AbilitySyntax: Difference between revisions
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[[RebellionSyntax|Rebellion Syntax]] | [[RebellionSyntax|Rebellion Syntax]] | ||
=Ability Definition= | =Ability Definition= | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
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: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
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: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
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:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
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: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
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:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
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:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
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:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
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:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
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:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
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: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
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: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
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:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
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:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
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:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
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:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
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:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
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: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
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: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
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: travelSpeed: [[Decimal]] | : travelSpeed: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : hasWeaponEffects: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectOriginType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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: targetCentricEffectPointSpawnInfo | : targetCentricEffectPointSpawnInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: spawnType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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: weaponEffectAttachInfo | : weaponEffectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectImpactOffsetType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: RandomMesh | :: RandomMesh | ||
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: weaponEffectsDef | : weaponEffectsDef | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
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: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
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:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 1,972: | Line 1,962: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 1,991: | Line 1,981: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 1,999: | Line 1,989: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 2,062: | Line 2,052: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,102: | Line 2,092: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,138: | Line 2,128: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,211: | Line 2,201: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 2,240: | Line 2,230: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 2,280: | Line 2,270: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 2,293: | Line 2,283: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 2,312: | Line 2,302: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 2,320: | Line 2,310: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 2,377: | Line 2,367: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,417: | Line 2,407: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,453: | Line 2,443: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,526: | Line 2,516: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 2,555: | Line 2,545: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 2,595: | Line 2,585: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 2,608: | Line 2,598: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 2,627: | Line 2,617: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 2,635: | Line 2,625: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 2,691: | Line 2,681: | ||
: travelSpeed: [[Decimal]] | : travelSpeed: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : hasWeaponEffects: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,702: | Line 2,692: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectOriginType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,709: | Line 2,699: | ||
: targetCentricEffectPointSpawnInfo | : targetCentricEffectPointSpawnInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: spawnType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,735: | Line 2,725: | ||
: weaponEffectAttachInfo | : weaponEffectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,770: | Line 2,760: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectImpactOffsetType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: RandomMesh | :: RandomMesh | ||
Line 2,781: | Line 2,771: | ||
: weaponEffectsDef | : weaponEffectsDef | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,869: | Line 2,859: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,905: | Line 2,895: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 2,978: | Line 2,968: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 3,007: | Line 2,997: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 3,047: | Line 3,037: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,087: | Line 3,077: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,123: | Line 3,113: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,196: | Line 3,186: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 3,225: | Line 3,215: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 3,265: | Line 3,255: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 3,278: | Line 3,268: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 3,297: | Line 3,287: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 3,305: | Line 3,295: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 3,365: | Line 3,355: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,401: | Line 3,391: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,474: | Line 3,464: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 3,503: | Line 3,493: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 3,543: | Line 3,533: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 3,556: | Line 3,546: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 3,575: | Line 3,565: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 3,583: | Line 3,573: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 3,645: | Line 3,635: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,685: | Line 3,675: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,721: | Line 3,711: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,794: | Line 3,784: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 3,823: | Line 3,813: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 3,866: | Line 3,856: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,902: | Line 3,892: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 3,975: | Line 3,965: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 4,004: | Line 3,994: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 4,044: | Line 4,034: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 4,057: | Line 4,047: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 4,076: | Line 4,066: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 4,084: | Line 4,074: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 4,141: | Line 4,131: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 4,181: | Line 4,171: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 4,217: | Line 4,207: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 4,290: | Line 4,280: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 4,319: | Line 4,309: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 4,359: | Line 4,349: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 4,372: | Line 4,362: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 4,391: | Line 4,381: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 4,399: | Line 4,389: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 4,459: | Line 4,449: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 4,495: | Line 4,485: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 4,568: | Line 4,558: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 4,597: | Line 4,587: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 4,637: | Line 4,627: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 4,650: | Line 4,640: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 4,669: | Line 4,659: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 4,677: | Line 4,667: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 4,746: | Line 4,736: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 4,786: | Line 4,776: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 4,822: | Line 4,812: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 4,895: | Line 4,885: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 4,924: | Line 4,914: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 4,964: | Line 4,954: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 4,977: | Line 4,967: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 4,996: | Line 4,986: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 5,004: | Line 4,994: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 5,065: | Line 5,055: | ||
: travelSpeed: [[Decimal]] | : travelSpeed: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : hasWeaponEffects: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,076: | Line 5,066: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectOriginType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,083: | Line 5,073: | ||
: targetCentricEffectPointSpawnInfo | : targetCentricEffectPointSpawnInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: spawnType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,109: | Line 5,099: | ||
: weaponEffectAttachInfo | : weaponEffectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,144: | Line 5,134: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectImpactOffsetType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: RandomMesh | :: RandomMesh | ||
Line 5,155: | Line 5,145: | ||
: weaponEffectsDef | : weaponEffectsDef | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,243: | Line 5,233: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,279: | Line 5,269: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,352: | Line 5,342: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 5,381: | Line 5,371: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 5,420: | Line 5,410: | ||
