Dark Reavers Mod]  
*[http://www.moddb.com/mods/sins-dark-reavers-mod Dark Reavers Mod]  
*Dawn of Victory - a total conversion mod set in an original alternate-history universe
*Dawn of Victory  
*Distant Stars  
*Distant Stars  
*Halo: Sins of the Prophets - a Halo total conversion
*Halo: Sins of the Prophets  
*Homeworld  
*Homeworld  
*Maelstrom  
*Maelstrom  
*Mass Effect: Dawn of the Reapers - a Mass Effect total conversion
*Mass Effect: Dawn of the Reapers  
*New Imperium  
*New Imperium  
*Sacrifice of Angels 2 (based on Sacrifice of Angels for [http://homeworld.wikia.com/wiki/Homeworld Homeworld])
*Sins of a Sci-Fi Multiverse  
*Sins of a Sci-Fi Multiverse  
*Sins of New Eden  
*Sins of New Eden  
*Sins of the Creator
*Sins of the Fallen  
*Sins of the Fallen  
*Stargate Invasion  
*Stargate Invasion  
*Stargate Races  
*Stargate Races  
*[http://www.moddb.com/mods/stars Stars]  
*[http://www.moddb.com/mods/stars Stars]  
*[http://www.moddb.com/mods/star-trek-armada-3 Star Trek Armada 3]&nbsp;- a Star Trek total conversion
*[http://www.moddb.com/mods/star-trek-armada-3 Star Trek: Armada 3]  
*Star Wars: Requiem - a Star Wars total conversion
*[http://www.moddb.com/mods/sacrifice-of-angels-2 Star Trek: Sacrifice of Angels 2]
*Star Wars: Sins of a Galactic Empire (based on Star Wars: Warlords for Homeworld 2) - yet another Star Wars total conversion
*Star Wars: Requiem  
*Star Wars: Sins of a Galactic Empire  
*The Sins Optimization Project  
*The Sins Optimization Project  


Among sources of additional mods are [http://forums.sinsofasolarempire.com/forum/443 the Sins forums]&nbsp;and [http://soase.weebly.com/placing-mods.html SoaSE Weebly].
Among sources of additional mods are [http://forums.sinsofasolarempire.com/forum/443 the Sins forums]
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{{SectionTemplate
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[http://www.moddb.com/company/soase-m0dders ModDB Modders Group]<br/>
[http://www.moddb.com/games/sins-of-a-solar-empire-rebellion/mods ModDB Rebellion&nbsp;Mods]<br/>
ModDB Trinity Mods<br/> [[Modding_Tutorials|Modding Tutorials]]<br/>
[http://forums.sinsofasolarempire.com/forum/443 Sins Modding Forum]
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[[Category:Sins of a Solar Empire]]
[[Category:Modding]]

Latest revision as of 00:16, 11 October 2022

Sins of a Solar Empire: Mods Listing

How Mods Work

The engine will attempt to find the files it needs in mods before searching the root game path. Mods work by simply providing the different files to use.

Mods (short for modifications) are a variety of fan-produced content that alters the game. Numerous mods are available for Sins of a Solar Empire: Rebellion. Sins supports mods internally, and the developers have went to great lengths to support modding, even incorporating numerous bug fixes made by the community into the 1.2 patch for Trinity/Diplomacy.

A common category of mods are total conversion mods, which use the framework of Sins of a Solar Empire to depict a conflict set in a different franchise.

See the Setting-up Mods page for more details.

Partial List of Mods

  • 7 Deadly Sins
  • Babylon 5: Sins of the Younger Races
  • Battlestar Galactica: Sins of the 13th Tribe
  • Celestial Bodies
  • Dark Reavers Mod
  • Dawn of Victory
  • Distant Stars
  • Halo: Sins of the Prophets
  • Homeworld
  • Maelstrom
  • Mass Effect: Dawn of the Reapers
  • New Imperium
  • Sins of a Sci-Fi Multiverse
  • Sins of New Eden
  • Sins of the Fallen
  • Stargate Invasion
  • Stargate Races
  • Stars
  • Star Trek: Armada 3
  • Star Trek: Sacrifice of Angels 2
  • Star Wars: Requiem
  • Star Wars: Sins of a Galactic Empire
  • The Sins Optimization Project

Among sources of additional mods are the Sins forums

See also:

ModDB Modders Group
ModDB Rebellion Mods
ModDB Trinity Mods
Modding Tutorials
Sins Modding Forum