: travelSpeed: [[Decimal]] | : travelSpeed: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : hasWeaponEffects: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,431: | Line 5,421: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectOriginType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,438: | Line 5,428: | ||
: targetCentricEffectPointSpawnInfo | : targetCentricEffectPointSpawnInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: spawnType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,464: | Line 5,454: | ||
: weaponEffectAttachInfo | : weaponEffectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,499: | Line 5,489: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectImpactOffsetType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: RandomMesh | :: RandomMesh | ||
Line 5,510: | Line 5,500: | ||
: weaponEffectsDef | : weaponEffectsDef | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,598: | Line 5,588: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,634: | Line 5,624: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,707: | Line 5,697: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 5,736: | Line 5,726: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 5,776: | Line 5,766: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 5,789: | Line 5,779: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 5,808: | Line 5,798: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 5,816: | Line 5,806: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 5,878: | Line 5,868: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,918: | Line 5,908: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 5,954: | Line 5,944: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 6,027: | Line 6,017: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 6,056: | Line 6,046: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 6,096: | Line 6,086: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 6,109: | Line 6,099: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 6,128: | Line 6,118: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 6,136: | Line 6,126: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 6,198: | Line 6,188: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 6,238: | Line 6,228: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 6,274: | Line 6,264: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 6,347: | Line 6,337: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 6,376: | Line 6,366: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 6,416: | Line 6,406: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 6,429: | Line 6,419: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 6,448: | Line 6,438: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 6,456: | Line 6,446: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 6,523: | Line 6,513: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 6,563: | Line 6,553: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 6,599: | Line 6,589: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 6,672: | Line 6,662: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 6,701: | Line 6,691: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 6,741: | Line 6,731: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 6,754: | Line 6,744: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 6,773: | Line 6,763: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 6,781: | Line 6,771: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 6,836: | Line 6,826: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponBank: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: FRONT | :: FRONT | ||
Line 6,862: | Line 6,852: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 6,902: | Line 6,892: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 6,938: | Line 6,928: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,011: | Line 7,001: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 7,040: | Line 7,030: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 7,080: | Line 7,070: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 7,093: | Line 7,083: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 7,112: | Line 7,102: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 7,120: | Line 7,110: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 7,187: | Line 7,177: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,227: | Line 7,217: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,263: | Line 7,253: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,336: | Line 7,326: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 7,365: | Line 7,355: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 7,405: | Line 7,395: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 7,418: | Line 7,408: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 7,437: | Line 7,427: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 7,445: | Line 7,435: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 7,512: | Line 7,502: | ||
: effectStaggerDelay: [[Decimal]] | : effectStaggerDelay: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : hasWeaponEffects: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,523: | Line 7,513: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectOriginType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,530: | Line 7,520: | ||
: targetCentricEffectPointSpawnInfo | : targetCentricEffectPointSpawnInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: spawnType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,556: | Line 7,546: | ||
: weaponEffectAttachInfo | : weaponEffectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,591: | Line 7,581: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectImpactOffsetType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: RandomMesh | :: RandomMesh | ||
Line 7,602: | Line 7,592: | ||
: weaponEffectsDef | : weaponEffectsDef | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,690: | Line 7,680: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,726: | Line 7,716: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,799: | Line 7,789: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 7,828: | Line 7,818: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 7,868: | Line 7,858: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 7,881: | Line 7,871: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 7,900: | Line 7,890: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 7,908: | Line 7,898: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 7,974: | Line 7,964: | ||
: chainDelay: [[Decimal]] | : chainDelay: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : hasWeaponEffects: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,985: | Line 7,975: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectOriginType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 7,992: | Line 7,982: | ||
: targetCentricEffectPointSpawnInfo | : targetCentricEffectPointSpawnInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: spawnType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,018: | Line 8,008: | ||
: weaponEffectAttachInfo | : weaponEffectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,053: | Line 8,043: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectImpactOffsetType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: RandomMesh | :: RandomMesh | ||
Line 8,064: | Line 8,054: | ||
: weaponEffectsDef | : weaponEffectsDef | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,152: | Line 8,142: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,188: | Line 8,178: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,261: | Line 8,251: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 8,290: | Line 8,280: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 8,330: | Line 8,320: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 8,343: | Line 8,333: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 8,362: | Line 8,352: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 8,370: | Line 8,360: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 8,437: | Line 8,427: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,474: | Line 8,464: | ||
: effectStaggerDelay: [[Decimal]] | : effectStaggerDelay: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : hasWeaponEffects: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,485: | Line 8,475: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectOriginType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,492: | Line 8,482: | ||
: targetCentricEffectPointSpawnInfo | : targetCentricEffectPointSpawnInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: spawnType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,518: | Line 8,508: | ||
: weaponEffectAttachInfo | : weaponEffectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,553: | Line 8,543: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectImpactOffsetType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: RandomMesh | :: RandomMesh | ||
Line 8,564: | Line 8,554: | ||
: weaponEffectsDef | : weaponEffectsDef | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,652: | Line 8,642: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,688: | Line 8,678: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,761: | Line 8,751: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 8,790: | Line 8,780: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 8,830: | Line 8,820: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 8,843: | Line 8,833: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 8,862: | Line 8,852: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 8,870: | Line 8,860: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 8,927: | Line 8,917: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 8,967: | Line 8,957: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,003: | Line 8,993: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,076: | Line 9,066: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 9,105: | Line 9,095: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 9,148: | Line 9,138: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,184: | Line 9,174: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,257: | Line 9,247: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 9,286: | Line 9,276: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 9,329: | Line 9,319: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,365: | Line 9,355: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,438: | Line 9,428: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 9,467: | Line 9,457: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 9,510: | Line 9,500: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,546: | Line 9,536: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,619: | Line 9,609: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 9,648: | Line 9,638: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 9,688: | Line 9,678: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,728: | Line 9,718: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,764: | Line 9,754: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,837: | Line 9,827: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 9,866: | Line 9,856: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 9,913: | Line 9,903: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 9,949: | Line 9,939: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,022: | Line 10,012: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 10,051: | Line 10,041: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 10,091: | Line 10,081: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 10,104: | Line 10,094: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 10,123: | Line 10,113: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 10,131: | Line 10,121: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 10,193: | Line 10,183: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,233: | Line 10,223: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,269: | Line 10,259: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,342: | Line 10,332: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 10,371: | Line 10,361: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 10,411: | Line 10,401: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,451: | Line 10,441: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,487: | Line 10,477: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,560: | Line 10,550: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 10,589: | Line 10,579: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 10,629: | Line 10,619: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 10,642: | Line 10,632: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 10,661: | Line 10,651: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 10,669: | Line 10,659: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 10,726: | Line 10,716: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,766: | Line 10,756: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,802: | Line 10,792: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,875: | Line 10,865: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 10,904: | Line 10,894: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 10,952: | Line 10,942: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 10,988: | Line 10,978: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 11,061: | Line 11,051: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 11,090: | Line 11,080: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 11,135: | Line 11,125: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 11,171: | Line 11,161: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 11,244: | Line 11,234: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 11,273: | Line 11,263: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 11,315: | Line 11,305: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 11,351: | Line 11,341: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 11,424: | Line 11,414: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 11,453: | Line 11,443: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 11,495: | Line 11,485: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 11,531: | Line 11,521: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 11,604: | Line 11,594: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 11,633: | Line 11,623: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 11,675: | Line 11,665: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 11,711: | Line 11,701: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 11,784: | Line 11,774: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 11,813: | Line 11,803: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 11,852: | Line 11,842: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 11,865: | Line 11,855: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 11,884: | Line 11,874: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 11,892: | Line 11,882: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 11,962: | Line 11,952: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,003: | Line 11,993: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,039: | Line 12,029: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,112: | Line 12,102: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 12,141: | Line 12,131: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 12,188: | Line 12,178: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,224: | Line 12,214: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,297: | Line 12,287: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 12,326: | Line 12,316: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 12,373: | Line 12,363: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,409: | Line 12,399: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,482: | Line 12,472: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 12,511: | Line 12,501: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 12,566: | Line 12,556: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,602: | Line 12,592: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,675: | Line 12,665: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 12,704: | Line 12,694: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 12,752: | Line 12,742: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,788: | Line 12,778: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,861: | Line 12,851: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 12,890: | Line 12,880: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 12,930: | Line 12,920: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 12,970: | Line 12,960: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,006: | Line 12,996: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,079: | Line 13,069: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 13,108: | Line 13,098: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 13,162: | Line 13,152: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,198: | Line 13,188: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,271: | Line 13,261: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 13,300: | Line 13,290: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 13,357: | Line 13,347: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,393: | Line 13,383: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,466: | Line 13,456: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 13,495: | Line 13,485: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 13,554: | Line 13,544: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,590: | Line 13,580: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,663: | Line 13,653: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 13,692: | Line 13,682: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 13,744: | Line 13,734: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 13,757: | Line 13,747: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 13,776: | Line 13,766: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 13,784: | Line 13,774: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 13,849: | Line 13,839: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,885: | Line 13,875: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 13,958: | Line 13,948: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 13,987: | Line 13,977: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 14,036: | Line 14,026: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,076: | Line 14,066: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,112: | Line 14,102: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,185: | Line 14,175: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 14,214: | Line 14,204: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 14,258: | Line 14,248: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,294: | Line 14,284: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,367: | Line 14,357: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 14,396: | Line 14,386: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 14,452: | Line 14,442: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,488: | Line 14,478: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,561: | Line 14,551: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 14,590: | Line 14,580: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 14,644: | Line 14,634: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,680: | Line 14,670: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,753: | Line 14,743: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 14,782: | Line 14,772: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 14,830: | Line 14,820: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,866: | Line 14,856: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 14,939: | Line 14,929: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 14,968: | Line 14,958: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 15,015: | Line 15,005: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 15,051: | Line 15,041: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 15,124: | Line 15,114: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 15,153: | Line 15,143: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 15,195: | Line 15,185: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageAffectType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: AFFECTS_ONLY_HULL | :: AFFECTS_ONLY_HULL | ||
Line 15,203: | Line 15,193: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 15,216: | Line 15,206: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 15,252: | Line 15,242: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 15,325: | Line 15,315: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 15,354: | Line 15,344: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 15,396: | Line 15,386: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageAffectType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: AFFECTS_ONLY_HULL | :: AFFECTS_ONLY_HULL | ||
Line 15,404: | Line 15,394: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 15,414: | Line 15,404: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 15,427: | Line 15,417: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 15,446: | Line 15,436: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 15,454: | Line 15,444: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 15,524: | Line 15,514: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 15,560: | Line 15,550: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 15,633: | Line 15,623: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 15,662: | Line 15,652: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 15,704: | Line 15,694: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageAffectType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: AFFECTS_ONLY_HULL | :: AFFECTS_ONLY_HULL | ||
Line 15,712: | Line 15,702: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 15,725: | Line 15,715: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 15,761: | Line 15,751: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 15,834: | Line 15,824: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 15,863: | Line 15,853: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 15,905: | Line 15,895: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageAffectType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: AFFECTS_ONLY_HULL | :: AFFECTS_ONLY_HULL | ||
Line 15,913: | Line 15,903: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 15,926: | Line 15,916: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 15,962: | Line 15,952: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,035: | Line 16,025: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 16,064: | Line 16,054: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 16,116: | Line 16,106: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,152: | Line 16,142: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,225: | Line 16,215: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 16,254: | Line 16,244: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 16,296: | Line 16,286: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,332: | Line 16,322: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,405: | Line 16,395: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 16,434: | Line 16,424: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 16,476: | Line 16,466: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,512: | Line 16,502: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,585: | Line 16,575: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 16,614: | Line 16,604: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 16,656: | Line 16,646: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,692: | Line 16,682: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,765: | Line 16,755: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 16,794: | Line 16,784: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 16,836: | Line 16,826: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,872: | Line 16,862: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 16,945: | Line 16,935: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 16,974: | Line 16,964: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 17,016: | Line 17,006: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,052: | Line 17,042: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,125: | Line 17,115: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 17,154: | Line 17,144: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 17,196: | Line 17,186: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,232: | Line 17,222: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,305: | Line 17,295: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 17,334: | Line 17,324: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 17,376: | Line 17,366: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,412: | Line 17,402: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,485: | Line 17,475: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 17,514: | Line 17,504: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 17,558: | Line 17,548: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,598: | Line 17,588: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,634: | Line 17,624: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,707: | Line 17,697: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 17,736: | Line 17,726: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 17,779: | Line 17,769: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,815: | Line 17,805: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 17,888: | Line 17,878: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 17,917: | Line 17,907: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 17,954: | Line 17,944: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : resourceType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: Credits | :: Credits | ||
Line 17,967: | Line 17,957: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : resourceAmountScalarType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PerOwnerShipSlot | :: PerOwnerShipSlot | ||
Line 17,976: | Line 17,966: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,016: | Line 18,006: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,052: | Line 18,042: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,125: | Line 18,115: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 18,154: | Line 18,144: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 18,202: | Line 18,192: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,238: | Line 18,228: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,311: | Line 18,301: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 18,340: | Line 18,330: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 18,384: | Line 18,374: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,420: | Line 18,410: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,493: | Line 18,483: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 18,522: | Line 18,512: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 18,568: | Line 18,558: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,604: | Line 18,594: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,677: | Line 18,667: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 18,706: | Line 18,696: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 18,748: | Line 18,738: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,784: | Line 18,774: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,857: | Line 18,847: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 18,886: | Line 18,876: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 18,928: | Line 18,918: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 18,964: | Line 18,954: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,037: | Line 19,027: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 19,066: | Line 19,056: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 19,105: | Line 19,095: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,145: | Line 19,135: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,181: | Line 19,171: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,254: | Line 19,244: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 19,283: | Line 19,273: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 19,322: | Line 19,312: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,369: | Line 19,359: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,405: | Line 19,395: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,478: | Line 19,468: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 19,507: | Line 19,497: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 19,546: | Line 19,536: | ||
:: effectAttachInfo | :: effectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,586: | Line 19,576: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,622: | Line 19,612: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,695: | Line 19,685: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 19,724: | Line 19,714: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 19,761: | Line 19,751: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : hasWeaponEffects: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,772: | Line 19,762: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectOriginType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,779: | Line 19,769: | ||
: targetCentricEffectPointSpawnInfo | : targetCentricEffectPointSpawnInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: spawnType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,805: | Line 19,795: | ||
: weaponEffectAttachInfo | : weaponEffectAttachInfo | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: attachType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,840: | Line 19,830: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : weaponEffectImpactOffsetType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: RandomMesh | :: RandomMesh | ||
Line 19,851: | Line 19,841: | ||
: weaponEffectsDef | : weaponEffectsDef | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,939: | Line 19,929: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 19,975: | Line 19,965: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,048: | Line 20,038: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 20,077: | Line 20,067: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 20,116: | Line 20,106: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 20,129: | Line 20,119: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 20,148: | Line 20,138: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 20,156: | Line 20,146: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 20,226: | Line 20,216: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,262: | Line 20,252: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,335: | Line 20,325: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 20,364: | Line 20,354: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 20,406: | Line 20,396: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,442: | Line 20,432: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,515: | Line 20,505: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 20,544: | Line 20,534: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 20,591: | Line 20,581: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,627: | Line 20,617: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,700: | Line 20,690: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 20,729: | Line 20,719: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 20,776: | Line 20,766: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,812: | Line 20,802: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,885: | Line 20,875: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 20,914: | Line 20,904: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 20,957: | Line 20,947: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 20,993: | Line 20,983: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,066: | Line 21,056: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 21,095: | Line 21,085: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 21,137: | Line 21,127: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : populationAmountScalarType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PerOwnerPlanetPopulation | :: PerOwnerPlanetPopulation | ||
Line 21,148: | Line 21,138: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,184: | Line 21,174: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,257: | Line 21,247: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 21,286: | Line 21,276: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 21,328: | Line 21,318: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,364: | Line 21,354: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,437: | Line 21,427: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 21,466: | Line 21,456: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 21,513: | Line 21,503: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,549: | Line 21,539: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,622: | Line 21,612: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 21,651: | Line 21,641: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 21,698: | Line 21,688: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,734: | Line 21,724: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,807: | Line 21,797: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 21,836: | Line 21,826: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 21,883: | Line 21,873: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,919: | Line 21,909: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 21,992: | Line 21,982: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 22,021: | Line 22,011: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 22,068: | Line 22,058: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,104: | Line 22,094: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,177: | Line 22,167: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 22,206: | Line 22,196: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 22,253: | Line 22,243: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,289: | Line 22,279: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,362: | Line 22,352: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 22,391: | Line 22,381: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 22,433: | Line 22,423: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,469: | Line 22,459: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,542: | Line 22,532: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 22,571: | Line 22,561: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 22,618: | Line 22,608: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,654: | Line 22,644: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,727: | Line 22,717: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 22,756: | Line 22,746: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 22,803: | Line 22,793: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,839: | Line 22,829: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 22,912: | Line 22,902: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 22,941: | Line 22,931: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 22,980: | Line 22,970: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 22,993: | Line 22,983: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 23,012: | Line 23,002: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 23,020: | Line 23,010: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 23,086: | Line 23,076: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 23,122: | Line 23,112: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 23,195: | Line 23,185: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 23,224: | Line 23,214: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 23,266: | Line 23,256: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 23,302: | Line 23,292: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 23,375: | Line 23,365: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 23,404: | Line 23,394: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 23,451: | Line 23,441: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 23,487: | Line 23,477: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 23,560: | Line 23,550: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 23,589: | Line 23,579: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 23,640: | Line 23,630: | ||
: spawnShipsArrivalDelayTime: [[Decimal]] | : spawnShipsArrivalDelayTime: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : spawnShipsHyperspaceSpawnType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: FleetBeacon | :: FleetBeacon | ||
Line 23,661: | Line 23,651: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 23,697: | Line 23,687: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 23,770: | Line 23,760: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 23,799: | Line 23,789: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 23,838: | Line 23,828: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 23,851: | Line 23,841: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 23,870: | Line 23,860: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 23,878: | Line 23,868: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 23,947: | Line 23,937: | ||
: spawnShipsArrivalDelayTime: [[Decimal]] | : spawnShipsArrivalDelayTime: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : spawnShipsHyperspaceSpawnType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: FleetBeacon | :: FleetBeacon | ||
Line 23,968: | Line 23,958: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,004: | Line 23,994: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,077: | Line 24,067: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 24,106: | Line 24,096: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 24,145: | Line 24,135: | ||
:: numOwnerships: [[IterationSyntax|Iteration]] | :: numOwnerships: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: ownership: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Allied | :::: Allied | ||
Line 24,158: | Line 24,148: | ||
:: numObjects: [[IterationSyntax|Iteration]] | :: numObjects: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: object: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CapitalShip | :::: CapitalShip | ||
Line 24,177: | Line 24,167: | ||
:: numSpaces: [[IterationSyntax|Iteration]] | :: numSpaces: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: space: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: Normal | :::: Normal | ||
Line 24,185: | Line 24,175: | ||
:: numConstraints: [[IterationSyntax|Iteration]] | :: numConstraints: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
::: | ::: constraint: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:::: CanBeCaptured | :::: CanBeCaptured | ||
Line 24,254: | Line 24,244: | ||
: spawnShipsArrivalDelayTime: [[Decimal]] | : spawnShipsArrivalDelayTime: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : spawnShipsHyperspaceSpawnType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: FleetBeacon | :: FleetBeacon | ||
Line 24,275: | Line 24,265: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,311: | Line 24,301: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,384: | Line 24,374: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 24,413: | Line 24,403: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 24,460: | Line 24,450: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,496: | Line 24,486: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,569: | Line 24,559: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 24,598: | Line 24,588: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 24,635: | Line 24,625: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : resourceToSteal: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: Credits | :: Credits | ||
Line 24,653: | Line 24,643: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,689: | Line 24,679: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,762: | Line 24,752: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 24,791: | Line 24,781: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 24,833: | Line 24,823: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,869: | Line 24,859: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 24,942: | Line 24,932: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 24,971: | Line 24,961: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 25,014: | Line 25,004: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 25,050: | Line 25,040: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 25,123: | Line 25,113: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 25,152: | Line 25,142: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 25,195: | Line 25,185: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionTriggerType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 25,231: | Line 25,221: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : instantActionConditionType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 25,304: | Line 25,294: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : damageType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: PHYSICAL | :: PHYSICAL | ||
Line 25,333: | Line 25,323: | ||
: numWeaponClasses: [[IterationSyntax|Iteration]] | : numWeaponClasses: [[IterationSyntax|Iteration]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: weaponClassForWeaponPassive: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
::: AUTOCANNON | ::: AUTOCANNON | ||
Line 25,382: | Line 25,372: | ||
:: maxNumLevels: [[Integer]] | :: maxNumLevels: [[Integer]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: levelSourceType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 25,403: | Line 25,393: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : sourceResearchFloatModifierType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: MinorFactionAbilityLevel | :: MinorFactionAbilityLevel | ||
Line 25,433: | Line 25,423: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : sourcePropertyType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: AbilityALevel | :: AbilityALevel | ||
Line 25,448: | Line 25,438: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : sourcePropertyType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: AbilityALevel | :: AbilityALevel | ||
Line 25,462: | Line 25,452: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: aiUseTime: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 25,590: | Line 25,580: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : onlyAutoCastWhenTargetsInBank: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: FRONT | :: FRONT | ||
Line 25,639: | Line 25,629: | ||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: aiUseTargetCondition: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 25,730: | Line 25,720: | ||
:: onlyAutoCastWhenDamageTakenExceedsPerc: [[Decimal]] | :: onlyAutoCastWhenDamageTakenExceedsPerc: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
:: | :: useCostType: [[ConditionSyntax|Condition]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
Line 25,746: | Line 25,736: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : orderAcknowledgementType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: ONATTACKORDERISSUED | :: ONATTACKORDERISSUED | ||
Line 25,772: | Line 25,762: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : orderAcknowledgementType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: ONATTACKORDERISSUED | :: ONATTACKORDERISSUED | ||
Line 25,803: | Line 25,793: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : orderAcknowledgementType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: ONATTACKORDERISSUED | :: ONATTACKORDERISSUED | ||
Line 25,824: | Line 25,814: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : orderAcknowledgementType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: ONATTACKORDERISSUED | :: ONATTACKORDERISSUED | ||
Line 25,865: | Line 25,855: | ||
:: Level:3: [[Decimal]] | :: Level:3: [[Decimal]] | ||
<div class="toccolours mw-collapsible mw-collapsed"> | <div class="toccolours mw-collapsible mw-collapsed"> | ||
: | : orderAcknowledgementType: [[EnumerationSyntax|Enumeration]] | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
:: ONATTACKORDERISSUED | :: ONATTACKORDERISSUED | ||
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:: ONATTACKORDERISSUED | :: ONATTACKORDERISSUED |
Latest revision as of 21:03, 2 January 2019
Ability Definition
Used to create abilities.
An Ability is an entity file that can be assigned to an object as the "front end" for a buff.
- Ability
- buffInstantActionType: Condition
- AddPopulationToPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ApplyArbitraryTargettedBuffToSelf
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- range
- effectInfo
- effectAttachInfo
- ApplyBuffToAllFirstSpawnerShipsAndStructures
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToFirstSpawnerNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- ApplyBuffToIncomingHyperspacers
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToLastSpawnerNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- ApplyBuffToLastSpawnerWithTravelNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToLocalOrbitBodiesWithinDistance
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- connectionDistance: Decimal
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToLocalOrbitBody
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToLocalOrbitBodyWithTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- travelSpeed: Decimal
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToSelf
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- effectInfo
- effectAttachInfo
- ApplyBuffToSelfWithFilter
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- ApplyBuffToTargetNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetOnWeaponFired
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTargetWithEntryVehicles
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ApplyBuffToTargetWithTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetWithTravelNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsAtAdjacentOrbitBodies
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsAtOrbitBody
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInColumn
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- columnRadius
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInDirectionalCone
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- weaponBank: Enumeration
- FRONT
- BACK
- LEFT
- RIGHT
- range
- coneAngle
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInRadius
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- maxTargetCount
- effectInfo
- effectAttachInfo
- ApplyBuffToTargetsInRadiusOfTargetWithTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsInRadiusWithChainTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- maxTargetCount
- chainDelay: Decimal
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsInRadiusWithTravel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- maxTargetCount
- effectInfo
- effectAttachInfo
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- ApplyBuffToTargetsLinked
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- ApplyForceFromSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- force: Decimal
- ApplyImpulseFromSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- impulse: Decimal
- ApplyImpulseInSpawnerDirection
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- impulse: Decimal
- ApplyOrRemoveBuffToSelf
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- effectInfo
- effectAttachInfo
- ApplyRelationshipModifierToOwnerOfPlanetInCurrentGravityWell
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ApplyTargettedBuffToSelf
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- range
- effectInfo
- effectAttachInfo
- ApplyTargettedBuffToSelfNoFilterNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffType: Entity
- effectInfo
- effectAttachInfo
- ApplyTargettedBuffToSelfNoRange
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- effectInfo
- effectAttachInfo
- AttractDebris
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ChangePlayerIndexToFirstSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ChangePlayerIndexToNeutral
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ChangePlayerIndexToPriorMinorFaction
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ClearRecordedDamage
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ColonizePlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- ConvertDamageToAntiMatter
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ConvertFrigateToResources
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ConvertNearbyDebrisToHull
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ConvertSquadMembersToMines
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateCannonShell
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- cannonShellType: Entity
- effectInfo
- effectAttachInfo
- CreateClonedFrigate
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateFrigate
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateFrigateAtArbitraryTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateFrigateAtTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- frigateType: Entity
- numFrigates
- impulse: Decimal
- expiryTime
- spawnFrigateSoundID: Sound
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- CreateIllusionFighters
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- numFighters
- expiryTime
- effectInfo
- effectAttachInfo
- CreatePlanetModule
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateSpaceMine
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateSquad
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- CreateStarBase
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoAllegianceChangeToPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoDamage
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- damageAffectType: Enumeration
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- damageType: Enumeration
- PHYSICAL
- ENERGY
- isDamageShared: Boolean
- DoDamagePerEntityInRadius
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- damageAffectType: Enumeration
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- damageType: Enumeration
- PHYSICAL
- ENERGY
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- DoDamagePerLastSpawnerPopulation
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- damageAffectType: Enumeration
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- damageType: Enumeration
- PHYSICAL
- ENERGY
- isDamageShared: Boolean
- DoDamagePercOfCurrentHull
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- damageAffectType: Enumeration
- AFFECTS_ONLY_HULL
- AFFECTS_ONLY_SHIELDS
- AFFECTS_SHIELDS_AND_HULL
- damageType: Enumeration
- PHYSICAL
- ENERGY
- isDamageShared: Boolean
- DoDamageToPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoInterrupt
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- DoInterruptUltimate
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- Explore
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ForceAttackersToRepickAttackTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GainAntimatterEqualToTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GainHullEqualToTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GainShieldEqualToTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- GiveCreditsToPlayer
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- credits
- effectInfo
- effectAttachInfo
- GiveExperience
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- experienceToGive: Decimal
- GiveResourceToPlayer
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- resourceType: Enumeration
- Credits
- Metal
- Crystal
- resourceAmountScalarType: Enumeration
- PerOwnerShipSlot
- Flat
- effectInfo
- effectAttachInfo
- IncreaseOwnerAbilityLevel
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- InitializeMovementTowardLastSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- InitializeRandomMotion
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- MakeDead
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- MatchTargetVelocity
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- PlayAttachedEffect
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- effectInfo
- effectAttachInfo
- PlayDetachedEffectsInRadius
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- effectInfo
- effectAttachInfo
- PlayPersistantAttachedEffect
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- effectInfo
- effectAttachInfo
- PlayPersistantBeamEffect
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- hasWeaponEffects: Condition
- FALSE
- TRUE
- weaponEffectOriginType: Condition
- Target
- weaponEffectImpactOffsetType: Enumeration
- RandomMesh
- Center
- CenterOffsetBySpatialRadius
- weaponType: Condition
- Beam
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- beamEffectSounds
- beamGlowTextureName: Texture
- beamCoreTextureName: Texture
- beamWidth: Decimal
- beamGlowColor: Color
- beamCoreColor: Color
- beamTilingRate: Decimal
- Missile
- burstCount: Decimal
- burstDelay: Decimal
- fireDelay: Decimal
- muzzleEffectName: Particle
- muzzleSoundMinRespawnTime: Decimal
- muzzleSounds
- hitEffectName: Particle
- hitHullEffectSounds
- hitShieldsEffectSounds
- missileTravelEffectName: Particle
- missileStartTurningDistance: Decimal
- missileSlowTurnRate: Decimal
- missileMaxSlowTurnTime: Decimal
- PropagateWeaponDamageReceivedToTargetsInRadius
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- RecordDamage
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RemoveAntiMatter
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RemoveAntiMatterPerc
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RemoveBuffOfType
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- buffTypeToRemove: Entity
- RemovePlanetPopulation
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- populationAmountScalarType: Enumeration
- PerOwnerPlanetPopulation
- ResetPhysicsState
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreAntiMatter
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreHullPoints
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreHullPointsPerc
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreShieldPoints
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RestoreShieldPointsPerc
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- ResurrectCapitalShip
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RetaliateBounty
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RetaliateDamage
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- RuinPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- SetTauntTargetToLastSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- SpawnResourceExtractors
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- SpawnShipsAtPlanet
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- spawnShipsHyperspaceSpawnType: Enumeration
- FleetBeacon
- FromFactories
- MinorFactionAntiModuleRaid
- MinorFactionAttackRaid
- MinorFactionDefenseRaid
- MinorFactionScoutRaid
- MinorFactionSiegeRaid
- PirateRaid
- SpawnShipsAtPlanetWithRandomTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- spawnShipsHyperspaceSpawnType: Enumeration
- FleetBeacon
- FromFactories
- MinorFactionAntiModuleRaid
- MinorFactionAttackRaid
- MinorFactionDefenseRaid
- MinorFactionScoutRaid
- MinorFactionSiegeRaid
- PirateRaid
- SpawnShipsAtPlanetWithTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- targetFilter
- numOwnerships: Iteration
- ownership: Enumeration
- Allied
- AlliedOrEnemy
- Enemy
- Friendly
- NoOwner
- Player
- UncontrolledMinorFaction
- numObjects: Iteration
- object: Enumeration
- CapitalShip
- Corvette
- EnvoyFrigate
- Fighter
- Frigate
- PlaceHolderPlanetModule
- PlaceHolderSpaceMine
- Planet
- PlanetModule
- SpaceMine
- Star
- StarBase
- Titan
- numSpaces: Iteration
- space: Enumeration
- Normal
- Phase
- numConstraints: Iteration
- constraint: Enumeration
- CanBeCaptured
- CanBeJumpBlocked
- CanHaveFighters
- CanHaveShields
- CanPhaseDodge
- CanSpreadWeaponDamage
- DoesNotHaveDestabilizationProtection
- HasAbilityWithCooldown
- HasAntiMatterPool
- HasAntiMatterShortage
- HasColonizeAbility
- HasDestabilizationProtection
- HasEnergyWeapons
- HasHullDamage
- HasPhaseMissiles
- HasPopulation
- HasShieldDamage
- HasWeapons
- Invalid
- IsActivelyBeingConstructed
- IsBoarded
- IsCargoShip
- IsColonizable
- IsControllable
- IsExplored
- IsHomeworld
- IsInFriendlyGravityWell
- IsInNonFriendlyGravityWell
- IsMovingToLocalOrbitBody
- IsNotStarBaseConstructor
- IsPetOfTargetter
- IsPsi
- IsResourceExtractor
- IsRuinable
- LinkedCargoShip
- LinkedSquad
- ModuleUnderConstruction
- NotActivelyBeingConstructed
- NotFlagship
- NotInvulnerable
- NotIsBoarded
- NotIsExplored
- NotIsHomeworld
- NotIsIllusionShip
- NotIsMinorFactionOwned
- NotIsOccupationPlanet
- NotIsOutlaw
- NotIsTech
- NotSelf
- WithinCurrentSolarSystem
- spawnShipsHyperspaceSpawnType: Enumeration
- FleetBeacon
- FromFactories
- MinorFactionAntiModuleRaid
- MinorFactionAttackRaid
- MinorFactionDefenseRaid
- MinorFactionScoutRaid
- MinorFactionSiegeRaid
- PirateRaid
- StealAntiMatterForFirstSpawner
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- StealResources
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- resourceToSteal: Enumeration
- Credits
- Metal
- Crystal
- TeleportTowardsArbitraryTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- TeleportTowardsMoveTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- teleportDistance: Decimal
- TeleportTowardsTarget
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- teleportStopOffset: Decimal
- TiltUpVectorInTargetDirection
- instantActionTriggerType: Condition
- AlwaysPerform
- OnAbilityUsed
- OnBuffFinish
- OnColonizeAbilityUsed
- OnCondition
- instantActionConditionType: Condition
- IfFirstSpawnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfFirstSpawnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerDoesNotHaveDestabilizationProtection
- IfOwnerHasBuff
- conditionBuffType: Entity
- conditionBuffShortName: StringInfo
- IfOwnerHasDestabilizationProtection
- IfOwnerHasHullLessThanPerc
- IfOwnerIsAboutToDie
- IfOwnerIsFirstPlayerOwnedStarbaseAtOrbitbody
- IfOwnerIsNotFirstPlayerOwnedStarbaseAtOrbitbody
- OnDamageTaken
- damageType: Enumeration
- PHYSICAL
- ENERGY
- OnDelay
- delayTime: Decimal
- OnHyperspaceExit
- OnOwnerDeath
- OnWeaponFired
- numWeaponClasses: Iteration
- weaponClassForWeaponPassive: Enumeration
- AUTOCANNON
- BEAM
- CAPITALABILITY
- CHAOSBOLT
- DART
- FLAK
- FLASHBEAM
- GAUSS
- ION
- Invalid
- LASERPSI
- LASERTECH
- MISSILE
- PHASECANNON
- PHASEMISSILE
- PLANETBOMBARDMENT
- PLASMA
- POINTDEFENSELASER
- PULSEGUN
- PULSEWAVE
- RAILGUN
- SPIRITBLADE
- WAVE
- angleOffset: Decimal
- toggleStateOnNameStringID: StringInfo
- toggleStateOnDescStringID: StringInfo
- needsToFaceTarget: Boolean
- canCollideWithTarget: Boolean
- moveThruTarget: Boolean
- isUltimateAbility: Boolean
- maxNumLevels: Integer
- levelSourceType: Condition
- FixedLevel0
- Intrinsic
- ResearchFloatModifierValue
- sourceResearchFloatModifierType: Enumeration
- MinorFactionAbilityLevel
- ResearchStartsAt0
- improveSourceResearchSubject: Entity
- ResearchWithoutBase
- improveSourceResearchSubject: Entity
- StarBaseUpgradeLevel
- sourcePropertyType: Enumeration
- AbilityALevel
- AbilityBLevel
- AbilityCLevel
- AbilityDLevel
- AbilityELevel
- TitanUpgradeLevel
- sourcePropertyType: Enumeration
- AbilityALevel
- AbilityBLevel
- AbilityCLevel
- AbilityDLevel
- AbilityELevel
- aiUseTime: Condition
- Anytime
- Invalid
- NoEnemyShipsInGravityWell
- NotInCombat
- OnlyIfOwnTitan
- OnlyInCombat
- OnlyWhenAboutToDie
- OnlyWhenAttackTargetIsInFiringSolution
- OnlyWhenAttackTargetIsInFiringSolutionAndHasAttackOrder
- OnlyWhenBombing
- OnlyWhenDebrisWithinRange
- onlyAutoCastWhenDebrisWithinRange: Decimal
- OnlyWhenDisabled
- OnlyWhenEnemyFleetWillPrevail
- OnlyWhenHullDamageExceeds
- OnlyWhenManyTargetsHaveHullDamage
- OnlyWhenManyTargetsHaveShieldDamage
- OnlyWhenManyTargetsHyperspacingTowardsMyGravityWell
- OnlyWhenManyTargetsInCombatDoNotHaveBuff
- OnlyWhenManyTargetsInRange
- OnlyWhenManyTargetsInRangeOfBank
- onlyAutoCastWhenTargetCountExceedsAmount
- onlyAutoCastWhenTargetsInBank: Enumeration
- FRONT
- BACK
- LEFT
- RIGHT
- OnlyWhenMovingFar
- OnlyWhenMovingThresholdDistance
- thresholdDistance: Decimal
- OnlyWhenOrbitingEnemyOrAlliedPlanet
- OnlyWhenOrbitingEnemyPlanet
- OnlyWhenTakingDamage
- OnlyWithNoOrder
- OnlyWithNoOrderOrAutoAttackButNotIfTargettingMine
- aiUseTargetCondition: Condition
- AntimatterExceedsAmount
- Any
- HasAbilityInCooldown
- HasBuff
- buffType: Entity
- HasNoWeapons
- HullDamageExceedsAmount
- Invalid
- IsBoarded
- IsCapitalShipOrStarbase
- IsCapitalShipOrStarbaseOrTitan
- IsDifferentRoleType
- IsNotWeaponDisabled
- useCostType: Condition
- AntiMatter
- AntiMatterAndNotBeAtStar
- HullAndAntimatter
- hullCost
- antiMatterCost
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- None
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- Passive
- Resources
- creditCost
- metalCost
- crystalCost
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- ResourcesAndMustHaveCapitalCrew
- creditCost
- metalCost
- crystalCost
- requiredShipSlots
- requiredCapitalShipSlots
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- ResourcesAndMustHaveShipSlots
- creditCost
- metalCost
- crystalCost
- requiredShipSlots
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- ResourcesAndMustHaveTitan
- creditCost
- metalCost
- crystalCost
- cooldownTime
- orderAcknowledgementType: Enumeration
- ONATTACKORDERISSUED
- ONCREATION
- ONGENERALORDERISSUED
- ONSELECTED
- ONSTARTPHASEJUMP
- Invalid
- researchPrerequisites
- NumResearchPrerequisites: Iteration
- RequiredFactionNameID: StringInfo
- RequiredCompletedResearchSubjects: Integer
- nameStringID: StringInfo
- descStringID: StringInfo
- hudIcon: Brush
- smallHudIcon: Brush
- infoCardIcon: Brush
- researchPrerequisites